Player Matchup

He Bo
He Bo
Silver I
BayronWaR
He Bo
Silver I
Level 199
God Stats
57W - 49L
1,593 SR
Queue Stats
397W - 405L
1,219 MMR
Solo
Ares
Ares
Silver III
Chapel3057
Ares
Silver III
Level 87
God Stats
70W - 82L
1,431 SR
Queue Stats
89W - 119L
964 MMR
Party 1
King Arthur
King Arthur
Silver IV
KingSprinex
King Arthur
Silver IV
Level 84
God Stats
1W - 1L
1,300 SR
Queue Stats
92W - 118L
914 MMR
Solo
Ix Chel
Ix Chel
Silver IV
MR-MYSTIC-IGR
Ix Chel
Silver IV
Level 159
God Stats
9W - 16L
1,370 SR
Queue Stats
220W - 247L
1,002 MMR
Solo
Izanami
Izanami
Silver III
The Fetus God
Izanami
Silver III
Level 73
God Stats
4W - 3L
1,482 SR
Queue Stats
69W - 98L
762 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,435 SR
972 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 143
1,506 SR
1,063 MMR
Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
JUZTOOTH
Medusa
Bronze I
Level 84
God Stats
0W - 3L
1,258 SR
Queue Stats
17W - 38L
745 MMR
Party 2
Nike
Nike
Silver III
Mystyle_rosen
Nike
Silver III
Level 142
God Stats
4W - 2L
1,736 SR
Queue Stats
465W - 490L
874 MMR
Solo
Athena
Athena
Bronze V
Slyrus14
Athena
Bronze V
Level 89
God Stats
1W - 1L
1,535 SR
Queue Stats
11W - 33L
696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BayronWaR
He Bo
7
2 / 0 / 0
3,762
752
1,494
2,015
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,809
762
766
3,559
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KingSprinex
King Arthur
6
0 / 0 / 1
3,557
711
152
2,099
895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
7
0 / 0 / 1
3,374
675
155
2,248
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
6
0 / 0 / 1
3,471
694
1,005
631
137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Nu WaSusanoAmaterasuXbalanqueAgni

VS

Bans
ThanatosBacchusCharybdisChang'eBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 1 / 0
3,365
673
1,486
1,406
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
 
Lancelot
6
0 / 2 / 0
3,180
636
1,035
3,440
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JUZTOOTH
Medusa
6
0 / 0 / 0
2,966
593
800
1,302
266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
964
193
0
0
0
Athena
Slyrus14
Athena
5
0 / 0 / 0
3,120
624
387
1,725
906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Lancelot
 
Lancelot
0
2
0
0
W
He Bo
BayronWaR
He Bo
2
0
0
2
W
1
0
0
1
L
Medusa
JUZTOOTH
Medusa
0
0
0
0
W
King Arthur
KingSprinex
King Arthur
0
0
1
0.5
W
Ix Chel
0
0
1
0.5
L
0
0
0
0
L
Athena
Slyrus14
Athena
0
0
0
0
W
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,572
Damage
3,708
10,552
Taken
7,873
3,613
Mitigated
2,528
4,170
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,486
0
0
497
1,406
326
0
790
616
14,478
534
L
Lancelot
 
Lancelot
1,035
90
0
405
3,440
1,030
0
863
2,577
0
15,092
W
He Bo
BayronWaR
He Bo
1,494
317
0
481
2,015
504
0
386
1,573
20,925
581
W
766
0
0
1,344
3,559
1,536
0
387
3,172
8,308
0
L
Medusa
JUZTOOTH
Medusa
800
106
0
438
1,302
266
0
138
1,164
0
13,985
W
King Arthur
KingSprinex
King Arthur
152
0
0
589
2,099
895
0
0
2,099
0
16,529
W
Ix Chel
155
0
150
1,190
2,248
541
0
833
1,247
14,689
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Slyrus14
Athena
387
148
0
499
1,725
906
0
547
1,178
3,737
0
W
Izanami
1,005
605
0
416
631
137
0
0
631
0
19,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,973
Gold Earned
13,595
139
Minions Killed
98
0
Camps Cleared
0
511,167
Distance Traveled
403,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,365
673
28
6
0
91,311
4
L
Lancelot
3,180
636
34
7
0
122,583
0
W
He Bo
3,762
752
44
9
0
113,270
0
W
Ares
3,809
762
11
2
0
114,050
2
L
Medusa
2,966
593
24
5
0
94,041
0
W
King Arthur
3,557
711
21
4
0
97,608
0
W
Ix Chel
3,374
675
31
6
0
96,192
0
L
Nike
964
193
0
0
0
0
0
L
Athena
3,120
624
12
2
0
95,170
0
W
Izanami
3,471
694
32
6
0
90,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role