Player Matchup

Thanatos
Thanatos
FREEKASIM
Thanatos
Level 47
God Stats
3W - 3L
1,518 SR
Queue Stats
69W - 67L
1,560 Elo+
Solo
Bellona
Bellona
MrYOSHI98
Bellona
Level 82
God Stats
1W - 3L
1,477 SR
Queue Stats
127W - 145L
1,457 Elo+
Solo
Medusa
Medusa
demontana02
Medusa
Level 107
God Stats
2W - 6L
1,357 SR
Queue Stats
261W - 225L
1,596 Elo+
Solo
Achilles
Achilles
swaGGMysinFul55
Achilles
Level 159
God Stats
4W - 8L
1,459 SR
Queue Stats
450W - 431L
1,576 Elo+
Solo
Vulcan
Vulcan
vTz_Fekaa
Vulcan
Level 155
God Stats
65W - 51L
1,598 SR
Queue Stats
484W - 478L
1,475 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,533 Elo+

VS

Team Averages
Level 143
1,530 SR
1,474 Elo+
Anubis
Anubis
Flamestorm117
Anubis
Level 116
God Stats
3W - 3L
1,332 SR
Queue Stats
15W - 22L
1,405 Elo+
Party 1
Bakasura
Bakasura
Internalprob
Bakasura
Level 127
God Stats
11W - 7L
1,781 SR
Queue Stats
72W - 63L
1,545 Elo+
Solo
Xbalanque
Xbalanque
Lokimia
Xbalanque
Level 174
God Stats
2W - 2L
1,374 SR
Queue Stats
177W - 163L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
MoistForApophis
Nu Wa
Level 190
God Stats
87W - 83L
1,594 SR
Queue Stats
447W - 395L
1,522 Elo+
Solo
Cthulhu
Cthulhu
light2145455
Cthulhu
Level 106
God Stats
15W - 11L
1,569 SR
Queue Stats
25W - 24L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FREEKASIM
Thanatos
9
1 / 6 / 0
5,741
410
2,556
11,979
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
MrYOSHI98
Bellona
10
1 / 5 / 1
6,246
446
5,121
12,141
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
2 / 5 / 1
7,031
502
5,527
11,850
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
10
2 / 5 / 3
5,920
423
4,184
14,519
14,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
vTz_Fekaa
Vulcan
10
1 / 7 / 2
6,021
430
7,198
8,390
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,798
628
5,670
6,873
2,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Internalprob
Bakasura
16
4 / 0 / 3
8,606
615
6,082
12,569
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Lokimia
Xbalanque
14
8 / 3 / 3
8,970
641
11,711
9,093
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
10 / 0 / 9
9,504
679
15,211
5,363
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
light2145455
Cthulhu
13
3 / 3 / 8
7,518
537
5,024
11,663
10,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
28
28
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FREEKASIM
Thanatos
1
6
0
0.17
W
3
1
2
4
W
Bakasura
Internalprob
Bakasura
4
0
3
5.5
W
Xbalanque
Lokimia
Xbalanque
8
3
3
3.17
W
10
0
9
14.5
L
Bellona
MrYOSHI98
Bellona
1
5
1
0.3
L
Medusa
2
5
1
0.5
W
Cthulhu
light2145455
Cthulhu
3
3
8
2.33
L
Achilles
2
5
3
0.7
L
Vulcan
vTz_Fekaa
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
43,698
58,879
Taken
45,561
30,539
Mitigated
24,041
10,913
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FREEKASIM
Thanatos
2,556
360
0
4,452
11,979
3,257
0
5,165
6,681
0
33,092
W
5,670
158
0
3,219
6,873
2,415
583
919
5,626
49,683
1,291
W
Bakasura
Internalprob
Bakasura
6,082
4,715
0
6,928
12,569
6,646
349
1,590
10,979
0
71,207
W
Xbalanque
Lokimia
Xbalanque
11,711
5,662
0
3,303
9,093
3,190
2,896
1,227
7,814
0
58,421
W
15,211
4,679
0
1,796
5,363
1,480
1,833
2,150
3,173
54,395
472
L
Bellona
MrYOSHI98
Bellona
5,121
347
0
1,821
12,141
7,170
0
6,325
5,788
0
31,267
L
Medusa
5,527
2,566
0
2,215
11,850
3,587
0
3,660
7,870
0
51,485
W
Cthulhu
light2145455
Cthulhu
5,024
388
366
1,353
11,663
10,310
608
1,274
10,350
25,595
598
L
Achilles
4,184
930
0
2,300
14,519
14,313
0
5,325
9,034
0
16,257
L
Vulcan
vTz_Fekaa
Vulcan
7,198
285
0
125
8,390
2,212
0
5,280
2,995
36,945
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
43,396
279
Minions Killed
440
0
Camps Cleared
0
1,265,060
Distance Traveled
1,383,129
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,741
410
55
4
0
226,430
0
W
Anubis
8,798
628
92
7
0
249,010
3
W
Bakasura
8,606
615
145
10
0
334,476
4
W
Xbalanque
8,970
641
91
7
0
249,097
4
W
Nu Wa
9,504
679
75
5
0
256,946
0
L
Bellona
6,246
446
52
4
0
266,843
2
L
Medusa
7,031
502
92
7
0
251,420
0
W
Cthulhu
7,518
537
37
3
0
293,600
0
L
Achilles
5,920
423
21
2
0
242,256
0
L
Vulcan
6,021
430
59
4
0
278,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role