Player Matchup

Sylvanus
Sylvanus
DarklordRevan95
Sylvanus
Level 126
God Stats
25W - 17L
1,554 SR
Queue Stats
335W - 340L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Greenzx1x
Baron Samedi
Level 164
God Stats
11W - 10L
1,527 SR
Queue Stats
240W - 235L
1,462 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 141
God Stats
152W - 100L
1,587 SR
Queue Stats
301W - 269L
1,524 Elo+
Solo
Charybdis
Charybdis
XxpandaxX2263
Charybdis
Level 16
God Stats
0W - 2L
1,221 SR
Queue Stats
35W - 38L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
areallyfunnyguy_
Cu Chulainn
Level 33
God Stats
5W - 9L
1,518 SR
Queue Stats
53W - 57L
1,381 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,442 Elo+

VS

Team Averages
Level 95
1,597 SR
1,474 Elo+
Ymir
Ymir
Bardockvb
Ymir
Level 69
God Stats
15W - 15L
1,471 SR
Queue Stats
43W - 41L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
FreeTxnner
Danzaburou
Level 105
God Stats
43W - 27L
1,608 SR
Queue Stats
638W - 611L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
GuidoAre
Kumbhakarna
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
PatrickWhite
Hun Batz
Level 45
God Stats
2W - 0L
1,660 SR
Queue Stats
44W - 42L
1,522 Elo+
Solo
Thoth
Thoth
Vicgabowss
Thoth
Level 143
God Stats
2W - 0L
1,745 SR
Queue Stats
73W - 78L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 5 / 3
7,920
495
7,301
18,434
18,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Greenzx1x
Baron Samedi
13
0 / 1 / 7
7,649
478
7,560
10,592
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 4 / 4
8,894
556
8,246
14,502
7,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
XxpandaxX2263
Charybdis
10
0 / 9 / 1
6,546
409
3,549
13,041
3,810
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
areallyfunnyguy_
Cu Chulainn
15
3 / 4 / 2
9,244
578
12,800
18,149
15,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 11
8,479
530
7,294
13,355
12,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
FreeTxnner
Danzaburou
17
14 / 1 / 4
11,726
733
20,269
7,649
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
GuidoAre
Kumbhakarna
14
3 / 2 / 5
8,385
524
7,129
12,972
7,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
PatrickWhite
Hun Batz
14
1 / 5 / 8
8,076
505
11,761
15,585
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
2 / 3 / 8
8,323
520
8,016
6,754
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
23
23
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
11
4.25
L
Sylvanus
3
5
3
0.9
W
Danzaburou
FreeTxnner
Danzaburou
14
1
4
16
L
Baron Samedi
Greenzx1x
Baron Samedi
0
1
7
3.5
W
Kumbhakarna
GuidoAre
Kumbhakarna
3
2
5
2.75
W
Hun Batz
PatrickWhite
Hun Batz
1
5
8
1
L
Fenrir
7
4
4
2.25
W
Thoth
2
3
8
2
L
Charybdis
XxpandaxX2263
Charybdis
0
9
1
0.06
L
Cu Chulainn
areallyfunnyguy_
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
54,469
74,718
Taken
56,315
50,603
Mitigated
30,477
22,152
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,294
726
0
2,347
13,355
12,388
240
4,370
8,772
41,263
0
L
Sylvanus
7,301
693
3,908
5,602
18,434
18,953
0
5,395
12,931
23,532
0
W
Danzaburou
FreeTxnner
Danzaburou
20,269
11,065
0
4,215
7,649
3,106
2,784
2,718
4,732
0
81,564
L
Baron Samedi
Greenzx1x
Baron Samedi
7,560
466
1,163
3,571
10,592
4,906
294
4,168
6,342
44,488
0
W
Kumbhakarna
GuidoAre
Kumbhakarna
7,129
840
0
2,201
12,972
7,776
250
3,378
9,500
39,830
0
W
Hun Batz
PatrickWhite
Hun Batz
11,761
3,808
0
6,593
15,585
5,201
0
4,061
11,330
0
64,906
L
Fenrir
8,246
2,795
0
2,626
14,502
7,291
156
3,924
10,554
0
61,278
W
Thoth
8,016
257
0
1,073
6,754
2,006
354
2,419
4,061
48,632
1,162
L
Charybdis
XxpandaxX2263
Charybdis
3,549
1,650
0
2,127
13,041
3,810
0
2,179
10,862
0
28,697
L
Cu Chulainn
areallyfunnyguy_
Cu Chulainn
12,800
1,591
0
3,155
18,149
15,643
231
5,678
11,978
11,281
62,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
44,989
373
Minions Killed
419
0
Camps Cleared
0
1,506,741
Distance Traveled
1,540,628
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,479
530
36
2
0
277,424
0
L
Sylvanus
7,920
495
31
2
0
257,012
4
W
Danzaburou
11,726
733
144
9
0
310,562
0
L
Baron Samedi
7,649
478
85
5
0
321,809
4
W
Kumbhakarna
8,385
524
78
5
0
313,805
3
W
Hun Batz
8,076
505
95
6
0
333,001
2
L
Fenrir
8,894
556
104
7
0
356,332
2
W
Thoth
8,323
520
66
4
0
305,836
0
L
Charybdis
6,546
409
45
3
0
280,305
0
L
Cu Chulainn
9,244
578
108
7
0
291,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role