Player Matchup

Arachne
Arachne
Abdou_-_DZ22_-sh
Arachne
Level 156
God Stats
16W - 9L
1,562 SR
Queue Stats
30W - 22L
1,498 Elo+
Solo
Maui
Maui
YUUUUURRRRRR184
Maui
Level 120
God Stats
3W - 7L
1,373 SR
Queue Stats
151W - 169L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xMPxWolfgang
Ah Muzen Cab
Level 117
God Stats
1W - 2L
1,303 SR
Queue Stats
78W - 111L
1,408 Elo+
Party 1
Team Averages
Level 131
1,413 SR
1,441 Elo+

VS

Team Averages
Level 140
1,529 SR
1,479 Elo+
Scylla
Scylla
CrAwL1Ng D3AtH
Scylla
Level 123
God Stats
46W - 34L
1,501 SR
Queue Stats
146W - 145L
1,511 Elo+
Solo
Guan Yu
Guan Yu
HER0T0AD
Guan Yu
Level 140
God Stats
38W - 22L
1,586 SR
Queue Stats
492W - 501L
1,425 Elo+
Solo
Cabrakan
Cabrakan
PrEe pReE
Cabrakan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 12
11,258
866
12,677
13,116
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
3 / 2 / 12
10,957
843
5,468
10,516
9,493
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
xMPxWolfgang
Ah Muzen Cab
19
10 / 0 / 6
12,571
967
14,015
8,228
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,726
825
8,862
9,823
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HER0T0AD
Guan Yu
13
0 / 5 / 4
8,604
662
4,236
11,481
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cabrakan
PrEe pReE
Cabrakan
14
4 / 7 / 1
9,662
743
4,562
15,281
18,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
7
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
2
5
2
0.6
L
Guan Yu
HER0T0AD
Guan Yu
0
5
4
0.4
L
Cabrakan
PrEe pReE
Cabrakan
4
7
1
0.64
W
3
2
12
4.5
W
Ah Muzen Cab
xMPxWolfgang
Ah Muzen Cab
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
17,660
31,860
Taken
36,585
22,442
Mitigated
31,418
4,201
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,677
8,700
283
2,960
13,116
9,835
767
5,605
7,511
166
35,442
L
8,862
232
0
500
9,823
3,202
0
2,007
7,337
51,398
564
L
Guan Yu
HER0T0AD
Guan Yu
4,236
337
490
1,537
11,481
9,994
0
1,560
9,465
0
17,319
L
Cabrakan
PrEe pReE
Cabrakan
4,562
1,221
0
356
15,281
18,222
0
1,607
13,188
13,374
0
W
5,468
746
0
250
10,516
9,493
324
3,246
7,270
27,611
683
W
Ah Muzen Cab
xMPxWolfgang
Ah Muzen Cab
14,015
5,705
0
708
8,228
3,114
2,956
4,647
3,581
0
57,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
28,992
171
Minions Killed
143
0
Camps Cleared
0
722,874
Distance Traveled
620,046
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,258
866
30
2
0
240,150
0
L
Scylla
10,726
825
98
8
0
237,082
0
L
Guan Yu
8,604
662
33
3
0
176,411
2
L
Cabrakan
9,662
743
12
1
0
206,553
8
W
Maui
10,957
843
54
4
0
230,585
0
W
Ah Muzen Cab
12,571
967
87
7
0
252,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role