Player Matchup

Cthulhu
Cthulhu
DolphinCaviar12
Cthulhu
Level 56
God Stats
12W - 16L
1,462 SR
Queue Stats
221W - 219L
1,435 Elo+
Party 1
Bastet
Bastet
Hoodus02
Bastet
Level 68
God Stats
15W - 13L
1,574 SR
Queue Stats
119W - 126L
1,453 Elo+
Party 2
Achilles
Achilles
RazorRoper
Achilles
Level 88
God Stats
4W - 2L
1,546 SR
Queue Stats
42W - 52L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
WhifyPaprika58
Nu Wa
Level 69
God Stats
17W - 12L
1,640 SR
Queue Stats
409W - 416L
1,416 Elo+
Solo
Chernobog
Chernobog
WorldEater337
Chernobog
Level 84
God Stats
17W - 16L
1,565 SR
Queue Stats
340W - 304L
1,483 Elo+
Party 1
Team Averages
Level 73
1,558 SR
1,438 Elo+

VS

Team Averages
Level 109
1,557 SR
1,439 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Draslok
Mercury
Level 103
God Stats
12W - 11L
1,545 SR
Queue Stats
291W - 250L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGrim816Reaper
Kumbhakarna
Level 137
God Stats
2W - 1L
1,831 SR
Queue Stats
355W - 355L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
escarloss
Sun Wukong
Level 45
God Stats
29W - 38L
1,401 SR
Queue Stats
46W - 77L
1,341 Elo+
Solo
Xbalanque
Xbalanque
mcaison
Xbalanque
Level 129
God Stats
4W - 5L
1,507 SR
Queue Stats
267W - 276L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
6,597
660
5,824
8,004
4,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Hoodus02
Bastet
10
2 / 2 / 1
5,721
572
3,513
5,259
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RazorRoper
Achilles
10
1 / 0 / 1
5,871
587
3,154
7,298
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 6 / 1
5,309
531
5,012
5,638
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
WorldEater337
Chernobog
10
7 / 0 / 5
6,820
682
7,287
4,282
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 2 / 3
6,125
613
5,616
6,080
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Draslok
Mercury
9
4 / 3 / 1
5,428
543
2,409
7,622
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TheGrim816Reaper
Kumbhakarna
7
0 / 5 / 2
4,463
446
1,707
9,537
6,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
escarloss
Sun Wukong
9
0 / 2 / 0
4,653
465
3,368
6,184
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
mcaison
Xbalanque
8
2 / 3 / 0
4,636
464
2,822
6,516
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
10
10
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
2
3
2.75
W
4
2
5
3.25
L
Mercury
Draslok
Mercury
4
3
1
1.5
W
Bastet
Hoodus02
Bastet
2
2
1
1.25
W
Achilles
RazorRoper
Achilles
1
0
1
1.5
L
Kumbhakarna
TheGrim816Reaper
Kumbhakarna
0
5
2
0.2
W
1
6
1
0.25
W
Chernobog
WorldEater337
Chernobog
7
0
5
9.5
L
Sun Wukong
escarloss
Sun Wukong
0
2
0
0
L
Xbalanque
mcaison
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
15,922
30,481
Taken
35,939
14,147
Mitigated
15,805
8,775
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,616
832
322
1,914
6,080
1,474
0
3,595
2,485
36,990
540
W
5,824
938
0
1,287
8,004
4,478
0
2,048
5,872
19,490
898
L
Mercury
Draslok
Mercury
2,409
1,594
0
1,521
7,622
2,506
0
1,548
6,074
0
28,695
W
Bastet
Hoodus02
Bastet
3,513
790
0
3,093
5,259
1,381
0
992
4,163
0
27,479
W
Achilles
RazorRoper
Achilles
3,154
538
0
2,011
7,298
5,362
0
0
6,869
0
33,834
L
Kumbhakarna
TheGrim816Reaper
Kumbhakarna
1,707
299
0
1,539
9,537
6,004
0
2,821
6,716
9,798
0
W
5,012
1,591
0
542
5,638
1,352
0
2,791
2,557
31,824
0
W
Chernobog
WorldEater337
Chernobog
7,287
5,108
0
1,842
4,282
1,574
274
974
3,308
0
40,742
L
Sun Wukong
escarloss
Sun Wukong
3,368
905
0
2,241
6,184
4,081
0
188
5,996
0
25,324
L
Xbalanque
mcaison
Xbalanque
2,822
1,312
0
1,099
6,516
1,740
0
2,336
4,180
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
25,305
243
Minions Killed
215
0
Camps Cleared
0
1,002,623
Distance Traveled
995,035
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,125
613
73
7
0
198,395
6
W
Cthulhu
6,597
660
32
3
0
203,966
0
L
Mercury
5,428
543
55
6
0
230,179
0
W
Bastet
5,721
572
55
6
0
223,304
0
W
Achilles
5,871
587
54
5
0
186,080
0
L
Kumbhakarna
4,463
446
19
2
0
187,583
3
W
Nu Wa
5,309
531
44
4
0
169,517
0
W
Chernobog
6,820
682
58
6
0
219,756
0
L
Sun Wukong
4,653
465
44
4
0
206,784
0
L
Xbalanque
4,636
464
24
2
0
172,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role