Player Matchup

Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 80
God Stats
163W - 118L
1,561 SR
Queue Stats
189W - 159L
1,480 Elo+
Party 1
Ares
Ares
HYENA_DEMON
Ares
Level 155
God Stats
5W - 5L
1,807 SR
Queue Stats
146W - 159L
1,471 Elo+
Solo
Mercury
Mercury
Jairyayo123
Mercury
Level 100
God Stats
40W - 32L
1,550 SR
Queue Stats
243W - 222L
1,463 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 107
God Stats
180W - 123L
1,488 SR
Queue Stats
371W - 353L
1,405 Elo+
Party 1
Cupid
Cupid
marakas1225
Cupid
Level 121
God Stats
13W - 8L
1,669 SR
Queue Stats
176W - 158L
1,462 Elo+
Party 1
Team Averages
Level 113
1,615 SR
1,456 Elo+

VS

Team Averages
Level 108
1,474 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HerrBol
Anubis
Level 89
God Stats
85W - 68L
1,591 SR
Queue Stats
206W - 201L
1,465 Elo+
Solo
Loki
Loki
HurtBoyKMS
Loki
Level 111
God Stats
1W - 1L
1,268 SR
Queue Stats
494W - 507L
1,427 Elo+
Solo
Arachne
Arachne
TheGoodOmen
Arachne
Level 46
God Stats
62W - 47L
1,653 SR
Queue Stats
108W - 110L
1,460 Elo+
Solo
Sylvanus
Sylvanus
edible_key7
Sylvanus
Level 138
God Stats
12W - 17L
1,357 SR
Queue Stats
221W - 226L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
11
1 / 11 / 3
7,393
435
10,764
18,884
9,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 7 / 4
7,673
451
6,559
19,852
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Jairyayo123
Mercury
15
5 / 6 / 3
8,675
510
8,474
14,303
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 0
8,403
494
10,262
21,262
13,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 3
8,612
507
10,215
10,462
3,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 9
8,897
523
10,573
7,122
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HerrBol
Anubis
17
18 / 3 / 9
11,154
656
27,366
20,353
10,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 4
9,293
547
3,821
9,098
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TheGoodOmen
Arachne
14
6 / 1 / 17
8,944
526
15,195
12,869
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
edible_key7
Sylvanus
13
3 / 4 / 14
7,910
465
8,576
14,533
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
10
Kills
33
34
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
9
5.25
L
Zhong Kui
Ahuerta 17
Zhong Kui
1
11
3
0.23
L
2
7
4
0.57
W
Anubis
HerrBol
Anubis
18
3
9
7.5
W
0
0
4
2
L
Mercury
Jairyayo123
Mercury
5
6
3
1.08
L
0
5
0
0
W
Arachne
TheGoodOmen
Arachne
6
1
17
14.5
W
Sylvanus
edible_key7
Sylvanus
3
4
14
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
65,531
84,763
Taken
63,975
51,300
Mitigated
29,652
14,652
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,573
2,794
0
2,471
7,122
2,465
1,044
1,788
5,334
0
54,150
L
Zhong Kui
Ahuerta 17
Zhong Kui
10,764
691
0
3,479
18,884
9,497
0
9,796
9,088
38,316
1,780
L
6,559
362
0
1,994
19,852
19,974
348
7,769
12,083
24,025
2,443
W
Anubis
HerrBol
Anubis
27,366
823
808
12,514
20,353
10,236
191
6,490
13,863
85,471
1,293
W
3,821
348
0
1,124
9,098
3,102
211
957
8,141
0
82,100
L
Mercury
Jairyayo123
Mercury
8,474
3,339
0
796
14,303
4,053
0
7,315
6,988
0
56,430
L
10,262
4,342
0
4,232
21,262
13,881
732
7,939
13,323
1,474
63,780
W
Arachne
TheGoodOmen
Arachne
15,195
10,719
0
4,942
12,869
5,476
0
4,392
8,477
0
44,523
W
Sylvanus
edible_key7
Sylvanus
8,576
2,960
1,285
2,544
14,533
8,373
295
3,379
11,154
28,621
9,293
L
10,215
6,076
1,231
2,920
10,462
3,895
636
2,185
8,277
0
63,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
46,198
388
Minions Killed
453
0
Camps Cleared
0
1,563,462
Distance Traveled
1,638,698
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,897
523
75
4
0
296,456
0
L
Zhong Kui
7,393
435
72
4
0
290,498
0
L
Ares
7,673
451
30
2
0
282,816
1
W
Anubis
11,154
656
116
7
0
318,777
0
W
Loki
9,293
547
140
8
0
356,813
2
L
Mercury
8,675
510
94
6
0
408,065
0
L
Surtr
8,403
494
90
5
0
303,509
0
W
Arachne
8,944
526
62
4
0
417,465
0
W
Sylvanus
7,910
465
60
4
0
249,187
2
L
Cupid
8,612
507
102
6
0
278,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role