Player Matchup

Sol
Sol
Darkwolf1225
Sol
Level 212
God Stats
4W - 3L
1,607 SR
Queue Stats
483W - 488L
1,459 Elo+
Solo
Surtr
Surtr
LilBaskins
Surtr
Level 87
God Stats
3W - 0L
1,872 SR
Queue Stats
76W - 87L
1,501 Elo+
Party 2
Chiron
Chiron
feedersREPORTED
Chiron
Level 26
God Stats
6W - 4L
1,663 SR
Queue Stats
48W - 57L
1,464 Elo+
Solo
Horus
Horus
mewize
Horus
Level 89
God Stats
2W - 1L
1,498 SR
Queue Stats
83W - 90L
1,504 Elo+
Party 2
Chaac
Chaac
sd6983
Chaac
Level 121
God Stats
6W - 1L
1,760 SR
Queue Stats
68W - 74L
1,493 Elo+
Party 2
Team Averages
Level 107
1,680 SR
1,484 Elo+

VS

Team Averages
Level 141
1,584 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
DEADBIRDIE
Morgan Le Fay
Level 151
God Stats
8W - 4L
1,704 SR
Queue Stats
176W - 207L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Down2lbDowns
Kumbhakarna
Level 156
God Stats
2W - 3L
1,448 SR
Queue Stats
125W - 151L
1,509 Elo+
Party 1
Hachiman
Hachiman
KYLEALLEN22
Hachiman
Level 172
God Stats
2W - 4L
1,406 SR
Queue Stats
158W - 188L
1,459 Elo+
Party 1
Izanami
Izanami
LilLaTnaVibs
Izanami
Level 99
God Stats
3W - 3L
1,651 SR
Queue Stats
168W - 169L
1,474 Elo+
Solo
Chang'e
Chang'e
blueeyes300
Chang'e
Level 128
God Stats
1W - 1L
1,709 SR
Queue Stats
73W - 86L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 10
11,979
856
28,143
12,390
5,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
17
2 / 5 / 17
10,280
734
9,715
23,622
28,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 15
11,467
819
26,906
13,702
7,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Horus
mewize
Horus
17
2 / 3 / 24
11,158
797
7,041
30,227
34,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chaac
sd6983
Chaac
17
3 / 6 / 17
10,309
736
12,950
23,543
28,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DEADBIRDIE
Morgan Le Fay
17
1 / 5 / 7
9,350
668
23,745
15,127
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Down2lbDowns
Kumbhakarna
17
4 / 6 / 9
10,812
772
11,786
23,166
32,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
KYLEALLEN22
Hachiman
16
2 / 8 / 8
9,942
710
15,504
14,006
3,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LilLaTnaVibs
Izanami
17
5 / 5 / 5
10,154
725
13,953
15,583
4,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
blueeyes300
Chang'e
19
4 / 4 / 8
10,470
748
10,985
21,908
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
27
Kills
16
18
Deaths
28
83
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DEADBIRDIE
Morgan Le Fay
1
5
7
0.9
W
11
2
10
8
L
Kumbhakarna
Down2lbDowns
Kumbhakarna
4
6
9
1.42
L
Hachiman
KYLEALLEN22
Hachiman
2
8
8
0.75
W
Surtr
2
5
17
2.1
L
Izanami
LilLaTnaVibs
Izanami
5
5
5
1.5
L
Chang'e
blueeyes300
Chang'e
4
4
8
2
W
9
2
15
8.25
W
Horus
mewize
Horus
2
3
24
4.67
W
Chaac
sd6983
Chaac
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,755
Damage
75,973
103,484
Taken
89,790
104,642
Mitigated
53,074
49,959
Healing
38,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DEADBIRDIE
Morgan Le Fay
23,745
1,069
202
3,504
15,127
5,520
180
5,849
9,278
43,218
0
W
28,143
4,447
1,352
4,393
12,390
5,850
5,246
4,793
7,597
46,730
0
L
Kumbhakarna
Down2lbDowns
Kumbhakarna
11,786
273
1,102
2,969
23,166
32,699
55
7,118
16,048
21,281
706
L
Hachiman
KYLEALLEN22
Hachiman
15,504
9,518
0
0
14,006
3,662
143
6,951
7,055
0
25,920
W
Surtr
9,715
1,155
2,527
3,211
23,622
28,078
677
12,371
11,251
323
21,876
L
Izanami
LilLaTnaVibs
Izanami
13,953
8,582
755
2,438
15,583
4,146
826
5,426
10,157
0
29,829
L
Chang'e
blueeyes300
Chang'e
10,985
682
15,044
12,246
21,908
7,047
300
6,702
15,206
22,038
599
W
26,906
4,420
2,946
4,027
13,702
7,023
399
7,052
6,650
0
50,753
W
Horus
mewize
Horus
7,041
1,883
8,727
14,626
30,227
34,725
967
10,164
20,063
5,404
7,658
W
Chaac
sd6983
Chaac
12,950
777
1,818
6,332
23,543
28,966
276
11,349
12,194
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
50,728
145
Minions Killed
159
0
Camps Cleared
0
1,328,721
Distance Traveled
1,200,111
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,350
668
42
3
0
231,137
0
W
Sol
11,979
856
37
3
0
249,709
3
L
Kumbhakarna
10,812
772
15
1
0
243,936
0
L
Hachiman
9,942
710
30
2
0
204,956
0
W
Surtr
10,280
734
27
2
0
234,544
0
L
Izanami
10,154
725
41
3
0
249,567
0
L
Chang'e
10,470
748
31
2
0
270,515
0
W
Chiron
11,467
819
49
4
0
269,802
0
W
Horus
11,158
797
7
1
0
284,642
0
W
Chaac
10,309
736
25
2
0
290,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role