Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DemonStick
Hercules
Level 104
God Stats
14W - 14L
1,419 SR
Queue Stats
311W - 321L
1,476 Elo+
Solo
Xing Tian
Xing Tian
LnTk_Wenfex
Xing Tian
Level 141
God Stats
2W - 2L
1,351 SR
Queue Stats
29W - 35L
1,470 Elo+
Party 1
Ra
Ra
ScopesPR_14
Ra
Level 149
God Stats
10W - 6L
1,697 SR
Queue Stats
42W - 51L
1,458 Elo+
Party 1
Neith
Neith
ShaySoyYo
Neith
Level 139
God Stats
2W - 3L
1,553 SR
Queue Stats
24W - 24L
1,498 Elo+
Party 1
Team Averages
Level 138
1,504 SR
1,480 Elo+

VS

Team Averages
Level 151
1,613 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AIG Fear
Tiamat
Level 193
God Stats
2W - 4L
1,494 SR
Queue Stats
446W - 441L
1,489 Elo+
Solo
Surtr
Surtr
BlackAsianNinja
Surtr
Level 129
God Stats
28W - 22L
1,582 SR
Queue Stats
363W - 360L
1,503 Elo+
Party 2
Maui
Maui
Metathebear
Maui
Level 123
God Stats
10W - 5L
1,754 SR
Queue Stats
499W - 487L
1,527 Elo+
Party 2
Charybdis
Charybdis
SixStringRelief
Charybdis
Level 148
God Stats
5W - 3L
1,733 SR
Queue Stats
404W - 409L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 2 / 1
6,641
664
5,963
7,730
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
DemonStick
Hercules
11
4 / 0 / 5
6,181
618
6,271
6,487
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
LnTk_Wenfex
Xing Tian
1
0 / 0 / 0
1,950
195
0
0
0
12
4 / 1 / 4
6,922
692
3,707
4,288
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ShaySoyYo
Neith
10
2 / 0 / 1
6,092
609
5,121
4,358
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 0
5,206
521
3,238
7,978
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
AIG Fear
Tiamat
10
0 / 2 / 1
5,200
520
2,056
5,493
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,286
529
3,282
9,466
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,284
528
1,216
5,565
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SixStringRelief
Charybdis
8
0 / 4 / 0
4,496
450
1,463
6,133
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
L
Fenrir
 
Fenrir
2
2
0
1
L
Tiamat
AIG Fear
Tiamat
0
2
1
0.25
L
1
3
1
0.5
W
Hercules
DemonStick
Hercules
4
0
5
6.5
W
Xing Tian
LnTk_Wenfex
Xing Tian
0
0
0
0
L
0
1
0
0
W
4
1
4
6
W
Neith
ShaySoyYo
Neith
2
0
1
2.5
L
Charybdis
SixStringRelief
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
11,255
22,863
Taken
34,635
10,726
Mitigated
18,207
7,638
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,963
1,253
0
1,622
7,730
5,415
0
391
7,339
0
51,370
L
Fenrir
 
Fenrir
3,238
279
0
520
7,978
3,180
0
598
7,322
0
30,329
L
Tiamat
AIG Fear
Tiamat
2,056
181
0
1,524
5,493
2,620
0
1,307
4,054
33,604
714
L
3,282
1,059
0
2,032
9,466
7,160
2
107
9,321
419
28,495
W
Hercules
DemonStick
Hercules
6,271
1,572
0
2,324
6,487
2,810
0
256
6,231
0
34,730
W
Xing Tian
LnTk_Wenfex
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
1,216
116
0
882
5,565
3,537
0
239
5,278
23,466
0
W
3,707
382
132
1,770
4,288
1,319
0
1,688
2,600
39,018
1,788
W
Neith
ShaySoyYo
Neith
5,121
1,519
0
1,790
4,358
1,182
0
1,108
3,250
0
42,882
L
Charybdis
SixStringRelief
Charybdis
1,463
408
0
1,856
6,133
1,710
105
806
5,221
0
28,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
25,472
312
Minions Killed
268
0
Camps Cleared
0
884,075
Distance Traveled
1,044,968
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,641
664
102
10
0
193,284
0
L
Fenrir
5,206
521
58
6
0
251,796
0
L
Tiamat
5,200
520
63
6
0
195,836
3
L
Surtr
5,286
529
54
5
0
192,516
2
W
Hercules
6,181
618
50
5
0
246,610
0
W
Xing Tian
1,950
195
0
0
0
0
0
L
Maui
5,284
528
42
4
0
219,533
0
W
Ra
6,922
692
79
8
0
227,285
2
W
Neith
6,092
609
81
8
0
216,896
0
L
Charybdis
4,496
450
51
5
0
185,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role