Player Matchup

Tsukuyomi
Tsukuyomi
LighTheFuses38
Tsukuyomi
Level 127
God Stats
11W - 7L
1,557 SR
Queue Stats
379W - 365L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
MsPrEmeUm
Yu Huang
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 136L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
oXsniperXa
Gilgamesh
Level 112
God Stats
9W - 3L
1,780 SR
Queue Stats
287W - 278L
1,485 Elo+
Party 1
Olorun
Olorun
thirdneptune
Olorun
Level 97
God Stats
2W - 1L
1,490 SR
Queue Stats
140W - 114L
1,496 Elo+
Party 1
Ravana
Ravana
xx_jjared_xx
Ravana
Level 99
God Stats
1W - 1L
1,300 SR
Queue Stats
324W - 304L
1,480 Elo+
Party 1
Team Averages
Level 102
1,525 SR
1,487 Elo+

VS

Team Averages
Level 139
1,469 SR
1,335 Elo+
Artio
Artio
Jldragon
Artio
Level 205
God Stats
0W - 2L
1,320 SR
Queue Stats
24W - 50L
1,373 Elo+
Party 2
Ymir
Ymir
Ownerdarkam
Ymir
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 25L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
Ph4064
Yu Huang
Level 127
God Stats
4W - 4L
1,635 SR
Queue Stats
147W - 138L
1,458 Elo+
Solo
Thoth
Thoth
TNTHYUGA
Thoth
Level 145
God Stats
0W - 3L
1,184 SR
Queue Stats
12W - 35L
1,316 Elo+
Party 2
Set
Set
Thormush
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LighTheFuses38
Tsukuyomi
17
6 / 4 / 10
10,793
899
13,437
12,124
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
MsPrEmeUm
Yu Huang
17
4 / 0 / 14
10,138
845
14,191
7,729
3,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
oXsniperXa
Gilgamesh
17
8 / 4 / 14
11,536
961
13,538
17,934
14,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
18
5 / 2 / 19
10,657
888
13,603
8,514
3,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
16
5 / 4 / 14
10,024
835
7,977
10,078
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jldragon
Artio
16
1 / 6 / 13
9,595
800
6,465
19,896
22,735
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 7
7,194
600
3,843
14,449
11,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Ph4064
Yu Huang
19
6 / 3 / 5
10,696
891
14,338
11,194
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
TNTHYUGA
Thoth
16
4 / 6 / 7
9,310
776
10,854
10,045
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 9
8,775
731
7,549
14,400
8,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
28
Kills
14
14
Deaths
28
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
Jldragon
Artio
1
6
13
1.25
W
Tsukuyomi
LighTheFuses38
Tsukuyomi
6
4
10
2.75
W
Yu Huang
MsPrEmeUm
Yu Huang
4
0
14
11
L
0
6
7
0.58
L
Yu Huang
Ph4064
Yu Huang
6
3
5
2.83
L
Thoth
TNTHYUGA
Thoth
4
6
7
1.25
L
3
7
9
1.07
W
Gilgamesh
oXsniperXa
Gilgamesh
8
4
14
3.75
W
Olorun
5
2
19
7.25
W
Ravana
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
43,049
56,379
Taken
69,984
39,094
Mitigated
53,528
20,485
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Jldragon
Artio
6,465
588
4,372
4,811
19,896
22,735
0
7,833
12,063
14,126
0
W
Tsukuyomi
LighTheFuses38
Tsukuyomi
13,437
2,692
569
2,670
12,124
9,159
214
7,234
4,890
0
28,116
W
Yu Huang
MsPrEmeUm
Yu Huang
14,191
3,130
1,203
2,990
7,729
3,799
772
5,610
2,119
30,514
211
L
3,843
523
384
1,316
14,449
11,780
0
5,835
8,614
6,908
0
L
Yu Huang
Ph4064
Yu Huang
14,338
1,296
1,918
3,480
11,194
6,644
0
3,873
7,321
40,206
203
L
Thoth
TNTHYUGA
Thoth
10,854
744
495
518
10,045
4,164
0
3,385
6,660
19,212
43
L
7,549
2,258
26
1,299
14,400
8,205
0
6,708
7,692
0
16,068
W
Gilgamesh
oXsniperXa
Gilgamesh
13,538
2,325
1,887
2,255
17,934
14,674
283
9,972
7,962
0
21,032
W
Olorun
13,603
6,314
3,376
2,772
8,514
3,309
1,755
6,835
1,679
27,958
0
W
Ravana
7,977
1,372
1,124
1,639
10,078
8,153
618
5,640
4,438
0
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
45,570
126
Minions Killed
119
0
Camps Cleared
0
1,202,665
Distance Traveled
1,002,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,595
800
22
2
0
225,052
1
W
Tsukuyomi
10,793
899
34
3
0
255,508
0
W
Yu Huang
10,138
845
39
3
0
241,658
0
L
Ymir
7,194
600
10
1
0
132,907
0
L
Yu Huang
10,696
891
47
4
0
199,508
0
L
Thoth
9,310
776
24
2
0
223,035
0
L
Set
8,775
731
16
1
0
222,162
0
W
Gilgamesh
11,536
961
10
1
0
210,352
0
W
Olorun
10,657
888
24
2
0
236,605
0
W
Ravana
10,024
835
19
2
0
258,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role