Player Matchup

Hera
Hera
Diamond I
ELGuapo7u7
Hera
Diamond I
Level 146
God Stats
23W - 25L
1,657 SR
Queue Stats
398W - 431L
2,270 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,657 SR
2,270 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,699 SR
1,557 MMR
Kukulkan
Kukulkan
Platinum V
JRandyPro
Kukulkan
Platinum V
Level 144
God Stats
0W - 1L
1,699 SR
Queue Stats
20W - 22L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
10,724
1,072
8,241
3,370
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AmaterasuAh Muzen CabBastetAnhurSkadi

VS

Bans
UllrPoseidonSurtrChronosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JRandyPro
Kukulkan
14
0 / 3 / 0
8,826
883
652
9,367
3,827
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Kukulkan
JRandyPro
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,241
Damage
652
3,370
Taken
9,367
1,521
Mitigated
3,827
785
Healing
550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
1,862
0
785
3,370
1,521
1,792
1,019
2,351
61,463
2,160
L
Kukulkan
JRandyPro
Kukulkan
652
0
0
550
9,367
3,827
0
8,670
697
42,658
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,724
Gold Earned
8,826
126
Minions Killed
99
6
Camps Cleared
4
200,253
Distance Traveled
210,771
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,724
1,072
126
13
6
200,253
2
L
Kukulkan
8,826
883
99
10
4
210,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role