Player Matchup

Artemis
Artemis
Frankky5
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,327 Elo+
Party 1
Chaac
Chaac
PrelawLattice42
Chaac
Level 68
God Stats
7W - 8L
1,469 SR
Queue Stats
393W - 391L
1,423 Elo+
Party 1
Janus
Janus
Stonex18
Janus
Level 28
God Stats
1W - 3L
1,154 SR
Queue Stats
58W - 78L
1,362 Elo+
Party 1
Team Averages
Level 34
1,374 SR
1,371 Elo+

VS

Team Averages
Level 75
1,492 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
Schlink8543
Tsukuyomi
Level 94
God Stats
19W - 17L
1,470 SR
Queue Stats
198W - 202L
1,388 Elo+
Party 2
Ishtar
Ishtar
ThickCream9321
Ishtar
Level 103
God Stats
2W - 1L
1,770 SR
Queue Stats
9W - 11L
1,376 Elo+
Solo
Cthulhu
Cthulhu
dirtyme
Cthulhu
Level 29
God Stats
1W - 4L
1,235 SR
Queue Stats
191W - 198L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frankky5
Artemis
19
13 / 1 / 4
12,575
967
17,510
9,892
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
0 / 2 / 12
9,802
754
12,377
14,760
15,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Stonex18
Janus
16
3 / 2 / 11
10,696
823
10,941
8,884
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Schlink8543
Tsukuyomi
16
3 / 7 / 2
9,633
741
9,425
15,394
5,641
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 2
9,484
730
8,776
12,705
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
dirtyme
Cthulhu
14
0 / 5 / 3
8,615
663
7,938
18,954
16,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Frankky5
Artemis
13
1
4
15
W
0
2
12
3
L
Tsukuyomi
Schlink8543
Tsukuyomi
3
7
2
0.57
W
Janus
Stonex18
Janus
3
2
11
4.25
L
2
5
2
0.6
L
Cthulhu
dirtyme
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
26,139
33,536
Taken
47,053
22,628
Mitigated
26,659
10,785
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Frankky5
Artemis
17,510
8,501
0
5,191
9,892
3,933
3,062
2,097
7,760
0
46,360
W
12,377
2,362
0
3,024
14,760
15,595
521
3,566
11,158
1,058
31,866
L
Tsukuyomi
Schlink8543
Tsukuyomi
9,425
1,530
0
3,938
15,394
5,641
0
3,399
11,842
0
30,292
W
Janus
Stonex18
Janus
10,941
1,113
0
2,570
8,884
3,100
186
1,928
6,921
37,533
378
L
8,776
3,410
0
2,011
12,705
4,776
115
2,666
9,763
0
33,141
L
Cthulhu
dirtyme
Cthulhu
7,938
295
0
1,630
18,954
16,242
132
4,094
14,264
23,663
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
27,732
158
Minions Killed
124
0
Camps Cleared
0
638,697
Distance Traveled
617,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,575
967
61
5
0
216,971
0
W
Chaac
9,802
754
33
3
0
222,297
0
L
Tsukuyomi
9,633
741
32
2
0
219,548
0
W
Janus
10,696
823
64
5
0
199,429
0
L
Ishtar
9,484
730
59
5
0
184,557
0
L
Cthulhu
8,615
663
33
3
0
213,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role