Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond II
TheFallenH
Cliodhna
Diamond II
Level 157
God Stats
25W - 16L
1,718 SR
Queue Stats
121W - 90L
2,157 MMR
Solo
Thoth
Thoth
Platinum II
Usainn
Thoth
Platinum II
Level 139
God Stats
0W - 3L
1,202 SR
Queue Stats
388W - 384L
1,771 MMR
Solo
Agni
Agni
Platinum I
xXzorteXx
Agni
Platinum I
Level 148
God Stats
0W - 4L
1,503 SR
Queue Stats
104W - 96L
1,981 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,485 SR
1,782 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,542 SR
1,796 MMR
Ishtar
Ishtar
Diamond V
FURØR
Ishtar
Diamond V
Level 143
God Stats
13W - 8L
1,664 SR
Queue Stats
83W - 60L
1,879 MMR
Solo
King Arthur
King Arthur
Diamond I
Julio
King Arthur
Diamond I
Level 196
God Stats
56W - 38L
1,678 SR
Queue Stats
334W - 240L
2,215 MMR
Solo
Achilles
Achilles
Gold I
KIIIIIING
Achilles
Gold I
Level 143
God Stats
1W - 1L
1,202 SR
Queue Stats
60W - 54L
1,563 MMR
Solo
Yu Huang
Yu Huang
Gold I
itsallme1234
Yu Huang
Gold I
Level 157
God Stats
2W - 1L
1,533 SR
Queue Stats
309W - 307L
1,682 MMR
Solo
Mercury
Mercury
Platinum I
tHx4BaNnInGmE
Mercury
Platinum I
Level 114
God Stats
53W - 31L
1,633 SR
Queue Stats
352W - 334L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 6 / 0
5,260
526
2,577
7,216
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
 
Fafnir
8
1 / 2 / 2
5,071
507
2,005
7,137
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
TheFallenH
Cliodhna
10
0 / 4 / 0
5,256
526
1,961
6,551
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Usainn
Thoth
9
0 / 3 / 1
4,699
470
534
6,073
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
11
1 / 1 / 1
5,784
578
3,309
4,160
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneJanusMaman BrigitteKumbhakarna

VS

Bans
CharybdisSusanoAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FURØR
Ishtar
12
4 / 1 / 4
6,963
696
5,032
4,845
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Julio
King Arthur
13
4 / 0 / 1
7,244
724
7,041
6,224
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
KIIIIIING
Achilles
10
3 / 2 / 4
5,577
558
4,532
6,086
1,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
itsallme1234
Yu Huang
11
1 / 1 / 0
5,885
589
2,577
4,162
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
11
3 / 1 / 2
5,941
594
3,310
5,686
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
0
0.33
L
Fafnir
 
Fafnir
1
2
2
1
W
Ishtar
FURØR
Ishtar
4
1
4
6
W
King Arthur
Julio
King Arthur
4
0
1
4.5
W
Achilles
KIIIIIING
Achilles
3
2
4
2.5
L
Cliodhna
TheFallenH
Cliodhna
0
4
0
0
L
Thoth
Usainn
Thoth
0
3
1
0.17
W
Yu Huang
itsallme1234
Yu Huang
1
1
0
1
W
Mercury
3
1
2
4
L
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,386
Damage
22,492
31,137
Taken
27,003
12,785
Mitigated
9,983
5,773
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,577
1,210
0
850
7,216
2,234
0
0
7,216
0
28,105
L
Fafnir
 
Fafnir
2,005
272
0
1,270
7,137
5,891
0
220
6,917
13,149
916
W
Ishtar
FURØR
Ishtar
5,032
3,193
0
1,834
4,845
1,772
619
2,053
2,759
0
44,267
W
King Arthur
Julio
King Arthur
7,041
1,639
0
2,243
6,224
3,708
0
248
5,942
0
52,349
W
Achilles
KIIIIIING
Achilles
4,532
1,292
0
1,181
6,086
1,491
174
376
5,653
0
19,215
L
Cliodhna
TheFallenH
Cliodhna
1,961
117
0
983
6,551
2,243
0
0
6,551
0
36,347
L
Thoth
Usainn
Thoth
534
114
0
1,731
6,073
1,422
0
1,108
4,965
24,428
0
W
Yu Huang
itsallme1234
Yu Huang
2,577
80
0
745
4,162
1,279
0
2,495
1,596
39,051
0
W
Mercury
3,310
1,152
0
586
5,686
1,733
0
588
5,098
0
47,437
L
Agni
3,309
379
0
939
4,160
995
0
1,249
2,911
39,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
31,610
293
Minions Killed
384
0
Camps Cleared
0
965,988
Distance Traveled
1,092,121
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,260
526
56
6
0
174,649
0
L
Fafnir
5,071
507
17
2
0
201,585
0
W
Ishtar
6,963
696
96
10
0
208,853
3
W
King Arthur
7,244
724
100
10
0
207,009
2
W
Achilles
5,577
558
33
3
0
224,582
0
L
Cliodhna
5,256
526
75
8
0
197,031
0
L
Thoth
4,699
470
55
6
0
179,512
0
W
Yu Huang
5,885
589
82
8
0
195,452
2
W
Mercury
5,941
594
73
7
0
256,225
0
L
Agni
5,784
578
90
9
0
213,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role