Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BanalWhimsy
Morgan Le Fay
Level 154
God Stats
4W - 4L
1,660 SR
Queue Stats
120W - 134L
1,535 Elo+
Solo
Jormungandr
Jormungandr
GodOfConsider
Jormungandr
Level 134
God Stats
1W - 1L
1,698 SR
Queue Stats
431W - 461L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
KenshinSlice84
Baba Yaga
Level 159
God Stats
9W - 6L
1,675 SR
Queue Stats
605W - 611L
1,472 Elo+
Solo
Zeus
Zeus
WetSpaghett
Zeus
Level 129
God Stats
0W - 2L
1,558 SR
Queue Stats
36W - 49L
1,447 Elo+
Solo
Team Averages
Level 146
1,618 SR
1,481 Elo+

VS

Team Averages
Level 156
1,561 SR
1,561 Elo+
Khepri
Khepri
AxelOnyxsun
Khepri
Level 154
God Stats
5W - 1L
1,710 SR
Queue Stats
266W - 245L
1,567 Elo+
Party 1
Sol
Sol
Enigma Shot U
Sol
Level 197
God Stats
14W - 13L
1,460 SR
Queue Stats
879W - 900L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Lil_Tavo415
Cernunnos
Level 89
God Stats
2W - 1L
1,525 SR
Queue Stats
45W - 44L
1,560 Elo+
Party 1
Surtr
Surtr
Slugslinger6477
Surtr
Level 156
God Stats
2W - 3L
1,556 SR
Queue Stats
135W - 129L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
XSP3TR4L-J3ST3RX
Jing Wei
Level 183
God Stats
2W - 2L
1,553 SR
Queue Stats
101W - 107L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 7
7,262
908
7,043
9,569
7,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
BanalWhimsy
Morgan Le Fay
13
3 / 5 / 7
7,527
941
8,667
8,563
2,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
GodOfConsider
Jormungandr
14
5 / 4 / 4
7,828
979
7,324
10,891
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
KenshinSlice84
Baba Yaga
13
3 / 2 / 5
7,460
933
6,604
6,998
3,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 5
6,098
762
6,560
3,817
1,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 1 / 10
7,931
991
4,121
9,329
8,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
7 / 3 / 10
8,434
1,054
12,101
8,612
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
Lil_Tavo415
Cernunnos
13
1 / 3 / 9
7,123
890
6,076
7,672
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 11
8,281
1,035
8,197
9,593
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 5 / 7
7,000
875
4,155
7,989
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
14
Kills
17
17
Deaths
14
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
7
1.63
W
Khepri
2
1
10
7
L
Morgan Le Fay
BanalWhimsy
Morgan Le Fay
3
5
7
1.3
W
7
3
10
4
L
Jormungandr
GodOfConsider
Jormungandr
5
4
4
1.75
L
Baba Yaga
KenshinSlice84
Baba Yaga
3
2
5
2.75
W
Cernunnos
Lil_Tavo415
Cernunnos
1
3
9
1.83
W
5
2
11
5.25
L
0
2
5
1.25
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
34,650
39,838
Taken
43,195
22,772
Mitigated
28,482
10,559
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,043
226
446
3,101
9,569
7,316
134
3,448
5,926
11,822
1,396
W
Khepri
4,121
528
3,595
3,972
9,329
8,377
29
7,057
1,924
7,763
0
L
Morgan Le Fay
BanalWhimsy
Morgan Le Fay
8,667
981
136
1,424
8,563
2,653
0
3,187
5,194
16,052
0
W
12,101
3,553
0
3,061
8,612
3,450
692
5,818
2,621
30,351
0
L
Jormungandr
GodOfConsider
Jormungandr
7,324
1,217
112
1,915
10,891
8,594
225
4,437
6,257
13,139
1,553
L
Baba Yaga
KenshinSlice84
Baba Yaga
6,604
201
1,329
1,963
6,998
3,019
275
3,490
3,315
17,438
606
W
Cernunnos
Lil_Tavo415
Cernunnos
6,076
2,802
348
908
7,672
3,310
690
6,562
821
0
14,059
W
8,197
2,293
777
2,263
9,593
9,685
669
6,900
2,409
870
10,975
L
6,560
580
0
133
3,817
1,190
0
2,360
1,423
12,734
239
W
4,155
3,024
1,664
638
7,989
3,660
1,200
6,590
1,080
0
11,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
38,769
102
Minions Killed
95
0
Camps Cleared
0
732,938
Distance Traveled
778,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,262
908
36
5
0
139,606
0
W
Khepri
7,931
991
16
2
0
169,645
0
L
Morgan Le Fay
7,527
941
19
2
0
152,264
0
W
Sol
8,434
1,054
35
4
0
143,364
0
L
Jormungandr
7,828
979
15
2
0
157,940
0
L
Baba Yaga
7,460
933
15
2
0
169,673
0
W
Cernunnos
7,123
890
23
3
0
155,485
0
W
Surtr
8,281
1,035
6
1
0
166,819
0
L
Zeus
6,098
762
17
2
0
113,455
0
W
Jing Wei
7,000
875
15
2
0
143,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role