Player Matchup

Bellona
Bellona
AGDDIABLO1
Bellona
Level 180
God Stats
4W - 2L
1,474 SR
Queue Stats
83W - 85L
1,535 Elo+
Solo
Mulan
Mulan
MrPandastic1
Mulan
Level 171
God Stats
8W - 6L
1,684 SR
Queue Stats
341W - 341L
1,529 Elo+
Solo
Poseidon
Poseidon
TeamGnG
Poseidon
Level 144
God Stats
2W - 2L
1,336 SR
Queue Stats
145W - 150L
1,576 Elo+
Solo
Medusa
Medusa
ll GetMurked ll
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,394 Elo+
Solo
Geb
Geb
souljajc
Geb
Level 163
God Stats
1W - 1L
1,279 SR
Queue Stats
84W - 74L
1,586 Elo+
Solo
Team Averages
Level 152
1,455 SR
1,524 Elo+

VS

Team Averages
Level 135
1,539 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Restriction16
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 236L
1,464 Elo+
Solo
Jing Wei
Jing Wei
SoulFerry
Jing Wei
Level 194
God Stats
5W - 3L
1,653 SR
Queue Stats
492W - 230L
1,758 Elo+
Solo
Anubis
Anubis
Zaihaku
Anubis
Level 103
God Stats
3W - 5L
1,542 SR
Queue Stats
487W - 524L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGDDIABLO1
Bellona
12
3 / 1 / 4
6,773
1,355
3,058
6,458
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 8
6,946
1,389
2,693
6,414
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
TeamGnG
Poseidon
12
4 / 0 / 2
7,215
1,443
2,954
2,635
1,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
6,298
1,260
2,924
3,367
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 2 / 2
6,527
1,305
2,176
8,701
3,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
5,255
1,051
3,481
2,164
719
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
 
Apollo
10
1 / 3 / 2
5,150
1,030
1,408
4,520
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
4,421
884
70
746
236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SoulFerry
Jing Wei
12
2 / 2 / 2
5,770
1,154
4,920
4,430
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zaihaku
Anubis
11
1 / 2 / 2
5,708
1,142
5,704
2,715
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
9
Kills
5
5
Deaths
9
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
L
Apollo
 
Apollo
1
3
2
0.67
W
Bellona
AGDDIABLO1
Bellona
3
1
4
5
W
1
1
8
5
L
0
1
0
0
L
Jing Wei
SoulFerry
Jing Wei
2
2
2
1.5
W
Poseidon
TeamGnG
Poseidon
4
0
2
5
L
Anubis
Zaihaku
Anubis
1
2
2
1
W
0
1
7
3.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
15,583
27,575
Taken
14,575
17,061
Mitigated
7,499
10,858
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,481
183
635
350
2,164
719
0
721
1,406
0
5,036
L
Apollo
 
Apollo
1,408
490
361
303
4,520
3,737
0
1,646
2,721
0
3,633
W
Bellona
AGDDIABLO1
Bellona
3,058
85
818
1,371
6,458
5,388
201
829
5,421
0
7,159
W
2,693
41
537
1,923
6,414
5,820
0
1,699
4,361
0
3,512
L
70
0
0
0
746
236
0
254
492
550
0
L
Jing Wei
SoulFerry
Jing Wei
4,920
2,166
0
500
4,430
1,613
0
1,786
2,489
0
12,202
W
Poseidon
TeamGnG
Poseidon
2,954
212
511
432
2,635
1,116
960
173
2,408
13,878
569
L
Anubis
Zaihaku
Anubis
5,704
0
0
0
2,715
1,194
0
721
1,925
11,879
0
W
2,924
446
499
238
3,367
993
1,966
920
2,231
0
11,048
W
2,176
97
2,113
2,416
8,701
3,744
308
1,407
7,087
8,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
26,304
68
Minions Killed
38
0
Camps Cleared
0
591,883
Distance Traveled
428,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,255
1,051
3
1
0
96,345
0
L
Apollo
5,150
1,030
3
1
0
98,401
0
W
Bellona
6,773
1,355
8
2
0
120,727
0
W
Mulan
6,946
1,389
5
1
0
113,987
0
L
Thoth
4,421
884
0
0
0
27,626
0
L
Jing Wei
5,770
1,154
15
3
0
101,837
0
W
Poseidon
7,215
1,443
26
5
0
122,373
0
L
Anubis
5,708
1,142
17
3
0
104,656
0
W
Medusa
6,298
1,260
16
3
0
113,985
0
W
Geb
6,527
1,305
13
3
0
120,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role