Player Matchup

Sun Wukong
Sun Wukong
Asher_QC
Sun Wukong
Level 6
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 1
Baba Yaga
Baba Yaga
Its_Klone_ll
Baba Yaga
Level 113
God Stats
2W - 0L
1,308 SR
Queue Stats
138W - 128L
1,449 Elo+
Party 3
Ishtar
Ishtar
StepBro_106
Ishtar
Level 2
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 1
Ymir
Ymir
Woofy_106
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 1
Mercury
Mercury
fabimo04
Mercury
Level 109
God Stats
3W - 4L
1,325 SR
Queue Stats
134W - 123L
1,466 Elo+
Party 3
Team Averages
Level 58
1,330 SR
1,328 Elo+

VS

Team Averages
Level 114
1,547 SR
1,482 Elo+
Arachne
Arachne
ASweetBlargh
Arachne
Level 83
God Stats
15W - 16L
1,489 SR
Queue Stats
299W - 297L
1,490 Elo+
Party 2
Ares
Ares
ASweetDovekie
Ares
Level 88
God Stats
6W - 5L
1,721 SR
Queue Stats
386W - 386L
1,477 Elo+
Party 2
Bellona
Bellona
ASweetSquishee
Bellona
Level 86
God Stats
26W - 26L
1,557 SR
Queue Stats
357W - 351L
1,490 Elo+
Party 2
Charybdis
Charybdis
HYENA_DEMON
Charybdis
Level 155
God Stats
9W - 6L
1,500 SR
Queue Stats
99W - 104L
1,484 Elo+
Solo
Thoth
Thoth
iPushDisabIeKids
Thoth
Level 156
God Stats
10W - 11L
1,469 SR
Queue Stats
279W - 275L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asher_QC
Sun Wukong
8
1 / 4 / 0
5,161
469
1,602
6,122
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Its_Klone_ll
Baba Yaga
12
3 / 1 / 3
6,896
627
3,641
3,782
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
8
0 / 0 / 2
4,836
440
2,509
3,046
717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 0 / 0
4,915
447
1,785
5,651
2,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
fabimo04
Mercury
11
3 / 0 / 2
5,975
543
3,929
6,558
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
10
0 / 3 / 1
5,458
496
968
8,992
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 0
5,320
484
2,559
4,769
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 3 / 0
6,989
635
4,659
8,953
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
HYENA_DEMON
Charybdis
9
0 / 1 / 0
5,017
456
4,023
5,083
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
3,623
329
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASweetBlargh
Arachne
0
3
1
0.17
L
0
1
0
0
L
5
3
0
1.67
W
Sun Wukong
Asher_QC
Sun Wukong
1
4
0
0.25
L
Charybdis
HYENA_DEMON
Charybdis
0
1
0
0
W
Baba Yaga
Its_Klone_ll
Baba Yaga
3
1
3
4.5
W
Ishtar
0
0
2
1
W
Ymir
1
0
0
1
W
Mercury
fabimo04
Mercury
3
0
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
12,209
25,159
Taken
27,797
10,584
Mitigated
11,861
3,571
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASweetBlargh
Arachne
968
733
0
2,768
8,992
2,609
0
1,948
7,044
0
34,307
L
2,559
83
0
1,597
4,769
3,393
0
1,068
3,701
12,145
3,020
L
4,659
2,068
0
4,103
8,953
4,344
792
1,024
7,779
0
33,996
W
Sun Wukong
Asher_QC
Sun Wukong
1,602
654
0
393
6,122
3,273
0
0
6,122
0
17,391
L
Charybdis
HYENA_DEMON
Charybdis
4,023
1,882
0
2,349
5,083
1,515
0
1,386
3,697
0
34,325
W
Baba Yaga
Its_Klone_ll
Baba Yaga
3,641
389
0
717
3,782
1,340
56
0
3,782
44,912
0
W
Ishtar
2,509
1,102
0
1,052
3,046
717
419
608
2,438
0
23,116
W
Ymir
1,785
260
0
1,284
5,651
2,912
104
1,062
4,589
16,622
0
W
Mercury
fabimo04
Mercury
3,929
1,200
0
125
6,558
2,342
340
630
5,928
0
33,796
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
26,407
251
Minions Killed
192
0
Camps Cleared
0
1,045,768
Distance Traveled
736,267
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,458
496
58
5
0
177,983
0
L
Ares
5,320
484
29
3
0
197,567
3
L
Bellona
6,989
635
56
5
0
184,016
3
W
Sun Wukong
5,161
469
33
3
0
199,044
0
L
Charybdis
5,017
456
49
4
0
176,701
0
W
Baba Yaga
6,896
627
93
8
0
209,781
0
W
Ishtar
4,836
440
37
3
0
190,292
0
W
Ymir
4,915
447
27
2
0
192,105
0
W
Mercury
5,975
543
61
6
0
254,546
0
L
Thoth
3,623
329
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role