Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FollowMe76
Cthulhu
Level 107
God Stats
7W - 9L
1,380 SR
Queue Stats
307W - 282L
1,519 Elo+
Solo
Surtr
Surtr
L INM0RTAL
Surtr
Level 149
God Stats
12W - 13L
1,460 SR
Queue Stats
247W - 243L
1,449 Elo+
Solo
Merlin
Merlin
Shad0wWarri0r17
Merlin
Level 149
God Stats
2W - 0L
1,586 SR
Queue Stats
22W - 21L
1,519 Elo+
Solo
Susano
Susano
iPushDisabIeKids
Susano
Level 156
God Stats
1W - 4L
1,106 SR
Queue Stats
256W - 258L
1,451 Elo+
Solo
Team Averages
Level 128
1,406 SR
1,488 Elo+

VS

Team Averages
Level 119
1,543 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Armarouge
Ao Kuang
Level 104
God Stats
14W - 20L
1,451 SR
Queue Stats
284W - 285L
1,447 Elo+
Solo
Cupid
Cupid
Sao01074371
Cupid
Level 119
God Stats
1W - 1L
1,737 SR
Queue Stats
379W - 370L
1,452 Elo+
Solo
Janus
Janus
Theflavio
Janus
Level 145
God Stats
3W - 3L
1,503 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Awilix
Awilix
lbrodymc
Awilix
Level 99
God Stats
67W - 68L
1,522 SR
Queue Stats
169W - 154L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 0 / 3
5,616
562
5,432
3,982
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FollowMe76
Cthulhu
10
2 / 1 / 1
5,406
541
6,682
6,517
2,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
11
5 / 3 / 0
6,796
680
3,672
7,697
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 2
5,569
557
2,251
3,511
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 4
6,485
649
6,425
5,998
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 0 / 0
5,297
530
3,918
7,706
5,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Armarouge
Ao Kuang
9
2 / 6 / 0
5,414
541
3,557
11,600
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
4,719
472
1,984
6,186
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Theflavio
Janus
9
0 / 2 / 0
5,350
535
954
4,755
1,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
lbrodymc
Awilix
8
0 / 4 / 1
4,845
485
2,543
7,754
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
4
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
3
3.5
L
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Ao Kuang
Armarouge
Ao Kuang
2
6
0
0.33
W
Cthulhu
FollowMe76
Cthulhu
2
1
1
2.5
W
Surtr
5
3
0
1.67
L
0
3
1
0.17
W
1
0
2
2
L
Janus
Theflavio
Janus
0
2
0
0
W
5
0
4
7
L
Awilix
lbrodymc
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
12,956
27,705
Taken
38,001
10,573
Mitigated
15,408
9,753
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,432
2,539
0
460
3,982
1,325
22
1,640
2,342
0
33,291
L
Baron Samedi
 
Baron Samedi
3,918
325
365
3,731
7,706
5,239
0
3,230
4,476
22,241
0
L
Ao Kuang
Armarouge
Ao Kuang
3,557
1,263
0
3,424
11,600
4,508
0
1,560
10,040
26,600
0
W
Cthulhu
FollowMe76
Cthulhu
6,682
555
395
3,237
6,517
2,641
0
2,560
3,957
28,445
231
W
Surtr
3,672
1,623
0
1,393
7,697
3,801
282
1,632
6,065
911
36,977
L
1,984
985
335
1,179
6,186
2,082
0
1,644
4,542
0
24,019
W
2,251
0
0
405
3,511
1,028
0
1,936
1,575
31,180
676
L
Janus
Theflavio
Janus
954
53
0
2,011
4,755
1,490
0
1,890
2,865
36,990
147
W
6,425
2,059
0
3,863
5,998
1,778
0
561
5,437
0
37,600
L
Awilix
lbrodymc
Awilix
2,543
1,132
0
3,321
7,754
2,089
0
426
7,328
0
30,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
25,625
287
Minions Killed
246
0
Camps Cleared
0
1,024,712
Distance Traveled
979,827
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,616
562
52
5
0
195,395
0
L
Baron Samedi
5,297
530
28
3
0
190,418
0
L
Ao Kuang
5,414
541
36
4
0
182,273
0
W
Cthulhu
5,406
541
44
4
0
232,440
0
W
Surtr
6,796
680
68
7
0
168,790
0
L
Cupid
4,719
472
58
6
0
213,631
3
W
Merlin
5,569
557
53
5
0
185,623
4
L
Janus
5,350
535
67
7
0
172,891
0
W
Susano
6,485
649
70
7
0
242,464
3
L
Awilix
4,845
485
57
6
0
220,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role