Player Matchup

Thanatos
Thanatos
BelaGerant
Thanatos
Level 151
God Stats
4W - 9L
1,487 SR
Queue Stats
99W - 135L
1,452 Elo+
Party 1
Cerberus
Cerberus
CovertRhino143
Cerberus
Level 109
God Stats
32W - 38L
1,482 SR
Queue Stats
565W - 554L
1,545 Elo+
Solo
Medusa
Medusa
NotMrmathers
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,485 Elo+
Solo
Janus
Janus
Ringwraithe
Janus
Level 149
God Stats
10W - 15L
1,452 SR
Queue Stats
209W - 203L
1,516 Elo+
Solo
Hercules
Hercules
pingüin
Hercules
Level 36
God Stats
4W - 5L
1,080 SR
Queue Stats
44W - 34L
1,508 Elo+
Party 1
Team Averages
Level 98
1,400 SR
1,501 Elo+

VS

Team Averages
Level 133
1,618 SR
1,513 Elo+
Geb
Geb
NikTakinYoCookie
Geb
Level 159
God Stats
1W - 3L
1,218 SR
Queue Stats
190W - 194L
1,531 Elo+
Solo
Cabrakan
Cabrakan
SwinePits
Cabrakan
Level 210
God Stats
6W - 4L
1,732 SR
Queue Stats
554W - 531L
1,479 Elo+
Solo
Kali
Kali
WaleTłoka
Kali
Level 33
God Stats
3W - 0L
1,860 SR
Queue Stats
41W - 42L
1,455 Elo+
Solo
Atlas
Atlas
kornmuffin77
Atlas
Level 115
God Stats
9W - 8L
1,618 SR
Queue Stats
144W - 142L
1,543 Elo+
Party 2
Anhur
Anhur
zZorris
Anhur
Level 149
God Stats
4W - 3L
1,663 SR
Queue Stats
128W - 129L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BelaGerant
Thanatos
6
3 / 3 / 0
3,660
732
1,765
4,296
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
4
0 / 2 / 2
3,145
629
1,263
5,309
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
4
0 / 1 / 1
2,733
547
475
999
168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,398
680
1,303
2,163
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pingüin
Hercules
6
0 / 1 / 0
3,419
684
1,344
3,894
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,040
808
1,673
1,965
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SwinePits
Cabrakan
8
1 / 0 / 1
4,021
804
1,628
3,710
2,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
3 / 2 / 3
4,175
835
2,167
3,868
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
1 / 1 / 2
3,383
677
1,544
2,773
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
zZorris
Anhur
7
3 / 0 / 1
4,090
818
3,167
2,389
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BelaGerant
Thanatos
3
3
0
1
L
Cerberus
0
2
2
0.5
W
0
0
2
1
L
Medusa
0
1
1
0.5
L
0
1
0
0
W
Cabrakan
SwinePits
Cabrakan
1
0
1
1.5
W
3
2
3
2.25
W
1
1
2
2
L
Hercules
pingüin
Hercules
0
1
0
0
W
Anhur
zZorris
Anhur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
10,179
16,661
Taken
14,705
5,021
Mitigated
5,246
6,543
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BelaGerant
Thanatos
1,765
316
0
1,669
4,296
1,203
0
768
3,465
0
11,394
L
Cerberus
1,263
143
0
1,814
5,309
1,587
0
763
4,346
7,738
0
W
1,673
118
0
711
1,965
590
0
0
1,908
16,631
1,507
L
Medusa
475
300
0
246
999
168
0
288
599
0
5,171
L
1,303
136
0
1,000
2,163
578
0
1,149
1,014
13,906
0
W
Cabrakan
SwinePits
Cabrakan
1,628
399
0
1,637
3,710
2,276
0
916
2,602
20,227
2,182
W
2,167
1,194
0
568
3,868
1,129
0
311
3,452
0
11,489
W
1,544
529
0
0
2,773
757
0
471
2,302
7,217
228
L
Hercules
pingüin
Hercules
1,344
233
0
1,814
3,894
1,485
0
1,188
2,502
0
15,464
W
Anhur
zZorris
Anhur
3,167
1,939
0
1,489
2,389
494
0
638
1,751
0
19,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,355
Gold Earned
19,709
119
Minions Killed
159
0
Camps Cleared
0
481,968
Distance Traveled
570,003
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,660
732
23
5
0
107,059
2
L
Cerberus
3,145
629
9
2
0
111,205
1
W
Geb
4,040
808
43
9
0
120,264
0
L
Medusa
2,733
547
12
2
0
49,002
0
L
Janus
3,398
680
38
8
0
102,463
0
W
Cabrakan
4,021
804
43
9
0
99,809
0
W
Kali
4,175
835
25
5
0
117,501
0
W
Atlas
3,383
677
11
2
0
122,066
4
L
Hercules
3,419
684
37
7
0
112,239
0
W
Anhur
4,090
818
37
7
0
110,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role