Player Matchup

Poseidon
Poseidon
BattosaiKenshin0
Poseidon
Level 157
God Stats
26W - 17L
1,552 SR
Queue Stats
274W - 242L
1,426 Elo+
Solo
Tiamat
Tiamat
MasonThe
Tiamat
Level 126
God Stats
11W - 7L
1,555 SR
Queue Stats
545W - 609L
1,479 Elo+
Party 1
Achilles
Achilles
StaunchDaRSC
Achilles
Level 63
God Stats
55W - 54L
1,548 SR
Queue Stats
174W - 223L
1,488 Elo+
Party 1
Sol
Sol
bluestorm666
Sol
Level 199
God Stats
22W - 20L
1,521 SR
Queue Stats
226W - 236L
1,433 Elo+
Solo
Nemesis
Nemesis
mrwiseguy9
Nemesis
Level 68
God Stats
32W - 27L
1,533 SR
Queue Stats
194W - 218L
1,424 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,450 Elo+

VS

Team Averages
Level 81
1,526 SR
1,495 Elo+
Loki
Loki
DenchikTk
Loki
Level 61
God Stats
2W - 2L
1,728 SR
Queue Stats
5W - 12L
1,338 Elo+
Solo
Zeus
Zeus
DxS_Brightburn
Zeus
Level 104
God Stats
113W - 98L
1,451 SR
Queue Stats
163W - 143L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 75
God Stats
95W - 90L
1,512 SR
Queue Stats
95W - 93L
1,467 Elo+
Party 2
Maui
Maui
RuykoMatoi
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,711 Elo+
Solo
Thoth
Thoth
thexus1
Thoth
Level 81
God Stats
4W - 5L
1,440 SR
Queue Stats
278W - 242L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
8,991
599
1,310
2,461
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiamat
MasonThe
Tiamat
15
5 / 1 / 0
9,067
604
9,592
5,300
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
StaunchDaRSC
Achilles
14
6 / 2 / 6
8,914
594
7,230
14,063
9,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 3 / 6
8,241
549
9,781
11,245
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
mrwiseguy9
Nemesis
14
3 / 3 / 5
7,736
516
8,405
12,563
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 4 / 0
6,988
466
2,955
10,197
3,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 5
7,146
476
14,887
12,080
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
11
1 / 4 / 5
7,175
478
5,367
15,101
9,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 0
6,472
431
1,097
10,658
3,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
thexus1
Thoth
15
4 / 0 / 1
8,734
582
5,421
3,768
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
9
9
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Loki
2
4
0
0.5
L
2
8
5
0.56
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1
4
5
0.88
W
Tiamat
MasonThe
Tiamat
5
1
0
5
L
0
4
0
0
W
Achilles
StaunchDaRSC
Achilles
6
2
6
4.5
W
4
3
6
2.33
W
Nemesis
mrwiseguy9
Nemesis
3
3
5
1.83
L
Thoth
thexus1
Thoth
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
29,727
45,632
Taken
51,804
20,689
Mitigated
21,319
11,459
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,310
254
0
530
2,461
783
0
377
2,084
76,542
860
L
Loki
2,955
631
0
540
10,197
3,115
0
3,187
6,728
0
47,345
L
14,887
1,286
284
917
12,080
3,968
0
4,345
7,640
57,351
0
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
5,367
396
1,776
3,628
15,101
9,058
0
5,419
9,634
19,009
2,081
W
Tiamat
MasonThe
Tiamat
9,592
468
0
1,332
5,300
3,829
0
767
4,533
51,124
1,843
L
1,097
81
0
1,457
10,658
3,944
0
5,625
4,320
29,160
617
W
Achilles
StaunchDaRSC
Achilles
7,230
1,206
0
2,445
14,063
9,457
0
9,791
4,272
0
26,947
W
9,781
3,534
0
5,975
11,245
2,953
123
8,551
2,694
59,464
1,313
W
Nemesis
mrwiseguy9
Nemesis
8,405
4,266
0
1,177
12,563
3,667
0
6,288
6,275
0
61,844
L
Thoth
thexus1
Thoth
5,421
82
0
500
3,768
1,234
0
737
3,031
63,112
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
36,515
489
Minions Killed
392
0
Camps Cleared
0
1,471,081
Distance Traveled
1,424,434
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,991
599
151
10
0
299,546
0
L
Loki
6,988
466
77
5
0
290,280
0
L
Zeus
7,146
476
81
5
0
251,211
0
L
Kumbhakarna
7,175
478
35
2
0
294,711
0
W
Tiamat
9,067
604
112
7
0
283,440
2
L
Maui
6,472
431
63
4
0
277,908
0
W
Achilles
8,914
594
37
2
0
316,738
2
W
Sol
8,241
549
96
6
0
251,564
2
W
Nemesis
7,736
516
93
6
0
319,793
0
L
Thoth
8,734
582
136
9
0
310,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role