Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond I
TTHEKINGG
The Morrigan
Diamond I
Level 139
God Stats
23W - 15L
1,620 SR
Queue Stats
551W - 539L
1,970 MMR
Solo
Eset
Eset
Platinum II
gabocorbo
Eset
Platinum II
Level 158
God Stats
4W - 3L
1,527 SR
Queue Stats
255W - 251L
1,795 MMR
Solo
Kali
Kali
Platinum I
kradenots
Kali
Platinum I
Level 211
God Stats
3W - 1L
1,661 SR
Queue Stats
194W - 184L
1,758 MMR
Solo
Hercules
Hercules
Gold IV
tw1chWizardarg
Hercules
Gold IV
Level 120
God Stats
1W - 1L
1,329 SR
Queue Stats
174W - 190L
1,579 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,528 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,534 SR
1,728 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold II
 
Freya
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Platinum II
RespetoMaximo
Set
Platinum II
Level 177
God Stats
11W - 5L
1,777 SR
Queue Stats
674W - 675L
1,731 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
RevertPersephone
Aphrodite
Diamond IV
Level 148
God Stats
6W - 1L
1,629 SR
Queue Stats
91W - 73L
1,971 MMR
Solo
King Arthur
King Arthur
Diamond V
abel6
King Arthur
Diamond V
Level 137
God Stats
0W - 1L
1,266 SR
Queue Stats
42W - 41L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 2
5,860
651
4,923
5,596
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
TTHEKINGG
The Morrigan
10
1 / 1 / 1
5,171
575
1,749
2,400
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
8
1 / 1 / 1
5,020
558
3,246
6,534
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kali
10
2 / 1 / 1
4,981
553
2,648
5,853
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
10
0 / 0 / 2
5,306
590
2,411
4,800
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixJing WeiAthenaUllr

VS

Bans
SusanoChronosBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 2
4,878
542
3,010
5,768
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Freya
 
Freya
9
0 / 2 / 0
4,760
529
2,295
5,334
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 2
5,668
630
3,161
5,403
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
10
3 / 0 / 1
5,968
663
3,059
3,973
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
abel6
King Arthur
8
0 / 2 / 0
4,846
538
4,026
6,105
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
4
4
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
2
2
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Freya
 
Freya
0
2
0
0
L
1
0
2
2
L
Aphrodite
3
0
1
3.5
W
The Morrigan
TTHEKINGG
The Morrigan
1
1
1
1.5
L
King Arthur
abel6
King Arthur
0
2
0
0
W
Eset
1
1
1
1.5
W
Kali
2
1
1
2.5
W
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
15,551
25,183
Taken
26,583
10,479
Mitigated
10,499
10,513
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,923
2,858
0
2,898
5,596
1,715
0
2,836
2,556
0
40,771
L
Cthulhu
 
Cthulhu
3,010
424
46
2,205
5,768
2,384
0
2,170
3,598
17,707
0
L
Freya
 
Freya
2,295
722
0
1,676
5,334
1,403
0
671
4,663
24,414
479
L
3,161
1,349
0
2,265
5,403
2,532
0
1,204
4,199
0
52,285
L
Aphrodite
3,059
558
637
3,270
3,973
1,144
0
626
3,347
41,333
1,508
W
The Morrigan
TTHEKINGG
The Morrigan
1,749
309
0
462
2,400
690
0
787
1,613
28,787
1,805
L
King Arthur
abel6
King Arthur
4,026
564
0
1,614
6,105
3,036
0
0
5,921
0
28,411
W
Eset
3,246
633
0
1,719
6,534
3,837
0
2,874
3,451
18,422
0
W
Kali
2,648
1,178
0
2,319
5,853
2,095
0
1,266
4,575
0
28,051
W
Hercules
2,411
866
0
3,115
4,800
2,142
0
0
4,800
0
33,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
26,120
315
Minions Killed
313
0
Camps Cleared
0
980,280
Distance Traveled
958,550
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,860
651
88
10
0
177,804
2
L
Cthulhu
4,878
542
36
4
0
223,399
2
L
Freya
4,760
529
49
5
0
188,542
2
L
Set
5,668
630
103
11
0
217,609
0
L
Aphrodite
5,968
663
77
9
0
193,993
2
W
The Morrigan
5,171
575
84
9
0
199,814
4
L
King Arthur
4,846
538
48
5
0
135,007
0
W
Eset
5,020
558
20
2
0
173,353
2
W
Kali
4,981
553
49
5
0
226,837
0
W
Hercules
5,306
590
74
8
0
202,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role