Player Matchup

Sylvanus
Sylvanus
Diamond IV
LawLess90
Sylvanus
Diamond IV
Level 124
God Stats
115W - 101L
1,610 SR
Queue Stats
390W - 374L
2,003 MMR
Solo
Chang'e
Chang'e
Diamond II
Lofsnes
Chang'e
Diamond II
Level 174
God Stats
5W - 6L
1,363 SR
Queue Stats
289W - 274L
2,157 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
SKiTZΟ
Tsukuyomi
Platinum I
Level 87
God Stats
8W - 3L
1,714 SR
Queue Stats
238W - 207L
2,084 MMR
Solo
Thor
Thor
Diamond V
YargenBlargen
Thor
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 242L
1,909 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Yo bur
Xbalanque
Diamond V
Level 158
God Stats
22W - 15L
1,624 SR
Queue Stats
259W - 254L
1,971 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,562 SR
2,025 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,498 SR
1,879 MMR
Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
Draco10k-
Sobek
Platinum I
Level 144
God Stats
1W - 5L
1,357 SR
Queue Stats
269W - 265L
1,774 MMR
Solo
Scylla
Scylla
Diamond I
McЈoshyJoshJosh
Scylla
Diamond I
Level 109
God Stats
150W - 90L
1,716 SR
Queue Stats
468W - 424L
2,387 MMR
Solo
Bastet
Bastet
Platinum I
md147
Bastet
Platinum I
Level 171
God Stats
3W - 2L
1,325 SR
Queue Stats
142W - 131L
1,853 MMR
Solo
Medusa
Medusa
Platinum II
staydvs
Medusa
Platinum II
Level 108
God Stats
63W - 65L
1,592 SR
Queue Stats
329W - 337L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LawLess90
Sylvanus
9
0 / 1 / 3
5,349
535
2,611
6,699
2,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Lofsnes
Chang'e
12
4 / 0 / 1
6,390
639
2,148
2,963
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SKiTZΟ
Tsukuyomi
11
1 / 2 / 2
6,361
636
8,963
8,547
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 2
5,238
524
2,134
7,717
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Yo bur
Xbalanque
10
3 / 1 / 1
5,655
566
8,524
6,019
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiNu WaBakasuraCthulhu

VS

Bans
AphroditeLancelotKuzenboUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 2 / 1
5,475
548
4,039
10,486
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Draco10k-
Sobek
7
0 / 1 / 1
4,700
470
1,586
7,913
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 3
5,948
595
2,498
5,151
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
md147
Bastet
9
4 / 0 / 0
5,404
540
4,025
5,445
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
staydvs
Medusa
9
1 / 4 / 1
5,258
526
5,620
7,029
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
L
Sobek
Draco10k-
Sobek
0
1
1
0.5
W
Sylvanus
LawLess90
Sylvanus
0
1
3
1.5
W
Chang'e
Lofsnes
Chang'e
4
0
1
4.5
L
0
3
3
0.5
W
Tsukuyomi
SKiTZΟ
Tsukuyomi
1
2
2
1
W
2
2
2
1.5
W
Xbalanque
Yo bur
Xbalanque
3
1
1
3.5
L
Bastet
md147
Bastet
4
0
0
4
L
Medusa
staydvs
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
17,768
31,945
Taken
36,024
10,675
Mitigated
19,860
13,597
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,039
779
63
5,757
10,486
9,355
0
114
9,624
0
31,004
L
Sobek
Draco10k-
Sobek
1,586
191
0
3,252
7,913
5,639
0
957
6,916
11,607
0
W
Sylvanus
LawLess90
Sylvanus
2,611
779
1,446
2,284
6,699
2,644
0
599
6,100
14,383
1,751
W
Chang'e
Lofsnes
Chang'e
2,148
36
510
1,817
2,963
805
0
1,035
1,824
39,768
1,362
L
2,498
178
0
765
5,151
1,452
0
1,618
3,325
36,612
0
W
Tsukuyomi
SKiTZΟ
Tsukuyomi
8,963
2,280
0
4,082
8,547
2,655
0
586
7,371
0
45,603
W
2,134
441
0
1,154
7,717
2,502
0
1,292
6,233
0
30,909
W
Xbalanque
Yo bur
Xbalanque
8,524
4,813
0
2,304
6,019
2,069
0
230
5,789
0
44,959
L
Bastet
md147
Bastet
4,025
903
0
3,776
5,445
1,455
0
660
4,701
0
29,895
L
Medusa
staydvs
Medusa
5,620
2,022
0
1,161
7,029
1,959
0
842
6,187
0
37,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
26,785
326
Minions Killed
267
0
Camps Cleared
0
1,040,841
Distance Traveled
1,036,482
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,475
548
62
6
0
194,675
2
L
Sobek
4,700
470
5
1
0
216,804
2
W
Sylvanus
5,349
535
32
3
0
198,950
3
W
Chang'e
6,390
639
103
10
0
214,328
1
L
Scylla
5,948
595
89
9
0
217,338
0
W
Tsukuyomi
6,361
636
77
8
0
209,617
0
W
Thor
5,238
524
50
5
0
229,557
4
W
Xbalanque
5,655
566
64
6
0
188,389
0
L
Bastet
5,404
540
52
5
0
195,149
0
L
Medusa
5,258
526
59
6
0
212,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role