Player Matchup

Ganesha
Ganesha
AlsoHesAWarlock
Ganesha
Level 85
God Stats
5W - 4L
1,698 SR
Queue Stats
9W - 14L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
GGsoldier1
Baron Samedi
Level 156
God Stats
38W - 29L
1,574 SR
Queue Stats
145W - 167L
1,389 Elo+
Solo
Mercury
Mercury
HellBoy514
Mercury
Level 62
God Stats
2W - 4L
1,417 SR
Queue Stats
284W - 332L
1,365 Elo+
Solo
Team Averages
Level 101
1,563 SR
1,439 Elo+

VS

Team Averages
Level 44
1,437 SR
1,359 Elo+
Martichoras
Martichoras
Brick Cuhh
Martichoras
Level 63
God Stats
8W - 11L
1,355 SR
Queue Stats
157W - 178L
1,386 Elo+
Solo
Ishtar
Ishtar
Salsa1054
Ishtar
Level 27
God Stats
9W - 5L
1,324 SR
Queue Stats
36W - 56L
1,315 Elo+
Party 1
Ares
Ares
Sauce7382
Ares
Level 41
God Stats
2W - 1L
1,633 SR
Queue Stats
70W - 84L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,123
702
5,023
12,652
14,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
GGsoldier1
Baron Samedi
16
2 / 3 / 2
9,933
764
4,763
9,370
6,218
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
HellBoy514
Mercury
15
3 / 4 / 0
9,625
740
5,313
12,726
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Brick Cuhh
Martichoras
17
3 / 2 / 7
10,915
840
11,032
8,541
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
Salsa1054
Ishtar
17
5 / 1 / 4
10,934
841
11,258
7,067
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
17
2 / 2 / 6
9,953
766
6,716
9,729
9,288
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Martichoras
Brick Cuhh
Martichoras
3
2
7
3.25
L
Baron Samedi
GGsoldier1
Baron Samedi
2
3
2
1
L
Mercury
HellBoy514
Mercury
3
4
0
0.75
W
Ishtar
Salsa1054
Ishtar
5
1
4
7
W
Ares
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
29,006
34,748
Taken
25,337
28,523
Mitigated
16,293
2,969
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,023
182
0
386
12,652
14,743
0
2,919
9,624
19,408
0
W
Martichoras
Brick Cuhh
Martichoras
11,032
2,800
0
857
8,541
3,644
858
3,455
5,086
0
55,371
L
Baron Samedi
GGsoldier1
Baron Samedi
4,763
233
276
792
9,370
6,218
204
1,289
8,014
24,874
0
L
Mercury
HellBoy514
Mercury
5,313
1,217
0
1,515
12,726
7,562
0
2,186
10,476
0
35,998
W
Ishtar
Salsa1054
Ishtar
11,258
6,630
0
2,583
7,067
3,361
918
2,996
4,071
0
31,905
W
Ares
6,716
543
0
375
9,729
9,288
157
3,472
6,257
17,125
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
31,802
143
Minions Killed
163
0
Camps Cleared
0
661,826
Distance Traveled
683,018
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,123
702
0
0
0
245,658
6
W
Martichoras
10,915
840
100
8
0
200,478
0
L
Baron Samedi
9,933
764
75
6
0
175,922
3
L
Mercury
9,625
740
68
5
0
240,246
0
W
Ishtar
10,934
841
42
3
0
226,485
0
W
Ares
9,953
766
21
2
0
256,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role