Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CastleTZ
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,509 Elo+
Solo
Charon
Charon
Hellagraphz
Charon
Level 165
God Stats
6W - 5L
1,618 SR
Queue Stats
401W - 388L
1,472 Elo+
Solo
Ymir
Ymir
mukeshraj58
Ymir
Level 62
God Stats
3W - 3L
1,542 SR
Queue Stats
63W - 145L
1,411 Elo+
Solo
Team Averages
Level 95
1,532 SR
1,478 Elo+

VS

Team Averages
Level 166
1,505 SR
1,458 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Evzek_CL
Bakasura
Level 184
God Stats
1W - 1L
1,269 SR
Queue Stats
306W - 394L
1,455 Elo+
Solo
Geb
Geb
jaymezy123
Geb
Level 179
God Stats
6W - 6L
1,589 SR
Queue Stats
300W - 279L
1,473 Elo+
Solo
Yu Huang
Yu Huang
xGhost420Riderx
Yu Huang
Level 176
God Stats
4W - 2L
1,620 SR
Queue Stats
239W - 259L
1,430 Elo+
Solo
Danzaburou
Danzaburou
xxMMFKxx
Danzaburou
Level 130
God Stats
13W - 7L
1,547 SR
Queue Stats
336W - 333L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
6,034
1,006
4,799
5,295
3,357
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
 
Ullr
7
0 / 0 / 0
4,821
804
1,155
1,596
413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
11
1 / 2 / 2
5,943
991
3,046
6,636
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
12
1 / 1 / 3
5,880
980
4,701
4,181
1,911
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 0
4,870
812
449
5,983
3,472
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 2
6,262
1,044
5,117
3,174
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Evzek_CL
Bakasura
11
2 / 1 / 5
5,929
988
1,758
3,489
3,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 8
6,176
1,029
4,118
3,410
2,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
11
3 / 0 / 4
6,496
1,083
6,311
2,224
1,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
xxMMFKxx
Danzaburou
9
0 / 1 / 5
5,518
920
3,558
4,517
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
8
8
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Ullr
 
Ullr
0
0
0
0
W
Hachiman
 
Hachiman
3
1
2
4
L
Nike
1
2
2
1
W
Bakasura
Evzek_CL
Bakasura
2
1
5
4.5
L
Charon
1
1
3
2.5
W
0
1
8
4
L
0
4
0
0
W
Yu Huang
3
0
4
5
W
Danzaburou
xxMMFKxx
Danzaburou
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
20,862
23,691
Taken
16,814
13,443
Mitigated
10,324
7,464
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,799
124
525
2,533
5,295
3,357
0
1,837
3,293
12,265
0
L
Ullr
 
Ullr
1,155
412
147
303
1,596
413
0
967
629
0
2,350
W
Hachiman
 
Hachiman
5,117
2,327
980
546
3,174
1,336
129
2,234
940
0
12,979
L
Nike
3,046
134
340
636
6,636
4,290
0
3,106
3,253
1,266
8,863
W
Bakasura
Evzek_CL
Bakasura
1,758
760
0
763
3,489
3,085
40
2,117
1,372
0
3,398
L
Charon
4,701
235
353
1,588
4,181
1,911
0
929
3,252
13,073
0
W
4,118
268
0
566
3,410
2,863
0
1,422
1,988
8,111
231
L
449
22
464
575
5,983
3,472
0
3,150
2,782
3,438
72
W
Yu Huang
6,311
294
297
408
2,224
1,210
0
1,578
646
13,884
608
W
Danzaburou
xxMMFKxx
Danzaburou
3,558
696
375
2,143
4,517
1,830
0
3,440
1,077
0
9,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
30,381
65
Minions Killed
71
0
Camps Cleared
0
543,397
Distance Traveled
526,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,034
1,006
25
4
0
146,866
0
L
Ullr
4,821
804
5
1
0
57,948
0
W
Hachiman
6,262
1,044
19
3
0
106,458
0
L
Nike
5,943
991
14
2
0
112,433
0
W
Bakasura
5,929
988
13
2
0
101,306
0
L
Charon
5,880
980
17
3
0
131,944
0
W
Geb
6,176
1,029
8
1
0
115,357
0
L
Ymir
4,870
812
4
1
0
94,206
0
W
Yu Huang
6,496
1,083
19
3
0
106,595
0
W
Danzaburou
5,518
920
12
2
0
96,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role