Player Matchup

Janus
Janus
Flow_Hungaro_10
Janus
Level 123
God Stats
10W - 6L
1,557 SR
Queue Stats
223W - 220L
1,505 Elo+
Solo
Artio
Artio
Jaylancher
Artio
Level 68
God Stats
21W - 11L
1,611 SR
Queue Stats
277W - 282L
1,452 Elo+
Party 1
Horus
Horus
Reindeerkick007
Horus
Level 97
God Stats
2W - 0L
1,760 SR
Queue Stats
76W - 76L
1,443 Elo+
Party 2
Chronos
Chronos
ScrvyScandlr
Chronos
Level 99
God Stats
6W - 3L
1,621 SR
Queue Stats
151W - 139L
1,487 Elo+
Party 2
Da Ji
Da Ji
isstasha
Da Ji
Level 59
God Stats
7W - 7L
1,477 SR
Queue Stats
186W - 202L
1,478 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,473 Elo+

VS

Team Averages
Level 61
1,542 SR
1,427 Elo+
Kuzenbo
Kuzenbo
Angelious003
Kuzenbo
Level 68
God Stats
1W - 5L
1,222 SR
Queue Stats
108W - 110L
1,469 Elo+
Solo
Surtr
Surtr
BriSpon
Surtr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,354 Elo+
Solo
Lancelot
Lancelot
WhifyPaprika58
Lancelot
Level 69
God Stats
25W - 10L
1,692 SR
Queue Stats
342W - 351L
1,438 Elo+
Solo
Hera
Hera
YoungWald13
Hera
Level 44
God Stats
4W - 7L
1,367 SR
Queue Stats
55W - 80L
1,372 Elo+
Solo
Ishtar
Ishtar
mxgerry1
Ishtar
Level 90
God Stats
5W - 4L
1,927 SR
Queue Stats
138W - 115L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
6,737
612
7,416
5,652
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
10
2 / 1 / 3
5,926
539
4,558
9,034
8,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 6
6,494
590
4,349
12,402
7,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
ScrvyScandlr
Chronos
10
4 / 1 / 6
6,165
560
8,900
8,968
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
isstasha
Da Ji
12
6 / 0 / 6
6,700
609
6,018
8,019
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angelious003
Kuzenbo
7
0 / 6 / 1
4,811
437
4,232
11,831
10,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
BriSpon
Surtr
10
0 / 3 / 1
5,842
531
3,858
9,009
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
11
2 / 3 / 1
5,970
543
4,261
9,855
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 3 / 0
6,232
567
2,919
5,673
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
mxgerry1
Ishtar
10
0 / 3 / 1
5,131
466
9,209
8,718
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Angelious003
Kuzenbo
0
6
1
0.08
L
Surtr
BriSpon
Surtr
0
3
1
0.17
W
3
2
5
2.75
W
Artio
2
1
3
3.5
W
3
1
6
6
W
Chronos
ScrvyScandlr
Chronos
4
1
6
7
L
Lancelot
2
3
1
0.83
L
2
3
0
0.67
W
Da Ji
isstasha
Da Ji
6
0
6
9
L
Ishtar
mxgerry1
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
24,479
44,075
Taken
45,086
23,763
Mitigated
22,803
20,252
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Angelious003
Kuzenbo
4,232
1,673
0
2,284
11,831
10,511
0
4,921
6,903
14,611
149
L
Surtr
BriSpon
Surtr
3,858
1,538
0
2,525
9,009
5,543
0
5,519
3,378
441
31,900
W
7,416
51
0
620
5,652
1,585
0
2,165
3,259
34,835
1,150
W
Artio
4,558
542
300
4,939
9,034
8,056
0
465
8,163
31,555
3,088
W
4,349
2,336
4,220
7,215
12,402
7,974
40
1,609
10,753
0
12,296
W
Chronos
ScrvyScandlr
Chronos
8,900
3,293
0
1,919
8,968
2,784
742
1,777
7,191
42,617
0
L
Lancelot
4,261
968
0
3,756
9,855
2,865
0
2,794
6,859
0
35,350
L
2,919
778
0
490
5,673
1,312
0
2,818
2,543
31,269
0
W
Da Ji
isstasha
Da Ji
6,018
1,496
0
1,039
8,019
3,364
60
937
6,925
0
35,779
L
Ishtar
mxgerry1
Ishtar
9,209
5,235
0
2,770
8,718
2,572
0
3,853
4,825
0
40,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
27,986
274
Minions Killed
288
0
Camps Cleared
0
1,106,274
Distance Traveled
1,013,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,811
437
14
1
0
193,673
0
L
Surtr
5,842
531
74
7
0
154,100
0
W
Janus
6,737
612
73
7
0
233,603
0
W
Artio
5,926
539
55
5
0
212,604
0
W
Horus
6,494
590
20
2
0
201,712
4
W
Chronos
6,165
560
73
7
0
191,009
0
L
Lancelot
5,970
543
62
6
0
263,005
0
L
Hera
6,232
567
70
6
0
207,739
0
W
Da Ji
6,700
609
53
5
0
267,346
0
L
Ishtar
5,131
466
68
6
0
195,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role