Player Matchup

Horus
Horus
Gold IV
Antonio-41100
Horus
Gold IV
Level 149
God Stats
1W - 0L
1,282 SR
Queue Stats
23W - 23L
1,405 MMR
Solo
Hachiman
Hachiman
Gold V
HellOzan
Hachiman
Gold V
Level 159
God Stats
4W - 3L
1,461 SR
Queue Stats
52W - 42L
1,445 MMR
Solo
Cerberus
Cerberus
Gold I
Saul_Goodman_69_
Cerberus
Gold I
Level 147
God Stats
5W - 2L
1,736 SR
Queue Stats
146W - 132L
1,595 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Troniqzx
Tsukuyomi
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,467 MMR
Solo
Anubis
Anubis
Gold I
yeneeƒer
Anubis
Gold I
Level 59
God Stats
4W - 3L
1,384 SR
Queue Stats
166W - 168L
1,531 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,473 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,555 SR
1,478 MMR
Ao Kuang
Ao Kuang
Gold V
ABC188
Ao Kuang
Gold V
Level 118
God Stats
45W - 41L
1,559 SR
Queue Stats
945W - 984L
1,468 MMR
Solo
Discordia
Discordia
Gold IV
ByRaFiXn
Discordia
Gold IV
Level 149
God Stats
7W - 6L
1,550 SR
Queue Stats
188W - 192L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
EastwooDD
Sun Wukong
Silver III
Level 150
God Stats
0W - 5L
1,295 SR
Queue Stats
55W - 57L
1,499 MMR
Solo
Hercules
Hercules
Gold III
Nobeldome
Hercules
Gold III
Level 130
God Stats
5W - 1L
1,783 SR
Queue Stats
98W - 99L
1,362 MMR
Solo
Anhur
Anhur
Gold II
Zyriax555
Anhur
Gold II
Level 159
God Stats
7W - 5L
1,590 SR
Queue Stats
76W - 84L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
11,156
587
8,886
20,447
17,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
HellOzan
Hachiman
19
8 / 2 / 7
12,219
643
12,375
15,216
5,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 2 / 7
11,851
624
12,923
15,072
14,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Troniqzx
Tsukuyomi
19
7 / 1 / 9
11,585
610
16,709
17,662
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
yeneeƒer
Anubis
18
10 / 4 / 0
11,944
629
16,520
14,012
6,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
SusanoCthulhuArachneSerqet

VS

Bans
ThanatosAthenaChang'eVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ABC188
Ao Kuang
16
3 / 4 / 2
9,896
521
4,866
18,491
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
ByRaFiXn
Discordia
16
3 / 7 / 3
10,179
536
17,236
12,961
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EastwooDD
Sun Wukong
16
1 / 5 / 1
10,005
527
5,961
20,948
15,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Nobeldome
Hercules
14
1 / 4 / 3
9,062
477
10,064
19,891
18,284
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Zyriax555
Anhur
15
1 / 11 / 0
8,987
473
9,769
17,858
5,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
30
Kills
9
9
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ABC188
Ao Kuang
3
4
2
1
W
3
0
10
8
L
Discordia
ByRaFiXn
Discordia
3
7
3
0.64
L
Sun Wukong
EastwooDD
Sun Wukong
1
5
1
0.3
W
Hachiman
HellOzan
Hachiman
8
2
7
5.75
L
Hercules
Nobeldome
Hercules
1
4
3
0.63
W
2
2
7
2.75
W
Tsukuyomi
Troniqzx
Tsukuyomi
7
1
9
11.5
L
Anhur
Zyriax555
Anhur
1
11
0
0.09
W
Anubis
yeneeƒer
Anubis
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,413
Damage
47,896
82,409
Taken
90,149
50,157
Mitigated
48,112
40,412
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ABC188
Ao Kuang
4,866
827
0
5,865
18,491
5,938
0
6,295
12,196
69,913
0
W
8,886
5,149
2,913
8,831
20,447
17,297
276
4,721
15,326
0
34,887
L
Discordia
ByRaFiXn
Discordia
17,236
122
0
815
12,961
3,004
0
5,574
7,387
74,191
1,051
L
Sun Wukong
EastwooDD
Sun Wukong
5,961
1,173
0
5,118
20,948
15,771
0
10,774
10,174
0
73,924
W
Hachiman
HellOzan
Hachiman
12,375
9,209
0
6,421
15,216
5,098
3,164
1,932
13,166
0
105,207
L
Hercules
Nobeldome
Hercules
10,064
1,970
0
7,591
19,891
18,284
0
5,360
14,531
0
35,019
W
12,923
690
0
6,999
15,072
14,188
111
1,320
13,708
85,522
3,885
W
Tsukuyomi
Troniqzx
Tsukuyomi
16,709
3,876
0
9,307
17,662
7,143
398
6,099
11,041
0
108,419
L
Anhur
Zyriax555
Anhur
9,769
4,673
0
3,354
17,858
5,115
79
1,220
16,638
0
68,346
W
Anubis
yeneeƒer
Anubis
16,520
450
0
5,941
14,012
6,431
1,028
6,803
6,725
91,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
48,129
735
Minions Killed
520
0
Camps Cleared
0
2,018,775
Distance Traveled
1,795,631
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,896
521
94
5
0
393,827
7
W
Horus
11,156
587
43
2
0
435,430
8
L
Discordia
10,179
536
149
8
0
360,355
2
L
Sun Wukong
10,005
527
144
8
0
352,880
2
W
Hachiman
12,219
643
169
9
0
370,179
0
L
Hercules
9,062
477
37
2
0
358,668
0
W
Cerberus
11,851
624
210
11
0
379,938
1
W
Tsukuyomi
11,585
610
150
8
0
469,920
2
L
Anhur
8,987
473
96
5
0
329,901
6
W
Anubis
11,944
629
163
9
0
363,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role