Player Matchup

Ix Chel
Ix Chel
HBGL
Ix Chel
Level 158
God Stats
4W - 4L
1,369 SR
Queue Stats
220W - 185L
1,643 Elo+
Solo
Thanatos
Thanatos
Smoot42069
Thanatos
Level 30
God Stats
39W - 26L
1,336 SR
Queue Stats
57W - 50L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
TobyJohn
Baron Samedi
Level 156
God Stats
1W - 4L
1,356 SR
Queue Stats
174W - 148L
1,581 Elo+
Solo
Charybdis
Charybdis
XcellentVibez
Charybdis
Level 128
God Stats
84W - 63L
1,625 SR
Queue Stats
553W - 648L
1,440 Elo+
Solo
Bake Kujira
Bake Kujira
steevenja93
Bake Kujira
Level 181
God Stats
84W - 74L
1,620 SR
Queue Stats
323W - 325L
1,562 Elo+
Solo
Team Averages
Level 131
1,461 SR
1,547 Elo+

VS

Team Averages
Level 128
1,568 SR
1,569 Elo+
Cthulhu
Cthulhu
CthuwuSenpai
Cthulhu
Level 159
God Stats
2W - 2L
1,495 SR
Queue Stats
247W - 225L
1,592 Elo+
Party 1
Yemoja
Yemoja
GoofGoblin
Yemoja
Level 65
God Stats
17W - 19L
1,532 SR
Queue Stats
144W - 123L
1,578 Elo+
Party 1
Bakasura
Bakasura
NeptuneSpartan
Bakasura
Level 178
God Stats
2W - 0L
1,794 SR
Queue Stats
119W - 134L
1,468 Elo+
Solo
Artemis
Artemis
YoureAWholeDonut
Artemis
Level 29
God Stats
2W - 1L
1,447 SR
Queue Stats
124W - 70L
1,657 Elo+
Party 1
Scylla
Scylla
joshthelandlord
Scylla
Level 210
God Stats
5W - 4L
1,575 SR
Queue Stats
291W - 262L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HBGL
Ix Chel
12
4 / 4 / 0
7,066
642
7,611
8,432
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Smoot42069
Thanatos
8
0 / 0 / 0
4,819
438
538
5,019
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
TobyJohn
Baron Samedi
11
0 / 1 / 4
6,641
604
3,752
7,536
5,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
XcellentVibez
Charybdis
12
1 / 1 / 1
6,152
559
3,971
4,841
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bake Kujira
steevenja93
Bake Kujira
10
0 / 5 / 0
5,770
525
7,359
11,886
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthuwuSenpai
Cthulhu
12
3 / 1 / 1
6,695
609
8,901
10,245
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
GoofGoblin
Yemoja
10
1 / 2 / 3
6,111
556
1,549
8,320
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
11
2 / 1 / 3
5,879
534
2,594
8,462
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 0 / 1
6,103
555
3,065
4,793
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 1 / 3
6,761
615
6,585
4,530
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CthuwuSenpai
Cthulhu
3
1
1
3.5
W
Yemoja
GoofGoblin
Yemoja
1
2
3
1.25
L
Ix Chel
HBGL
Ix Chel
4
4
0
1
W
Bakasura
2
1
3
3.5
L
Thanatos
Smoot42069
Thanatos
0
0
0
0
L
Baron Samedi
TobyJohn
Baron Samedi
0
1
4
2
L
Charybdis
XcellentVibez
Charybdis
1
1
1
1.5
W
0
0
1
0.5
W
4
1
3
5.5
L
Bake Kujira
steevenja93
Bake Kujira
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
22,694
37,714
Taken
36,350
17,256
Mitigated
17,200
15,234
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CthuwuSenpai
Cthulhu
8,901
1,461
0
3,255
10,245
7,113
0
6,289
3,496
40,618
521
W
Yemoja
GoofGoblin
Yemoja
1,549
611
3,350
2,134
8,320
4,072
0
3,757
4,563
12,685
0
L
Ix Chel
HBGL
Ix Chel
7,611
924
342
2,887
8,432
1,793
21
4,885
3,189
52,413
1,229
W
Bakasura
2,594
1,838
0
1,743
8,462
3,169
0
3,015
5,388
0
30,741
L
Thanatos
Smoot42069
Thanatos
538
58
0
3,301
5,019
1,620
0
534
4,419
0
26,744
L
Baron Samedi
TobyJohn
Baron Samedi
3,752
442
126
3,445
7,536
5,446
69
1,739
5,410
18,958
1,988
L
Charybdis
XcellentVibez
Charybdis
3,971
1,529
0
2,223
4,841
1,475
998
558
4,283
0
55,366
W
3,065
1,008
0
1,906
4,793
1,396
0
940
3,853
0
47,543
W
6,585
496
0
442
4,530
1,450
0
3,659
871
52,698
0
L
Bake Kujira
steevenja93
Bake Kujira
7,359
3,990
0
2,910
11,886
6,922
0
7,794
2,995
41,209
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
31,549
373
Minions Killed
355
0
Camps Cleared
0
1,031,908
Distance Traveled
1,100,598
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,695
609
88
8
0
241,706
2
W
Yemoja
6,111
556
12
1
0
202,608
2
L
Ix Chel
7,066
642
104
9
0
203,400
0
W
Bakasura
5,879
534
58
5
0
207,014
0
L
Thanatos
4,819
438
49
4
0
189,236
1
L
Baron Samedi
6,641
604
30
3
0
220,283
0
L
Charybdis
6,152
559
107
10
0
192,304
4
W
Artemis
6,103
555
93
8
0
215,164
2
W
Scylla
6,761
615
104
9
0
234,106
4
L
Bake Kujira
5,770
525
83
8
0
226,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role