Player Matchup

Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
LESERPENTBLANC
Nox
Gold II
Level 147
God Stats
18W - 14L
1,653 SR
Queue Stats
602W - 616L
1,568 MMR
Solo
Loki
Loki
Platinum IV
monkcay
Loki
Platinum IV
Level 66
God Stats
7W - 10L
1,553 SR
Queue Stats
49W - 52L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,541 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,671 SR
1,616 MMR
Baron Samedi
Baron Samedi
Gold V
Emeletim
Baron Samedi
Gold V
Level 147
God Stats
4W - 1L
1,688 SR
Queue Stats
21W - 23L
1,567 MMR
Solo
Sol
Sol
Platinum V
KingSonny901
Sol
Platinum V
Level 252
God Stats
19W - 12L
1,699 SR
Queue Stats
535W - 561L
1,733 MMR
Solo
Khepri
Khepri
Gold III
Ponlecualquiera
Khepri
Gold III
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
95W - 101L
1,528 MMR
Solo
Susano
Susano
Gold IV
SusanoWreckedYou
Susano
Gold IV
Level 149
God Stats
50W - 38L
1,617 SR
Queue Stats
343W - 352L
1,562 MMR
Solo
Mulan
Mulan
Gold I
Top092
Mulan
Gold I
Level 157
God Stats
12W - 5L
1,626 SR
Queue Stats
225W - 204L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
6,309
526
6,315
4,692
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
 
Neith
11
0 / 2 / 1
6,300
525
1,981
6,439
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
8
0 / 1 / 1
4,949
412
3,874
8,856
5,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 0
6,467
539
4,223
8,754
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
monkcay
Loki
10
1 / 4 / 2
5,622
469
7,364
9,155
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaIshtarScylla

VS

Bans
KumbhakarnaCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emeletim
Baron Samedi
13
0 / 0 / 1
6,942
579
2,893
5,683
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 1
8,040
670
5,781
7,344
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

10
0 / 1 / 4
6,349
529
2,911
8,601
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 1
7,671
639
7,936
10,697
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
Top092
Mulan
14
3 / 1 / 1
7,950
663
6,719
11,716
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
12
12
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Neith
 
Neith
0
2
1
0.25
L
Jormungandr
 
Jormungandr
0
1
1
0.5
W
Baron Samedi
Emeletim
Baron Samedi
0
0
1
0.5
W
2
0
1
2.5
L
1
3
0
0.33
W
0
1
4
2
W
7
1
1
7.5
W
Mulan
Top092
Mulan
3
1
1
3.5
L
Loki
monkcay
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
26,240
37,896
Taken
44,041
14,578
Mitigated
21,172
9,009
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,315
1,582
0
880
4,692
1,316
0
2,046
2,646
47,437
676
L
Neith
 
Neith
1,981
1,001
0
1,478
6,439
1,765
0
3,508
2,931
0
41,000
L
Jormungandr
 
Jormungandr
3,874
1,491
0
1,242
8,856
5,460
0
4,142
4,714
23,741
667
W
Baron Samedi
Emeletim
Baron Samedi
2,893
52
271
1,750
5,683
2,539
0
2,590
3,093
54,250
0
W
5,781
2,847
0
5,659
7,344
2,455
682
1,189
6,155
62,406
11,804
L
4,223
504
0
2,280
8,754
3,377
0
0
8,754
40,490
932
W
2,911
132
0
1,361
8,601
5,221
0
3,724
4,877
12,474
995
W
7,936
2,099
0
5,161
10,697
3,588
0
2,696
8,001
0
55,125
W
Mulan
Top092
Mulan
6,719
498
0
4,266
11,716
7,369
0
4,304
7,412
0
54,816
L
Loki
monkcay
Loki
7,364
1,886
0
3,129
9,155
2,660
0
1,383
7,772
0
35,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
36,952
351
Minions Killed
447
0
Camps Cleared
0
1,168,789
Distance Traveled
1,258,978
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,309
526
84
7
0
220,758
5
L
Neith
6,300
525
102
9
0
228,039
0
L
Jormungandr
4,949
412
22
2
0
206,570
0
W
Baron Samedi
6,942
579
125
10
0
253,947
3
W
Sol
8,040
670
127
11
0
224,249
3
L
Nox
6,467
539
79
7
0
222,794
2
W
Khepri
6,349
529
15
1
0
273,146
4
W
Susano
7,671
639
79
7
0
275,251
0
W
Mulan
7,950
663
101
8
0
232,385
1
L
Loki
5,622
469
64
5
0
290,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role