Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Calisa31
Morgan Le Fay
Level 95
God Stats
10W - 7L
1,820 SR
Queue Stats
421W - 408L
1,480 Elo+
Party 1
Neith
Neith
Musona9144
Neith
Level 46
God Stats
4W - 7L
1,384 SR
Queue Stats
574W - 588L
1,505 Elo+
Solo
Kali
Kali
UncleShredder10
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,468 Elo+
Solo
Yu Huang
Yu Huang
XCherryLiciousX
Yu Huang
Level 42
God Stats
4W - 6L
1,521 SR
Queue Stats
259W - 276L
1,431 Elo+
Solo
Team Averages
Level 67
1,545 SR
1,477 Elo+

VS

Team Averages
Level 115
1,390 SR
1,433 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Anton-MontanAk47
Odin
Level 84
God Stats
1W - 1L
1,280 SR
Queue Stats
37W - 46L
1,344 Elo+
Solo
Jormungandr
Jormungandr
DEVIL-HUNTERS77
Jormungandr
Level 159
God Stats
1W - 5L
1,071 SR
Queue Stats
229W - 270L
1,397 Elo+
Solo
Ne Zha
Ne Zha
Ura666
Ne Zha
Level 82
God Stats
1W - 0L
1,286 SR
Queue Stats
193W - 211L
1,474 Elo+
Solo
Aphrodite
Aphrodite
nicculaz
Aphrodite
Level 126
God Stats
3W - 0L
1,812 SR
Queue Stats
258W - 251L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 4 / 3
8,243
749
9,242
11,708
9,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
Calisa31
Morgan Le Fay
15
4 / 3 / 3
8,481
771
15,129
8,504
3,707
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
15
0 / 1 / 4
7,748
704
5,333
8,198
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 9 / 7
7,113
647
5,789
13,320
4,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
16
3 / 1 / 4
8,483
771
14,349
9,274
3,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 2 / 9
8,837
803
9,929
8,450
3,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 11
9,712
883
7,001
13,506
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Jormungandr
DEVIL-HUNTERS77
Jormungandr
15
5 / 3 / 7
9,092
827
9,343
16,069
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Ura666
Ne Zha
15
4 / 1 / 8
8,914
810
11,727
10,980
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
nicculaz
Aphrodite
15
2 / 2 / 11
8,725
793
7,438
12,932
9,386
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
10
Kills
17
18
Deaths
10
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
4
3
1.13
W
Yu Huang
 
Yu Huang
3
2
9
3.75
W
3
2
11
4.25
L
Morgan Le Fay
Calisa31
Morgan Le Fay
4
3
3
1.83
W
Jormungandr
DEVIL-HUNTERS77
Jormungandr
5
3
7
2.83
L
Neith
0
1
4
2
L
0
9
7
0.39
W
Ne Zha
Ura666
Ne Zha
4
1
8
8
L
Yu Huang
3
1
4
5
W
Aphrodite
nicculaz
Aphrodite
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
45,438
51,004
Taken
61,937
24,582
Mitigated
47,238
13,782
Healing
31,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,242
1,656
2,486
978
11,708
9,317
0
6,578
4,867
20,265
346
W
Yu Huang
 
Yu Huang
9,929
1,114
1,231
654
8,450
3,469
516
6,539
1,911
19,857
0
W
7,001
422
689
3,529
13,506
12,181
0
8,536
4,970
473
14,261
L
Morgan Le Fay
Calisa31
Morgan Le Fay
15,129
1,453
1,128
2,033
8,504
3,707
0
2,703
5,660
24,769
417
W
Jormungandr
DEVIL-HUNTERS77
Jormungandr
9,343
2,477
551
1,911
16,069
17,056
0
11,978
4,091
24,829
778
L
Neith
5,333
1,951
294
2,018
8,198
3,373
0
3,789
4,296
0
19,570
L
5,789
2,457
0
1,564
13,320
4,699
0
7,160
6,042
0
6,840
W
Ne Zha
Ura666
Ne Zha
11,727
314
2,249
2,111
10,980
5,146
721
4,258
6,722
0
24,094
L
Yu Huang
14,349
2,355
655
2,626
9,274
3,486
0
4,103
4,843
26,581
0
W
Aphrodite
nicculaz
Aphrodite
7,438
697
10,304
8,307
12,932
9,386
148
7,162
5,770
13,190
2,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
45,280
116
Minions Killed
128
0
Camps Cleared
0
978,642
Distance Traveled
1,092,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,243
749
18
2
0
183,470
0
W
Yu Huang
8,837
803
27
2
0
192,812
0
W
Odin
9,712
883
20
2
0
248,565
0
L
Morgan Le Fay
8,481
771
25
2
0
201,274
0
W
Jormungandr
9,092
827
37
3
0
204,011
0
L
Neith
7,748
704
35
3
0
209,421
0
L
Kali
7,113
647
5
0
0
174,535
0
W
Ne Zha
8,914
810
22
2
0
238,958
0
L
Yu Huang
8,483
771
33
3
0
209,942
0
W
Aphrodite
8,725
793
22
2
0
208,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role