Player Matchup

Charon
Charon
Ctack
Charon
Level 191
God Stats
1W - 1L
1,399 SR
Queue Stats
107W - 97L
1,607 Elo+
Party 2
Merlin
Merlin
DarthGanondorf
Merlin
Level 98
God Stats
3W - 1L
1,587 SR
Queue Stats
39W - 18L
1,765 Elo+
Party 2
Artemis
Artemis
Sparticus1001
Artemis
Level 125
God Stats
16W - 3L
1,730 SR
Queue Stats
73W - 58L
1,599 Elo+
Party 2
Team Averages
Level 138
1,572 SR
1,657 Elo+

VS

Team Averages
Level 94
1,536 SR
1,542 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
j0hnredc0rn
Ix Chel
Level 106
God Stats
0W - 1L
1,341 SR
Queue Stats
352W - 332L
1,541 Elo+
Party 1
Ra
Ra
propainmane
Ra
Level 88
God Stats
19W - 4L
1,768 SR
Queue Stats
323W - 295L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ctack
Charon
16
2 / 1 / 4
9,306
931
5,645
11,527
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 1 / 3
9,100
910
6,975
4,508
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
15
2 / 0 / 4
9,061
906
7,787
6,337
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 0 / 1
4,740
474
0
1,377
277
Ix Chel
j0hnredc0rn
Ix Chel
14
0 / 5 / 1
7,323
732
3,303
12,140
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 0
8,410
841
3,087
9,337
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
1
0.5
W
Charon
Ctack
Charon
2
1
4
4
W
2
1
3
3.5
W
Artemis
2
0
4
4
L
Ix Chel
j0hnredc0rn
Ix Chel
0
5
1
0.1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
6,390
22,372
Taken
22,854
12,726
Mitigated
7,219
6,027
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
1,377
277
0
1,226
100
0
0
W
Charon
Ctack
Charon
5,645
474
113
3,512
11,527
8,760
206
2,774
8,753
25,166
2,165
W
6,975
40
0
1,268
4,508
1,673
328
2,294
2,214
37,353
292
W
Artemis
7,787
1,235
0
1,134
6,337
2,293
2,588
1,718
4,619
0
44,192
L
Ix Chel
j0hnredc0rn
Ix Chel
3,303
238
689
2,021
12,140
3,872
0
6,127
5,544
14,987
0
L
3,087
35
983
1,642
9,337
3,070
0
3,763
5,348
28,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
20,473
167
Minions Killed
87
0
Camps Cleared
0
582,235
Distance Traveled
337,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,740
474
0
0
0
370
0
W
Charon
9,306
931
31
3
0
194,737
4
W
Merlin
9,100
910
65
7
0
184,167
0
W
Artemis
9,061
906
71
7
0
203,331
0
L
Ix Chel
7,323
732
26
3
0
173,079
0
L
Ra
8,410
841
61
6
0
163,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role