Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Frankslaw
Maui
Level 188
God Stats
1W - 1L
1,773 SR
Queue Stats
176W - 53L
1,777 Elo+
Party 1
Chronos
Chronos
Mawio
Chronos
Level 173
God Stats
8W - 0L
2,053 SR
Queue Stats
154W - 43L
1,772 Elo+
Party 1
Nu Wa
Nu Wa
Mirechi
Nu Wa
Level 147
God Stats
2W - 0L
1,764 SR
Queue Stats
22W - 4L
1,798 Elo+
Party 1
Olorun
Olorun
Santinavi
Olorun
Level 129
God Stats
2W - 1L
1,494 SR
Queue Stats
191W - 194L
1,475 Elo+
Solo
Team Averages
Level 163
1,717 SR
1,664 Elo+

VS

Team Averages
Level 146
1,558 SR
1,489 Elo+
Olorun
Olorun
 
Olorun
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TacticSnake
Jing Wei
Level 145
God Stats
2W - 1L
1,807 SR
Queue Stats
61W - 84L
1,447 Elo+
Solo
Sol
Sol
Wortsmit
Sol
Level 148
God Stats
12W - 13L
1,484 SR
Queue Stats
371W - 394L
1,435 Elo+
Solo
Cthulhu
Cthulhu
skittles12992
Cthulhu
Level 158
God Stats
2W - 3L
1,499 SR
Queue Stats
133W - 124L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 7
5,488
1,098
1,450
4,898
3,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
11
2 / 0 / 4
6,351
1,270
2,426
3,445
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Mawio
Chronos
11
5 / 1 / 3
6,401
1,280
4,157
3,731
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Mirechi
Nu Wa
9
0 / 1 / 3
5,674
1,135
3,632
3,256
1,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Santinavi
Olorun
11
1 / 0 / 4
5,868
1,174
1,515
3,400
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 2
4,991
998
1,450
1,981
766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
 
Fenrir
7
1 / 2 / 1
4,907
981
1,869
3,751
2,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
TacticSnake
Jing Wei
6
0 / 1 / 2
4,727
945
881
1,675
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 3
5,726
1,145
4,672
3,886
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
9
1 / 2 / 0
5,244
1,049
4,255
4,925
3,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
8
Kills
2
3
Deaths
8
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
7
3.5
L
Olorun
 
Olorun
0
1
2
1
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Maui
2
0
4
4
W
Chronos
Mawio
Chronos
5
1
3
6.5
W
Nu Wa
Mirechi
Nu Wa
0
1
3
1.5
W
Olorun
Santinavi
Olorun
1
0
4
3
L
Jing Wei
TacticSnake
Jing Wei
0
1
2
1
L
0
2
3
0.75
L
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
13,127
18,730
Taken
16,218
11,169
Mitigated
8,733
9,821
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,450
173
1,126
914
4,898
3,440
0
1,755
3,055
0
3,939
L
Olorun
 
Olorun
1,450
76
1,412
714
1,981
766
0
1,877
104
9,623
415
L
Fenrir
 
Fenrir
1,869
352
0
720
3,751
2,913
0
1,877
1,841
0
3,591
W
Maui
2,426
302
0
516
3,445
3,028
84
2,184
1,043
3,166
935
W
Chronos
Mawio
Chronos
4,157
1,141
0
719
3,731
1,530
915
1,289
2,442
13,335
436
W
Nu Wa
Mirechi
Nu Wa
3,632
691
0
179
3,256
1,471
78
1,842
1,284
7,984
0
W
Olorun
Santinavi
Olorun
1,515
300
3,761
2,606
3,400
1,700
335
2,499
659
10,018
0
L
Jing Wei
TacticSnake
Jing Wei
881
341
0
170
1,675
473
0
1,337
338
0
4,405
L
4,672
418
428
659
3,886
1,433
0
3,378
474
12,029
405
L
Cthulhu
4,255
104
293
460
4,925
3,148
0
2,770
2,017
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
25,595
57
Minions Killed
52
0
Camps Cleared
0
466,125
Distance Traveled
370,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,488
1,098
6
1
0
88,496
0
L
Olorun
4,991
998
16
3
0
97,781
0
L
Fenrir
4,907
981
0
0
0
60,563
0
W
Maui
6,351
1,270
7
1
0
93,485
0
W
Chronos
6,401
1,280
23
5
0
84,936
0
W
Nu Wa
5,674
1,135
8
2
0
98,776
0
W
Olorun
5,868
1,174
13
3
0
100,432
0
L
Jing Wei
4,727
945
9
2
0
36,667
0
L
Sol
5,726
1,145
25
5
0
89,331
0
L
Cthulhu
5,244
1,049
2
0
0
85,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role