Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ASHMHN
Sobek
Level 102
God Stats
1W - 5L
1,402 SR
Queue Stats
230W - 215L
1,577 Elo+
Solo
Ne Zha
Ne Zha
PurSilence
Ne Zha
Level 166
God Stats
1W - 2L
1,533 SR
Queue Stats
57W - 63L
1,498 Elo+
Solo
Chernobog
Chernobog
Saichō
Chernobog
Level 123
God Stats
3W - 10L
1,217 SR
Queue Stats
306W - 308L
1,525 Elo+
Solo
Artio
Artio
thegazblack
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 102L
1,491 Elo+
Solo
Team Averages
Level 124
1,430 SR
1,518 Elo+

VS

Team Averages
Level 106
1,505 SR
1,555 Elo+
Yu Huang
Yu Huang
CAROL IS FIT
Yu Huang
Level 147
God Stats
4W - 10L
1,414 SR
Queue Stats
252W - 256L
1,467 Elo+
Solo
Olorun
Olorun
Nhife
Olorun
Level 35
God Stats
1W - 1L
1,273 SR
Queue Stats
91W - 85L
1,519 Elo+
Solo
Fafnir
Fafnir
Rqbin
Fafnir
Level 61
God Stats
3W - 2L
1,557 SR
Queue Stats
117W - 97L
1,550 Elo+
Solo
Osiris
Osiris
SilencePeasants
Osiris
Level 145
God Stats
2W - 1L
1,776 SR
Queue Stats
152W - 128L
1,585 Elo+
Party 1
Discordia
Discordia
cLassiFieD
Discordia
Level 140
God Stats
2W - 1L
1,507 SR
Queue Stats
74W - 38L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 4 / 6
7,778
648
6,531
15,973
12,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
ASHMHN
Sobek
15
2 / 4 / 6
9,084
757
7,657
19,276
25,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
PurSilence
Ne Zha
16
3 / 4 / 5
8,959
747
12,271
11,199
4,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Saichō
Chernobog
13
2 / 5 / 3
8,073
673
9,846
12,975
5,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 7
8,379
698
7,163
15,509
17,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CAROL IS FIT
Yu Huang
17
1 / 0 / 12
10,028
836
13,982
5,165
2,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Nhife
Olorun
16
4 / 4 / 8
10,026
836
12,781
11,775
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
Rqbin
Fafnir
17
3 / 2 / 13
10,700
892
9,332
16,555
25,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 11
9,646
804
10,480
19,269
19,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
cLassiFieD
Discordia
18
9 / 1 / 6
11,188
932
22,854
9,001
3,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
8
Kills
20
20
Deaths
9
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
6
1
L
Sobek
ASHMHN
Sobek
2
4
6
1.25
W
Yu Huang
CAROL IS FIT
Yu Huang
1
0
12
7
W
Olorun
Nhife
Olorun
4
4
8
2
L
Ne Zha
PurSilence
Ne Zha
3
4
5
1.38
W
Fafnir
Rqbin
Fafnir
3
2
13
4.75
L
Chernobog
Saichō
Chernobog
2
5
3
0.7
W
3
2
11
4.25
W
Discordia
cLassiFieD
Discordia
9
1
6
12
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
69,429
74,932
Taken
61,765
65,787
Mitigated
57,419
32,621
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,531
684
1,325
4,099
15,973
12,904
0
12,969
2,484
0
11,050
L
Sobek
ASHMHN
Sobek
7,657
401
2,395
7,472
19,276
25,627
0
13,329
5,214
14,780
1,318
W
Yu Huang
CAROL IS FIT
Yu Huang
13,982
1,737
1,118
214
5,165
2,367
1,367
1,180
3,985
31,080
0
W
Olorun
Nhife
Olorun
12,781
5,580
3,108
2,702
11,775
6,168
3,900
4,425
7,350
33,650
0
L
Ne Zha
PurSilence
Ne Zha
12,271
1,290
754
1,168
11,199
4,891
0
9,628
1,384
0
30,237
W
Fafnir
Rqbin
Fafnir
9,332
1,299
1,843
4,878
16,555
25,368
1,130
4,002
12,553
14,890
1,619
L
Chernobog
Saichō
Chernobog
9,846
6,489
848
3,030
12,975
5,076
0
9,525
3,000
0
24,081
W
10,480
2,782
1,242
7,046
19,269
19,617
998
3,267
16,002
3,145
11,409
W
Discordia
cLassiFieD
Discordia
22,854
511
0
844
9,001
3,899
221
1,352
7,649
42,999
1,453
L
7,163
381
5,758
5,772
15,509
17,289
0
11,800
3,385
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
51,588
116
Minions Killed
152
0
Camps Cleared
0
1,170,838
Distance Traveled
1,167,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,778
648
13
1
0
244,100
0
L
Sobek
9,084
757
23
2
0
239,690
0
W
Yu Huang
10,028
836
38
3
0
242,715
0
W
Olorun
10,026
836
45
4
0
210,756
0
L
Ne Zha
8,959
747
26
2
0
220,270
0
W
Fafnir
10,700
892
21
2
0
224,580
0
L
Chernobog
8,073
673
39
3
0
200,587
0
W
Osiris
9,646
804
6
1
0
226,241
0
W
Discordia
11,188
932
42
4
0
263,510
0
L
Artio
8,379
698
15
1
0
266,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role