Player Matchup

Izanami
Izanami
LaMasBonita
Izanami
Level 27
God Stats
92W - 107L
1,317 SR
Queue Stats
106W - 136L
1,322 Elo+
Party 1
Thanatos
Thanatos
Periwnklpery
Thanatos
Level 41
God Stats
1W - 4L
1,401 SR
Queue Stats
146W - 151L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Pwnage983
Cabrakan
Level 117
God Stats
5W - 8L
1,238 SR
Queue Stats
202W - 203L
1,483 Elo+
Solo
Maui
Maui
SleepingWS
Maui
Level 99
God Stats
3W - 6L
1,205 SR
Queue Stats
41W - 50L
1,322 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snake of the IX
Cu Chulainn
Level 139
God Stats
1W - 2L
1,275 SR
Queue Stats
80W - 96L
1,425 Elo+
Party 2
Team Averages
Level 85
1,287 SR
1,400 Elo+

VS

Team Averages
Level 105
1,529 SR
1,463 Elo+
Ymir
Ymir
ChillTrouble
Ymir
Level 279
God Stats
27W - 17L
1,594 SR
Queue Stats
771W - 762L
1,523 Elo+
Solo
Artemis
Artemis
Maiguef
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
SENPAl Prime
Kukulkan
Level 85
God Stats
5W - 5L
1,448 SR
Queue Stats
122W - 132L
1,522 Elo+
Solo
Nike
Nike
iPxrzbaI
Nike
Level 118
God Stats
10W - 5L
1,604 SR
Queue Stats
286W - 283L
1,415 Elo+
Solo
Nemesis
Nemesis
neogeo5433
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaMasBonita
Izanami
14
2 / 2 / 1
7,940
441
7,018
9,582
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Periwnklpery
Thanatos
15
1 / 2 / 1
8,364
465
2,667
8,945
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Pwnage983
Cabrakan
10
3 / 5 / 0
7,453
414
6,513
10,788
6,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 4
7,283
405
3,275
13,738
12,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Snake of the IX
Cu Chulainn
16
2 / 5 / 0
9,597
533
14,488
19,025
15,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,018
557
6,907
15,358
13,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Maiguef
Artemis
14
2 / 4 / 0
8,575
476
8,206
7,950
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SENPAl Prime
Kukulkan
18
3 / 1 / 4
10,841
602
8,549
6,565
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
3 / 0 / 3
11,207
623
11,607
17,046
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
neogeo5433
Nemesis
13
1 / 3 / 5
8,059
448
1,854
10,334
3,784
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Izanami
LaMasBonita
Izanami
2
2
1
1.25
W
Artemis
Maiguef
Artemis
2
4
0
0.5
L
Thanatos
Periwnklpery
Thanatos
1
2
1
0.75
L
Cabrakan
Pwnage983
Cabrakan
3
5
0
0.6
W
Kukulkan
SENPAl Prime
Kukulkan
3
1
4
5
L
0
1
4
2
L
Cu Chulainn
Snake of the IX
Cu Chulainn
2
5
0
0.4
W
Nike
3
0
3
4.5
W
Nemesis
neogeo5433
Nemesis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
37,123
62,078
Taken
57,253
42,201
Mitigated
35,920
14,911
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
1,191
0
3,148
15,358
13,553
119
2,492
12,637
53,797
2,932
L
Izanami
LaMasBonita
Izanami
7,018
5,638
0
3,671
9,582
4,204
360
2,779
6,803
0
58,803
W
Artemis
Maiguef
Artemis
8,206
3,698
0
1,938
7,950
2,768
1,734
2,395
5,228
0
41,167
L
Thanatos
Periwnklpery
Thanatos
2,667
407
0
5,407
8,945
3,651
0
1,770
6,977
0
56,620
L
Cabrakan
Pwnage983
Cabrakan
6,513
1,337
0
1,066
10,788
6,795
0
3,707
6,762
34,500
1,583
W
Kukulkan
SENPAl Prime
Kukulkan
8,549
511
0
2,348
6,565
2,421
3,064
2,181
4,344
82,726
1,908
L
3,275
288
0
3,022
13,738
12,544
23
5,008
8,485
23,081
2,733
L
Cu Chulainn
Snake of the IX
Cu Chulainn
14,488
1,907
0
1,745
19,025
15,007
0
975
16,930
454
83,036
W
Nike
11,607
1,819
0
7,142
17,046
13,394
1,116
0
17,046
0
87,970
W
Nemesis
neogeo5433
Nemesis
1,854
651
0
1,341
10,334
3,784
0
1,764
8,528
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
48,700
446
Minions Killed
500
0
Camps Cleared
0
1,596,131
Distance Traveled
1,721,211
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,018
557
76
4
0
337,781
6
L
Izanami
7,940
441
100
6
0
301,861
0
W
Artemis
8,575
476
64
4
0
326,242
0
L
Thanatos
8,364
465
114
6
0
384,263
0
L
Cabrakan
7,453
414
65
4
0
258,173
0
W
Kukulkan
10,841
602
156
9
0
344,007
3
L
Maui
7,283
405
34
2
0
345,882
0
L
Cu Chulainn
9,597
533
133
7
0
305,952
0
W
Nike
11,207
623
166
9
0
355,924
1
W
Nemesis
8,059
448
38
2
0
357,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role