Player Matchup

Merlin
Merlin
aaQ-Q_
Merlin
Level 126
God Stats
7W - 14L
1,413 SR
Queue Stats
64W - 82L
1,353 Elo+
Party 1
Maui
Maui
jsmoooth98
Maui
Level 67
God Stats
10W - 10L
1,489 SR
Queue Stats
17W - 20L
1,434 Elo+
Party 1
Martichoras
Martichoras
liftedi
Martichoras
Level 20
God Stats
2W - 1L
1,608 SR
Queue Stats
16W - 26L
1,307 Elo+
Party 1
Team Averages
Level 71
1,503 SR
1,364 Elo+

VS

Team Averages
Level 104
1,578 SR
1,530 Elo+
Bellona
Bellona
Dilation
Bellona
Level 100
God Stats
19W - 7L
1,875 SR
Queue Stats
84W - 39L
1,734 Elo+
Solo
Anubis
Anubis
SloPokeMcT0k
Anubis
Level 167
God Stats
8W - 8L
1,359 SR
Queue Stats
449W - 447L
1,412 Elo+
Solo
Chaac
Chaac
ThEN200
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
aaQ-Q_
Merlin
13
1 / 6 / 0
7,980
665
5,422
8,816
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 2
7,988
666
3,559
11,376
11,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
liftedi
Martichoras
16
1 / 2 / 1
9,122
760
8,472
10,622
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dilation
Bellona
17
5 / 0 / 4
10,563
880
13,305
11,805
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
1 / 2 / 7
9,214
768
6,881
8,026
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
ThEN200
Chaac
15
4 / 0 / 2
9,093
758
7,982
7,864
8,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dilation
Bellona
5
0
4
7
W
Anubis
1
2
7
2.25
W
Chaac
ThEN200
Chaac
4
0
2
5
L
Merlin
aaQ-Q_
Merlin
1
6
0
0.17
L
0
2
2
0.5
L
Martichoras
liftedi
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
28,168
30,814
Taken
27,695
19,220
Mitigated
23,033
4,012
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dilation
Bellona
13,305
5,369
0
2,804
11,805
11,422
72
3,149
8,338
0
46,953
W
Anubis
6,881
51
410
905
8,026
3,340
528
2,459
5,267
36,583
0
W
Chaac
ThEN200
Chaac
7,982
1,163
0
1,144
7,864
8,271
0
2,466
5,180
0
17,357
L
Merlin
aaQ-Q_
Merlin
5,422
0
251
1,418
8,816
3,205
0
1,552
6,945
20,507
521
L
3,559
588
0
1,373
11,376
11,062
0
3,690
7,189
6,800
0
L
Martichoras
liftedi
Martichoras
8,472
2,690
0
970
10,622
4,953
0
1,707
8,601
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
28,870
129
Minions Killed
154
0
Camps Cleared
0
649,012
Distance Traveled
689,940
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,563
880
62
5
0
236,007
0
W
Anubis
9,214
768
75
6
0
225,955
0
W
Chaac
9,093
758
17
1
0
227,978
0
L
Merlin
7,980
665
44
4
0
192,988
0
L
Maui
7,988
666
6
1
0
239,400
4
L
Martichoras
9,122
760
79
7
0
216,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role