Player Matchup

Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
D3-6T6
Sylvanus
Level 158
God Stats
1W - 2L
1,262 SR
Queue Stats
98W - 103L
1,498 Elo+
Solo
Set
Set
HebezZ26
Set
Level 146
God Stats
9W - 17L
1,315 SR
Queue Stats
964W - 988L
1,556 Elo+
Solo
Vulcan
Vulcan
mudman3
Vulcan
Level 29
God Stats
6W - 1L
1,718 SR
Queue Stats
119W - 152L
1,422 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,495 Elo+

VS

Team Averages
Level 120
1,484 SR
1,549 Elo+
Bakasura
Bakasura
 
Bakasura
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PavementApeKing
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PinkDuckling1
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,431 Elo+
Solo
Nut
Nut
ThreeLeggedApe30
Nut
Level 157
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 4L
1,792 Elo+
Party 1
Ix Chel
Ix Chel
kirarcangel
Ix Chel
Level 127
God Stats
2W - 2L
1,632 SR
Queue Stats
128W - 139L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 1 / 3
8,810
801
15,570
4,695
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
14
2 / 1 / 10
7,885
717
4,809
12,040
14,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
D3-6T6
Sylvanus
15
2 / 0 / 8
7,998
727
4,990
9,823
8,180
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 3 / 9
8,444
768
9,855
12,610
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
mudman3
Vulcan
15
1 / 0 / 7
8,122
738
8,884
6,875
3,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 3 / 3
7,263
660
3,970
10,332
5,029
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 3 / 4
7,484
680
9,553
7,408
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PinkDuckling1
Jormungandr
14
0 / 4 / 4
7,664
697
13,408
12,869
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 3
7,210
655
7,610
8,266
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
kirarcangel
Ix Chel
13
2 / 2 / 3
7,597
691
4,812
9,988
9,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
15
Kills
5
5
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
3
7.5
W
Sobek
 
Sobek
2
1
10
7
L
Bakasura
 
Bakasura
2
3
3
1.17
W
Sylvanus
D3-6T6
Sylvanus
2
0
8
6
W
4
3
9
2.83
L
1
3
4
1
L
Jormungandr
PinkDuckling1
Jormungandr
0
4
4
0.5
L
0
3
3
0.5
L
Ix Chel
kirarcangel
Ix Chel
2
2
3
1.75
W
Vulcan
mudman3
Vulcan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
39,353
46,043
Taken
48,863
35,196
Mitigated
28,889
26,407
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,570
396
674
228
4,695
2,093
0
2,848
1,665
25,153
1,864
W
Sobek
 
Sobek
4,809
73
816
2,779
12,040
14,062
0
6,759
5,113
10,719
0
L
Bakasura
 
Bakasura
3,970
2,750
192
2,630
10,332
5,029
0
6,539
3,491
0
6,655
W
Sylvanus
D3-6T6
Sylvanus
4,990
806
9,291
6,279
9,823
8,180
31
5,553
3,597
12,687
0
W
9,855
2,870
1,468
2,314
12,610
7,466
0
7,270
4,977
0
20,899
L
9,553
337
173
1,680
7,408
2,198
0
5,419
1,467
22,504
0
L
Jormungandr
PinkDuckling1
Jormungandr
13,408
1,356
967
2,506
12,869
10,038
0
7,733
4,641
27,169
0
L
7,610
2,021
1,701
2,583
8,266
2,291
0
5,055
2,997
0
21,755
L
Ix Chel
kirarcangel
Ix Chel
4,812
554
2,623
3,818
9,988
9,333
0
6,838
2,649
16,138
1,008
W
Vulcan
mudman3
Vulcan
8,884
75
1,574
984
6,875
3,395
78
4,099
2,416
23,037
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
37,218
123
Minions Killed
130
0
Camps Cleared
0
995,431
Distance Traveled
982,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,810
801
33
3
0
184,886
0
W
Sobek
7,885
717
14
1
0
217,215
0
L
Bakasura
7,263
660
10
1
0
214,251
0
W
Sylvanus
7,998
727
19
2
0
196,917
0
W
Set
8,444
768
27
2
0
200,846
0
L
Merlin
7,484
680
39
4
0
186,565
0
L
Jormungandr
7,664
697
29
3
0
195,445
0
L
Nut
7,210
655
36
3
0
215,412
0
L
Ix Chel
7,597
691
16
1
0
171,219
0
W
Vulcan
8,122
738
30
3
0
195,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role