Player Matchup

Rama
Rama
CALI1697
Rama
Level 69
God Stats
8W - 9L
1,856 SR
Queue Stats
386W - 454L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Meuusi
Sylvanus
Level 138
God Stats
2W - 6L
1,357 SR
Queue Stats
214W - 204L
1,518 Elo+
Solo
Agni
Agni
R3xuz
Agni
Level 159
God Stats
2W - 2L
1,697 SR
Queue Stats
165W - 146L
1,529 Elo+
Solo
Zeus
Zeus
TGCs_Fofo98
Zeus
Level 114
God Stats
4W - 3L
1,610 SR
Queue Stats
186W - 177L
1,488 Elo+
Solo
Kali
Kali
eby1234
Kali
Level 120
God Stats
25W - 15L
1,693 SR
Queue Stats
480W - 436L
1,542 Elo+
Solo
Team Averages
Level 120
1,643 SR
1,516 Elo+

VS

Team Averages
Level 133
1,399 SR
1,495 Elo+
Fenrir
Fenrir
Arriguti
Fenrir
Level 173
God Stats
3W - 2L
1,161 SR
Queue Stats
385W - 377L
1,480 Elo+
Solo
Ravana
Ravana
DaurerMaurer
Ravana
Level 57
God Stats
7W - 7L
1,500 SR
Queue Stats
98W - 93L
1,487 Elo+
Solo
Anhur
Anhur
akokos
Anhur
Level 142
God Stats
3W - 5L
1,486 SR
Queue Stats
105W - 93L
1,561 Elo+
Party 1
Chang'e
Chang'e
vikwneio
Chang'e
Level 156
God Stats
2W - 3L
1,510 SR
Queue Stats
31W - 28L
1,522 Elo+
Party 1
Ares
Ares
ziki-007
Ares
Level 137
God Stats
4W - 8L
1,339 SR
Queue Stats
53W - 61L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 3 / 0
4,408
441
4,682
5,742
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Meuusi
Sylvanus
9
0 / 1 / 0
5,108
511
4,646
10,696
5,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
R3xuz
Agni
10
1 / 4 / 0
5,513
551
1,540
8,381
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 0
5,570
557
1,673
6,052
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
eby1234
Kali
9
0 / 3 / 0
4,804
480
4,604
8,307
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arriguti
Fenrir
11
5 / 1 / 1
6,146
615
3,961
10,214
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
12
3 / 0 / 0
7,098
710
5,075
2,711
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
akokos
Anhur
11
3 / 0 / 1
6,000
600
9,137
6,582
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
vikwneio
Chang'e
13
4 / 0 / 2
7,119
712
4,673
6,023
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
11
0 / 0 / 2
5,957
596
2,415
9,390
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
15
15
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arriguti
Fenrir
5
1
1
5.5
L
Rama
0
3
0
0
W
Ravana
3
0
0
3
L
Sylvanus
Meuusi
Sylvanus
0
1
0
0
L
Agni
R3xuz
Agni
1
4
0
0.25
L
0
4
0
0
W
Anhur
akokos
Anhur
3
0
1
3.5
L
Kali
eby1234
Kali
0
3
0
0
W
Chang'e
vikwneio
Chang'e
4
0
2
5
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
25,261
39,178
Taken
34,920
13,247
Mitigated
15,577
12,076
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arriguti
Fenrir
3,961
987
0
3,307
10,214
3,716
0
420
9,794
0
43,952
L
Rama
4,682
2,942
0
1,282
5,742
1,160
0
449
5,293
0
31,031
W
Ravana
5,075
1,163
0
1,254
2,711
1,260
0
1,173
1,538
0
48,581
L
Sylvanus
Meuusi
Sylvanus
4,646
2,263
810
4,382
10,696
5,929
0
1,883
8,766
21,281
0
L
Agni
R3xuz
Agni
1,540
134
0
2,879
8,381
2,072
0
0
7,972
31,667
1,120
L
1,673
634
0
500
6,052
1,354
0
3,162
2,890
35,428
792
W
Anhur
akokos
Anhur
9,137
4,552
0
3,084
6,582
2,469
0
1,762
4,820
0
47,616
L
Kali
eby1234
Kali
4,604
2,022
0
2,223
8,307
2,732
0
1,170
7,137
0
33,481
W
Chang'e
vikwneio
Chang'e
4,673
108
724
4,528
6,023
1,610
443
1,500
4,523
39,354
3,107
W
Ares
2,415
226
0
3,959
9,390
6,522
36
2,884
6,506
16,597
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
32,320
299
Minions Killed
379
0
Camps Cleared
0
963,816
Distance Traveled
1,042,917
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,146
615
67
7
0
254,020
0
L
Rama
4,408
441
40
4
0
186,336
2
W
Ravana
7,098
710
103
10
0
205,713
0
L
Sylvanus
5,108
511
40
4
0
190,951
4
L
Agni
5,513
551
74
7
0
174,017
0
L
Zeus
5,570
557
84
8
0
185,779
0
W
Anhur
6,000
600
89
9
0
176,523
1
L
Kali
4,804
480
61
6
0
226,733
0
W
Chang'e
7,119
712
90
9
0
212,460
2
W
Ares
5,957
596
30
3
0
194,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role