Player Matchup

Cthulhu
Cthulhu
Dtsc
Cthulhu
Level 102
God Stats
4W - 2L
1,737 SR
Queue Stats
118W - 124L
1,438 Elo+
Party 1
Janus
Janus
Lyreum
Janus
Level 104
God Stats
0W - 2L
1,237 SR
Queue Stats
118W - 124L
1,438 Elo+
Party 1
Fenrir
Fenrir
justin10123651
Fenrir
Level 62
God Stats
53W - 61L
1,509 SR
Queue Stats
252W - 282L
1,434 Elo+
Party 1
Team Averages
Level 89
1,495 SR
1,437 Elo+

VS

Team Averages
Level 50
1,513 SR
1,558 Elo+
Geb
Geb
BobaBibba
Geb
Level 82
God Stats
1W - 0L
1,239 SR
Queue Stats
126W - 81L
1,692 Elo+
Party 2
Pele
Pele
HEIMERIZING
Pele
Level 41
God Stats
37W - 48L
1,424 SR
Queue Stats
41W - 53L
1,336 Elo+
Solo
Thoth
Thoth
KishirikaK
Thoth
Level 27
God Stats
4W - 0L
1,875 SR
Queue Stats
16W - 6L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dtsc
Cthulhu
13
1 / 2 / 2
7,642
695
4,402
11,864
8,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Lyreum
Janus
12
0 / 6 / 1
6,917
629
1,664
7,072
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 6 / 1
7,528
684
3,077
10,032
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,861
806
6,657
10,350
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
6 / 2 / 4
9,746
886
7,495
8,938
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thoth
16
5 / 2 / 7
9,867
897
9,460
4,278
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Cthulhu
Dtsc
Cthulhu
1
2
2
1
W
6
2
4
4
W
Thoth
5
2
7
4.25
L
Janus
Lyreum
Janus
0
6
1
0.08
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
23,612
28,968
Taken
23,566
13,909
Mitigated
12,303
3,388
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,657
957
0
1,076
10,350
7,624
15
1,578
8,691
15,626
702
L
Cthulhu
Dtsc
Cthulhu
4,402
134
25
1,532
11,864
8,190
0
5,994
5,086
18,533
0
W
7,495
1,121
0
2,972
8,938
3,318
172
2,988
5,748
0
35,390
W
Thoth
9,460
178
0
620
4,278
1,361
124
1,542
2,697
36,294
734
L
Janus
Lyreum
Janus
1,664
120
0
0
7,072
1,997
0
2,781
3,914
16,459
0
L
3,077
881
0
1,831
10,032
3,722
0
5,134
4,284
0
11,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
28,474
79
Minions Killed
146
0
Camps Cleared
0
559,241
Distance Traveled
641,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,861
806
17
2
0
210,768
0
L
Cthulhu
7,642
695
30
3
0
194,557
0
W
Pele
9,746
886
49
4
0
218,998
0
W
Thoth
9,867
897
80
7
0
211,273
0
L
Janus
6,917
629
30
3
0
168,640
0
L
Fenrir
7,528
684
19
2
0
196,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role