Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CerGinge
Izanami
Level 149
God Stats
5W - 4L
1,545 SR
Queue Stats
432W - 400L
1,562 Elo+
Party 1
Loki
Loki
Got No Daddy
Loki
Level 158
God Stats
3W - 3L
1,425 SR
Queue Stats
99W - 104L
1,509 Elo+
Solo
Susano
Susano
SolitarioKirito
Susano
Level 163
God Stats
10W - 7L
1,549 SR
Queue Stats
282W - 240L
1,490 Elo+
Solo
Bacchus
Bacchus
SteamDoUrden
Bacchus
Level 129
God Stats
7W - 7L
1,505 SR
Queue Stats
52W - 46L
1,497 Elo+
Party 1
Team Averages
Level 151
1,505 SR
1,511 Elo+

VS

Team Averages
Level 126
1,521 SR
1,509 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HalliIsMoist
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,459 Elo+
Party 2
Izanami
Izanami
Kñol
Izanami
Level 153
God Stats
1W - 2L
1,589 SR
Queue Stats
159W - 150L
1,556 Elo+
Party 3
Athena
Athena
TheOGHalbear
Athena
Level 81
God Stats
65W - 62L
1,477 SR
Queue Stats
104W - 104L
1,472 Elo+
Party 2
Mulan
Mulan
jimhh
Mulan
Level 154
God Stats
7W - 4L
1,540 SR
Queue Stats
163W - 144L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 0 / 4
7,477
623
4,936
5,183
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
CerGinge
Izanami
12
1 / 1 / 1
7,084
590
6,240
7,194
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 2
6,778
565
4,712
9,671
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 2
7,239
603
8,096
7,022
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
SteamDoUrden
Bacchus
10
0 / 1 / 3
6,156
513
2,341
5,890
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 2
5,767
481
1,973
7,331
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 3 / 0
6,591
549
2,404
4,335
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kñol
Izanami
11
0 / 1 / 0
6,378
532
4,145
7,241
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
8
0 / 3 / 0
5,275
440
2,069
9,539
4,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
jimhh
Mulan
12
3 / 4 / 0
7,198
600
8,097
12,510
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
4
6
L
Surtr
 
Surtr
0
2
2
0.5
W
Izanami
CerGinge
Izanami
1
1
1
1.5
W
2
3
2
1
L
2
3
0
0.67
L
Izanami
Kñol
Izanami
0
1
0
0
W
6
0
2
7
W
Bacchus
SteamDoUrden
Bacchus
0
1
3
1.5
L
Athena
0
3
0
0
L
Mulan
jimhh
Mulan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
18,688
34,960
Taken
40,956
13,091
Mitigated
16,995
13,015
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,936
1,128
0
2,893
5,183
1,387
0
1,333
3,695
59,768
1,711
L
Surtr
 
Surtr
1,973
694
0
1,357
7,331
3,395
0
1,499
5,832
1,296
39,262
W
Izanami
CerGinge
Izanami
6,240
4,177
0
3,317
7,194
2,438
0
624
6,570
0
63,687
W
4,712
947
0
2,013
9,671
2,915
0
89
9,542
0
42,959
L
2,404
909
0
294
4,335
1,161
0
1,714
2,621
40,448
1,061
L
Izanami
Kñol
Izanami
4,145
2,752
0
1,688
7,241
2,110
228
768
6,473
0
57,277
W
8,096
1,411
0
3,567
7,022
2,286
0
1,030
5,930
0
50,492
W
Bacchus
SteamDoUrden
Bacchus
2,341
403
0
1,225
5,890
4,065
0
1,195
4,671
20,710
1,215
L
Athena
2,069
513
0
1,426
9,539
4,382
0
2,839
6,700
11,701
0
L
Mulan
jimhh
Mulan
8,097
1,827
0
4,804
12,510
5,947
0
385
12,125
0
48,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
31,209
405
Minions Killed
370
0
Camps Cleared
0
1,277,292
Distance Traveled
1,286,295
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,477
623
108
9
0
249,478
7
L
Surtr
5,767
481
75
6
0
301,948
2
W
Izanami
7,084
590
112
9
0
237,842
4
W
Loki
6,778
565
66
6
0
250,660
4
L
Nu Wa
6,591
549
90
8
0
236,175
0
L
Izanami
6,378
532
103
9
0
228,127
2
W
Susano
7,239
603
85
7
0
302,637
2
W
Bacchus
6,156
513
34
3
0
236,675
0
L
Athena
5,275
440
13
1
0
286,783
6
L
Mulan
7,198
600
89
7
0
233,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role