Player Matchup

Tsukuyomi
Tsukuyomi
Datt_Ninja_O
Tsukuyomi
Level 59
God Stats
9W - 7L
1,624 SR
Queue Stats
119W - 121L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
KloppD
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,473 Elo+
Party 1
Hera
Hera
RadioS0da
Hera
Level 65
God Stats
0W - 2L
1,295 SR
Queue Stats
179W - 214L
1,409 Elo+
Solo
Charybdis
Charybdis
StickyNoteJay
Charybdis
Level 128
God Stats
0W - 3L
1,096 SR
Queue Stats
194W - 181L
1,526 Elo+
Solo
Charon
Charon
UwUSkrimp
Charon
Level 87
God Stats
1W - 3L
1,320 SR
Queue Stats
130W - 118L
1,472 Elo+
Party 1
Team Averages
Level 85
1,367 SR
1,476 Elo+

VS

Team Averages
Level 135
1,488 SR
1,470 Elo+
Achilles
Achilles
 
Achilles
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ASTRIIDsS
Chang'e
Level 103
God Stats
4W - 3L
1,387 SR
Queue Stats
34W - 36L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 117
God Stats
570W - 564L
1,529 SR
Queue Stats
702W - 734L
1,476 Elo+
Solo
Loki
Loki
Supagudg
Loki
Level 149
God Stats
85W - 79L
1,523 SR
Queue Stats
304W - 291L
1,468 Elo+
Solo
Neith
Neith
Viczin_-
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 137L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Datt_Ninja_O
Tsukuyomi
9
1 / 4 / 0
4,886
489
3,521
7,304
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
KloppD
Gilgamesh
9
0 / 5 / 0
4,834
483
2,908
8,768
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
0 / 2 / 0
5,720
572
4,035
5,337
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
StickyNoteJay
Charybdis
9
0 / 0 / 1
4,849
485
1,533
4,975
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
UwUSkrimp
Charon
8
0 / 2 / 1
5,320
532
2,993
7,705
4,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 0 / 2
7,363
736
5,760
7,965
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ASTRIIDsS
Chang'e
12
2 / 0 / 3
6,849
685
3,733
7,728
2,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Graiskye
Cthulhu
11
2 / 0 / 0
5,911
591
3,852
5,762
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
3 / 0 / 2
6,104
610
3,661
5,138
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Viczin_-
Neith
9
0 / 1 / 2
5,220
522
3,635
5,372
1,720
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
2
7
W
Chang'e
ASTRIIDsS
Chang'e
2
0
3
3.5
L
Tsukuyomi
Datt_Ninja_O
Tsukuyomi
1
4
0
0.25
W
Cthulhu
Graiskye
Cthulhu
2
0
0
2
L
Gilgamesh
KloppD
Gilgamesh
0
5
0
0
L
Hera
0
2
0
0
L
Charybdis
StickyNoteJay
Charybdis
0
0
1
0.5
W
Loki
3
0
2
4
L
Charon
UwUSkrimp
Charon
0
2
1
0.25
W
Neith
Viczin_-
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
20,641
34,089
Taken
31,965
14,624
Mitigated
11,763
10,467
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,760
1,455
0
3,213
7,965
3,855
0
173
7,373
0
45,663
W
Chang'e
ASTRIIDsS
Chang'e
3,733
251
209
5,963
7,728
2,172
0
2,919
4,809
47,993
1,009
L
Tsukuyomi
Datt_Ninja_O
Tsukuyomi
3,521
832
0
2,911
7,304
2,008
0
1,339
5,965
0
29,932
W
Cthulhu
Graiskye
Cthulhu
3,852
65
0
1,250
5,762
2,694
0
1,619
4,143
29,359
1,489
L
Gilgamesh
KloppD
Gilgamesh
2,908
555
0
1,031
8,768
5,246
0
0
8,768
0
21,761
L
Hera
4,035
1,159
0
1,875
5,337
1,582
0
2,272
3,065
42,644
0
L
Charybdis
StickyNoteJay
Charybdis
1,533
837
0
2,866
4,975
1,145
0
827
3,894
0
29,790
W
Loki
3,661
531
0
2,472
5,138
1,322
0
1,253
3,885
0
34,426
L
Charon
UwUSkrimp
Charon
2,993
495
0
1,784
7,705
4,643
0
1,937
5,238
18,602
0
W
Neith
Viczin_-
Neith
3,635
649
0
1,488
5,372
1,720
672
1,064
4,308
0
30,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
31,447
270
Minions Killed
353
0
Camps Cleared
0
1,047,508
Distance Traveled
1,053,315
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,363
736
72
7
0
200,061
0
W
Chang'e
6,849
685
96
10
0
188,200
2
L
Tsukuyomi
4,886
489
63
6
0
239,489
4
W
Cthulhu
5,911
591
63
6
0
237,230
7
L
Gilgamesh
4,834
483
35
4
0
225,779
0
L
Hera
5,720
572
82
8
0
210,370
0
L
Charybdis
4,849
485
66
7
0
182,084
0
W
Loki
6,104
610
62
6
0
241,677
2
L
Charon
5,320
532
24
2
0
189,786
0
W
Neith
5,220
522
60
6
0
186,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role