Player Matchup

Shiva
Shiva
B33LZ3BUG
Shiva
Level 89
God Stats
25W - 16L
1,700 SR
Queue Stats
407W - 441L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
DivineAbba
Xbalanque
Level 156
God Stats
2W - 6L
1,366 SR
Queue Stats
197W - 199L
1,473 Elo+
Party 2
Achilles
Achilles
Driftykitten
Achilles
Level 40
God Stats
7W - 13L
1,357 SR
Queue Stats
56W - 75L
1,442 Elo+
Solo
Janus
Janus
FearSomeJack505
Janus
Level 103
God Stats
12W - 17L
1,445 SR
Queue Stats
608W - 652L
1,541 Elo+
Party 2
Khepri
Khepri
TumYoungGod
Khepri
Level 129
God Stats
0W - 6L
1,051 SR
Queue Stats
307W - 361L
1,505 Elo+
Party 2
Team Averages
Level 103
1,384 SR
1,492 Elo+

VS

Team Averages
Level 129
1,411 SR
1,526 Elo+
Kuzenbo
Kuzenbo
AluaOfEto
Kuzenbo
Level 143
God Stats
3W - 3L
1,566 SR
Queue Stats
117W - 104L
1,521 Elo+
Party 1
Mulan
Mulan
IDislikeFurries
Mulan
Level 57
God Stats
52W - 30L
1,648 SR
Queue Stats
177W - 158L
1,556 Elo+
Party 1
Tyr
Tyr
Real_Pillzz
Tyr
Level 146
God Stats
4W - 5L
1,368 SR
Queue Stats
239W - 225L
1,504 Elo+
Solo
Hachiman
Hachiman
Vidron Said
Hachiman
Level 125
God Stats
1W - 7L
1,111 SR
Queue Stats
406W - 387L
1,510 Elo+
Solo
Sol
Sol
introcession
Sol
Level 173
God Stats
3W - 4L
1,360 SR
Queue Stats
231W - 202L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B33LZ3BUG
Shiva
11
1 / 0 / 0
5,801
527
5,310
8,008
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
DivineAbba
Xbalanque
9
0 / 3 / 1
5,457
496
3,063
4,999
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Driftykitten
Achilles
10
0 / 3 / 0
5,342
486
2,400
8,553
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
5,807
528
2,276
3,777
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 1 / 1
5,544
504
1,207
4,606
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AluaOfEto
Kuzenbo
13
3 / 0 / 1
7,520
684
5,611
6,003
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 0 / 0
5,572
507
2,245
8,430
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 1 / 2
6,019
547
4,797
6,838
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Vidron Said
Hachiman
1
0 / 0 / 0
2,049
186
0
0
0
12
3 / 0 / 0
6,969
634
4,679
5,341
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
9
9
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AluaOfEto
Kuzenbo
3
0
1
3.5
L
Shiva
B33LZ3BUG
Shiva
1
0
0
1
L
Xbalanque
DivineAbba
Xbalanque
0
3
1
0.17
L
Achilles
Driftykitten
Achilles
0
3
0
0
L
0
2
0
0
W
2
0
0
2
W
1
1
2
2
L
Khepri
0
1
1
0.5
W
Hachiman
Vidron Said
Hachiman
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
17,332
29,943
Taken
26,612
14,190
Mitigated
15,774
11,382
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AluaOfEto
Kuzenbo
5,611
1,667
0
625
6,003
6,276
0
378
5,296
39,596
2,527
L
Shiva
B33LZ3BUG
Shiva
5,310
986
298
4,630
8,008
3,016
0
1,066
6,880
0
43,719
L
Xbalanque
DivineAbba
Xbalanque
3,063
1,380
0
1,046
4,999
1,638
733
202
4,797
0
34,727
L
Achilles
Driftykitten
Achilles
2,400
486
0
3,055
8,553
5,220
0
4,019
4,127
479
32,965
L
2,276
98
0
276
3,777
1,233
0
3,205
572
42,542
0
W
2,245
501
0
2,461
8,430
5,356
0
407
7,983
0
20,889
W
4,797
780
0
3,120
6,838
2,995
0
720
6,118
0
51,892
L
Khepri
1,207
0
0
2,077
4,606
3,083
0
1,044
3,562
15,023
0
W
Hachiman
Vidron Said
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
4,679
1,973
0
3,278
5,341
1,147
0
2,182
3,025
43,918
5,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
28,129
321
Minions Killed
312
0
Camps Cleared
0
1,120,877
Distance Traveled
891,482
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,520
684
84
8
0
212,488
2
L
Shiva
5,801
527
81
7
0
270,952
0
L
Xbalanque
5,457
496
61
6
0
185,230
0
L
Achilles
5,342
486
64
6
0
204,838
0
L
Janus
5,807
528
96
9
0
231,871
0
W
Mulan
5,572
507
33
3
0
215,574
1
W
Tyr
6,019
547
86
8
0
257,400
0
L
Khepri
5,544
504
19
2
0
227,986
6
W
Hachiman
2,049
186
0
0
0
0
0
W
Sol
6,969
634
109
10
0
206,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role