Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KaldrSkadi
Skadi
Level 115
God Stats
1W - 1L
1,829 SR
Queue Stats
25W - 26L
1,526 Elo+
Party 1
Artio
Artio
MaddMann86
Artio
Level 143
God Stats
1W - 1L
1,744 SR
Queue Stats
377W - 397L
1,533 Elo+
Solo
Sol
Sol
PRiNCESS-PettyAF
Sol
Level 109
God Stats
0W - 3L
1,176 SR
Queue Stats
22W - 31L
1,447 Elo+
Party 1
Medusa
Medusa
UncouthAlloy48
Medusa
Level 95
God Stats
7W - 5L
1,604 SR
Queue Stats
171W - 163L
1,576 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,517 Elo+

VS

Team Averages
Level 131
1,607 SR
1,536 Elo+
Baron Samedi
Baron Samedi
ItsMartinBro
Baron Samedi
Level 129
God Stats
1W - 1L
1,555 SR
Queue Stats
27W - 18L
1,590 Elo+
Solo
Yu Huang
Yu Huang
Kimjongillest420
Yu Huang
Level 157
God Stats
3W - 4L
1,493 SR
Queue Stats
238W - 198L
1,612 Elo+
Solo
Chernobog
Chernobog
MarcAlbrighton
Chernobog
Level 158
God Stats
1W - 1L
1,638 SR
Queue Stats
126W - 152L
1,454 Elo+
Solo
Neith
Neith
SvG_vicsiov
Neith
Level 123
God Stats
9W - 3L
1,566 SR
Queue Stats
289W - 268L
1,498 Elo+
Solo
Jormungandr
Jormungandr
reelRickSanchez
Jormungandr
Level 88
God Stats
3W - 0L
1,779 SR
Queue Stats
98W - 92L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 3
6,148
615
4,379
1,048
221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
16
3 / 2 / 3
8,194
819
6,949
6,922
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artio
13
2 / 4 / 7
7,821
782
3,766
11,828
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 2 / 9
7,279
728
9,273
5,097
1,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 6
8,037
804
7,287
11,148
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsMartinBro
Baron Samedi
12
2 / 3 / 7
7,657
766
6,634
8,249
4,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 6
8,520
852
9,461
5,615
2,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
MarcAlbrighton
Chernobog
12
1 / 3 / 4
7,517
752
2,516
8,196
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 6
9,091
909
10,380
7,271
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
reelRickSanchez
Jormungandr
16
2 / 3 / 10
8,807
881
4,603
11,507
9,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
11
Kills
13
13
Deaths
11
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
3
2.5
W
Baron Samedi
ItsMartinBro
Baron Samedi
2
3
7
1.83
L
Skadi
3
2
3
2.25
W
3
0
6
6
L
Artio
2
4
7
1.38
W
Chernobog
MarcAlbrighton
Chernobog
1
3
4
1
L
2
2
9
3.25
W
5
2
6
4
L
3
5
6
1.2
W
Jormungandr
reelRickSanchez
Jormungandr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
33,594
36,043
Taken
40,838
19,379
Mitigated
22,049
10,032
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,379
128
0
0
1,048
221
0
467
581
7,122
182
W
Baron Samedi
ItsMartinBro
Baron Samedi
6,634
383
2,187
2,334
8,249
4,088
299
4,218
4,031
8,153
0
L
Skadi
6,949
1,661
190
914
6,922
2,584
0
3,677
3,177
0
24,929
W
9,461
1,290
463
1,090
5,615
2,280
591
1,480
4,135
26,607
0
L
Artio
3,766
318
1,487
2,257
11,828
11,675
0
6,207
5,555
5,678
379
W
Chernobog
MarcAlbrighton
Chernobog
2,516
1,476
620
418
8,196
3,130
734
2,343
5,853
0
11,592
L
9,273
579
105
1,319
5,097
1,467
0
3,137
1,932
16,562
0
W
10,380
1,555
329
1,799
7,271
2,977
251
3,459
3,812
0
23,050
L
7,287
1,828
1,200
2,560
11,148
3,432
0
6,355
4,749
0
15,583
W
Jormungandr
reelRickSanchez
Jormungandr
4,603
1,036
1,374
2,790
11,507
9,574
673
5,579
5,928
14,320
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
41,592
92
Minions Killed
128
0
Camps Cleared
0
745,456
Distance Traveled
900,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,148
615
5
1
0
90,743
0
W
Baron Samedi
7,657
766
7
1
0
167,880
0
L
Skadi
8,194
819
45
5
0
163,727
0
W
Yu Huang
8,520
852
48
5
0
177,385
0
L
Artio
7,821
782
7
1
0
147,577
0
W
Chernobog
7,517
752
27
3
0
179,766
0
L
Sol
7,279
728
10
1
0
183,099
0
W
Neith
9,091
909
31
3
0
190,108
0
L
Medusa
8,037
804
25
3
0
160,310
0
W
Jormungandr
8,807
881
15
2
0
185,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role