Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
Aprocris
Neith
Bronze I
Level 128
God Stats
53W - 60L
1,450 SR
Queue Stats
177W - 228L
486 MMR
Solo
Camazotz
Camazotz
Silver III
RogueXTheOne
Camazotz
Silver III
Level 74
God Stats
1W - 2L
1,740 SR
Queue Stats
15W - 31L
1,183 MMR
Solo
Bellona
Bellona
Silver II
ZoroaasteR
Bellona
Silver II
Level 279
God Stats
3W - 2L
1,831 SR
Queue Stats
276W - 300L
1,254 MMR
Solo
Anubis
Anubis
Bronze III
kssw34rt588
Anubis
Bronze III
Level 146
God Stats
15W - 16L
1,489 SR
Queue Stats
73W - 100L
259 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,602 SR
936 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,500 SR
979 MMR
Cthulhu
Cthulhu
Silver V
MOP-Michael
Cthulhu
Silver V
Level 86
God Stats
10W - 8L
1,508 SR
Queue Stats
103W - 126L
708 MMR
Solo
Amaterasu
Amaterasu
Silver V
Oxbrobash
Amaterasu
Silver V
Level 126
God Stats
24W - 26L
1,433 SR
Queue Stats
106W - 124L
680 MMR
Solo
Ares
Ares
Bronze I
Slamander219461
Ares
Bronze I
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
175W - 201L
818 MMR
Solo
Skadi
Skadi
Gold IV
jumper17
Skadi
Gold IV
Level 105
God Stats
2W - 1L
1,719 SR
Queue Stats
116W - 121L
1,295 MMR
Solo
Ra
Ra
Gold IV
lastackz60
Ra
Gold IV
Level 135
God Stats
30W - 41L
1,553 SR
Queue Stats
677W - 675L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 2 / 0
4,324
721
2,542
3,857
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Aprocris
Neith
8
0 / 1 / 1
4,317
720
2,157
5,003
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
RogueXTheOne
Camazotz
8
2 / 1 / 0
4,267
711
1,547
5,364
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
ZoroaasteR
Bellona
8
0 / 1 / 1
3,884
647
3,818
6,137
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
1
0 / 0 / 0
1,278
213
0
0
0
Bans
MedusaThanatosBakasuraArachne

VS

Bans
Bake KujiraAh PuchBastetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOP-Michael
Cthulhu
8
1 / 0 / 0
4,065
678
3,459
4,149
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Oxbrobash
Amaterasu
8
1 / 2 / 2
4,352
725
1,542
5,774
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 0 / 0
3,380
563
1,840
3,596
2,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
jumper17
Skadi
7
1 / 1 / 0
4,072
679
2,113
3,981
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 1
5,046
841
2,290
2,386
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Neith
Aprocris
Neith
0
1
1
0.5
W
Cthulhu
MOP-Michael
Cthulhu
1
0
0
1
W
Amaterasu
Oxbrobash
Amaterasu
1
2
2
1
L
Camazotz
RogueXTheOne
Camazotz
2
1
0
2
W
0
0
0
0
L
Bellona
ZoroaasteR
Bellona
0
1
1
0.5
W
Skadi
jumper17
Skadi
1
1
0
1
L
Anubis
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
11,244
20,361
Taken
19,886
7,089
Mitigated
8,071
10,548
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,542
1,298
0
1,501
3,857
934
0
2,011
1,664
21,926
4,432
L
Neith
Aprocris
Neith
2,157
1,121
0
2,126
5,003
1,441
0
3,164
1,839
0
23,504
W
Cthulhu
MOP-Michael
Cthulhu
3,459
311
0
2,235
4,149
2,253
0
0
4,149
16,888
1,390
W
Amaterasu
Oxbrobash
Amaterasu
1,542
644
0
3,000
5,774
1,784
135
752
5,022
52
23,271
L
Camazotz
RogueXTheOne
Camazotz
1,547
497
0
3,473
5,364
1,315
0
707
4,657
0
19,197
W
1,840
85
0
1,552
3,596
2,330
24
0
3,596
9,660
2,052
L
Bellona
ZoroaasteR
Bellona
3,818
1,529
0
3,448
6,137
3,399
0
1,319
4,818
0
22,368
W
Skadi
jumper17
Skadi
2,113
1,085
0
1,675
3,981
967
0
0
3,981
0
24,080
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,290
216
204
1,165
2,386
737
0
1,720
666
26,355
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,070
Gold Earned
20,915
168
Minions Killed
195
0
Camps Cleared
0
538,097
Distance Traveled
649,488
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,324
721
48
8
0
126,700
0
L
Neith
4,317
720
45
8
0
118,339
1
W
Cthulhu
4,065
678
29
5
0
135,365
0
W
Amaterasu
4,352
725
44
7
0
126,608
0
L
Camazotz
4,267
711
45
8
0
156,523
0
W
Ares
3,380
563
15
3
0
124,277
0
L
Bellona
3,884
647
30
5
0
136,535
0
W
Skadi
4,072
679
45
8
0
115,889
0
L
Anubis
1,278
213
0
0
0
0
0
W
Ra
5,046
841
62
10
0
147,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role