Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alocs
Zeus
Level 242
God Stats
10W - 5L
1,665 SR
Queue Stats
546W - 579L
1,419 Elo+
Solo
Loki
Loki
MisterMonday93
Loki
Level 26
God Stats
4W - 4L
1,561 SR
Queue Stats
82W - 92L
1,509 Elo+
Party 1
Anubis
Anubis
MonsterManX29001
Anubis
Level 97
God Stats
7W - 8L
1,549 SR
Queue Stats
192W - 200L
1,475 Elo+
Party 1
Team Averages
Level 137
1,555 SR
1,481 Elo+

VS

Team Averages
Level 127
1,505 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bluemil
Raijin
Level 127
God Stats
1W - 3L
1,405 SR
Queue Stats
109W - 117L
1,522 Elo+
Solo
Thanatos
Thanatos
Myaz_stenks
Thanatos
Level 143
God Stats
1W - 2L
1,620 SR
Queue Stats
73W - 79L
1,512 Elo+
Solo
Thor
Thor
ethangentry
Thor
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 2 / 14
9,150
915
9,143
8,462
6,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
 
Vamana
15
5 / 2 / 16
9,099
910
7,849
10,425
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Alocs
Zeus
15
5 / 1 / 12
9,424
942
8,739
4,017
1,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 15
8,882
888
7,675
5,538
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 14
9,728
973
9,875
6,843
2,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
6,061
606
969
7,469
2,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
 
Lancelot
11
0 / 9 / 1
6,002
600
2,129
11,454
3,145
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Bluemil
Raijin
17
4 / 4 / 2
9,052
905
10,353
8,121
2,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Myaz_stenks
Thanatos
13
0 / 6 / 3
6,999
700
3,009
9,003
2,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 7 / 1
6,908
691
3,491
12,190
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
28
Kills
6
7
Deaths
28
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
14
6.5
W
Vamana
 
Vamana
5
2
16
6.5
L
King Arthur
 
King Arthur
0
2
0
0
L
Lancelot
 
Lancelot
0
9
1
0.06
W
Zeus
Alocs
Zeus
5
1
12
11
L
Raijin
Bluemil
Raijin
4
4
2
1.25
W
4
2
15
5.75
W
8
0
14
15
L
Thanatos
Myaz_stenks
Thanatos
0
6
3
0.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,281
Damage
19,951
35,285
Taken
48,237
23,863
Mitigated
18,602
13,751
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,143
322
0
2,318
8,462
6,245
406
2,030
6,318
18,296
679
W
Vamana
 
Vamana
7,849
2,739
1,737
1,999
10,425
11,428
1,857
2,744
7,534
506
13,957
L
King Arthur
 
King Arthur
969
0
169
1,949
7,469
2,279
0
4,242
3,143
0
6,906
L
Lancelot
 
Lancelot
2,129
220
0
289
11,454
3,145
0
7,698
3,602
0
3,749
W
Zeus
Alocs
Zeus
8,739
538
703
499
4,017
1,223
1,564
1,399
2,576
22,573
0
L
Raijin
Bluemil
Raijin
10,353
334
243
1,111
8,121
2,505
0
3,595
4,280
28,844
0
W
7,675
1,568
928
537
5,538
2,412
1,374
2,067
3,391
0
14,738
W
9,875
625
1,430
3,600
6,843
2,555
1,623
2,113
4,693
24,458
0
L
Thanatos
Myaz_stenks
Thanatos
3,009
482
562
2,003
9,003
2,444
0
4,700
4,214
0
9,246
L
3,491
241
82
661
12,190
8,229
0
7,584
4,450
0
6,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
35,022
127
Minions Killed
65
0
Camps Cleared
0
910,576
Distance Traveled
707,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,150
915
30
3
0
145,147
0
W
Vamana
9,099
910
16
2
0
204,519
0
L
King Arthur
6,061
606
12
1
0
76,640
0
L
Lancelot
6,002
600
5
1
0
158,565
0
W
Zeus
9,424
942
36
4
0
146,941
0
L
Raijin
9,052
905
40
4
0
175,423
0
W
Loki
8,882
888
15
2
0
201,182
0
W
Anubis
9,728
973
30
3
0
212,787
0
L
Thanatos
6,999
700
6
1
0
146,468
0
L
Thor
6,908
691
2
0
0
149,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role