Player Matchup

Gilgamesh
Gilgamesh
ALEXBLOODFAIIEN
Gilgamesh
Level 60
God Stats
5W - 12L
1,288 SR
Queue Stats
98W - 126L
1,397 Elo+
Party 2
Chiron
Chiron
Axyrllus
Chiron
Level 127
God Stats
2W - 3L
1,782 SR
Queue Stats
136W - 170L
1,394 Elo+
Party 2
Olorun
Olorun
Vouvhdreth
Olorun
Level 56
God Stats
4W - 4L
1,582 SR
Queue Stats
47W - 69L
1,286 Elo+
Party 2
Team Averages
Level 81
1,551 SR
1,359 Elo+

VS

Team Averages
Level 92
1,420 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Soan45
Baron Samedi
Level 129
God Stats
27W - 23L
1,514 SR
Queue Stats
199W - 208L
1,492 Elo+
Party 1
Hercules
Hercules
Thunder75564
Hercules
Level 126
God Stats
2W - 0L
1,245 SR
Queue Stats
28W - 26L
1,539 Elo+
Party 1
Medusa
Medusa
packagedmomoV3
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALEXBLOODFAIIEN
Gilgamesh
11
0 / 7 / 1
6,906
691
4,274
12,229
7,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Axyrllus
Chiron
11
0 / 5 / 0
6,663
666
3,049
8,703
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Vouvhdreth
Olorun
12
1 / 6 / 0
7,510
751
4,102
10,724
3,082
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Soan45
Baron Samedi
15
4 / 0 / 12
9,110
911
9,733
5,877
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Thunder75564
Hercules
15
4 / 1 / 12
9,060
906
6,870
10,211
10,083
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 0 / 5
10,143
1,014
10,954
6,563
2,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
18
18
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALEXBLOODFAIIEN
Gilgamesh
0
7
1
0.07
L
Chiron
Axyrllus
Chiron
0
5
0
0
W
Baron Samedi
Soan45
Baron Samedi
4
0
12
10
W
Hercules
Thunder75564
Hercules
4
1
12
10
L
Olorun
Vouvhdreth
Olorun
1
6
0
0.17
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,425
Damage
27,557
31,656
Taken
22,651
12,766
Mitigated
15,258
1,964
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALEXBLOODFAIIEN
Gilgamesh
4,274
1,125
0
92
12,229
7,309
0
4,447
7,513
0
14,487
L
Chiron
Axyrllus
Chiron
3,049
826
90
747
8,703
2,375
0
1,593
6,898
0
15,741
W
Baron Samedi
Soan45
Baron Samedi
9,733
299
557
2,545
5,877
2,759
1,566
1,090
4,787
29,379
0
W
Hercules
Thunder75564
Hercules
6,870
1,177
0
4,312
10,211
10,083
466
1,780
8,431
0
18,424
L
Olorun
Vouvhdreth
Olorun
4,102
1,684
164
871
10,724
3,082
0
3,733
6,824
15,118
0
W
10,954
5,172
0
2,449
6,563
2,416
1,165
1,268
5,295
0
51,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,079
Gold Earned
28,313
80
Minions Killed
137
0
Camps Cleared
0
477,307
Distance Traveled
603,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,906
691
20
2
0
172,155
0
L
Chiron
6,663
666
34
3
0
163,051
0
W
Baron Samedi
9,110
911
40
4
0
188,392
0
W
Hercules
9,060
906
18
2
0
201,227
0
L
Olorun
7,510
751
26
3
0
142,101
0
W
Medusa
10,143
1,014
79
8
0
213,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role