Player Matchup

Hera
Hera
BirdGang850
Hera
Level 44
God Stats
1W - 1L
1,258 SR
Queue Stats
34W - 40L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
CallMeDrastic
Kuzenbo
Level 140
God Stats
0W - 2L
1,440 SR
Queue Stats
164W - 159L
1,534 Elo+
Party 2
Izanami
Izanami
Excite Flame
Izanami
Level 111
God Stats
2W - 7L
1,169 SR
Queue Stats
93W - 104L
1,392 Elo+
Solo
Bellona
Bellona
TimoryStart
Bellona
Level 88
God Stats
8W - 5L
1,719 SR
Queue Stats
305W - 280L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
XGN Panda420842
Baron Samedi
Level 89
God Stats
7W - 5L
1,452 SR
Queue Stats
15W - 16L
1,458 Elo+
Party 2
Team Averages
Level 94
1,408 SR
1,464 Elo+

VS

Team Averages
Level 127
1,680 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
CactusSlapper
Cu Chulainn
Level 129
God Stats
2W - 0L
1,743 SR
Queue Stats
68W - 60L
1,502 Elo+
Party 1
Eset
Eset
Dynastavus
Eset
Level 154
God Stats
3W - 1L
1,640 SR
Queue Stats
66W - 74L
1,444 Elo+
Party 1
Horus
Horus
NafinDied
Horus
Level 106
God Stats
2W - 1L
1,539 SR
Queue Stats
81W - 77L
1,486 Elo+
Party 1
Medusa
Medusa
Peacesmaker
Medusa
Level 122
God Stats
3W - 0L
1,850 SR
Queue Stats
19W - 29L
1,376 Elo+
Party 1
Anubis
Anubis
Yeiken
Anubis
Level 123
God Stats
22W - 11L
1,628 SR
Queue Stats
114W - 111L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
7,593
475
888
10,804
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
16
6 / 5 / 5
9,331
583
11,260
16,987
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Excite Flame
Izanami
15
2 / 3 / 3
8,625
539
4,145
10,652
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
TimoryStart
Bellona
15
4 / 4 / 5
9,160
573
12,285
17,250
16,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XGN Panda420842
Baron Samedi
12
2 / 5 / 2
8,351
522
2,373
11,046
6,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CactusSlapper
Cu Chulainn
15
1 / 5 / 2
8,970
561
8,517
15,316
11,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
14 / 1 / 6
11,337
709
17,143
6,228
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
NafinDied
Horus
14
3 / 2 / 7
9,282
580
3,522
13,851
12,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
3 / 2 / 3
8,097
506
6,172
7,494
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Yeiken
Anubis
17
7 / 4 / 4
9,613
601
11,733
10,814
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
28
28
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Cu Chulainn
CactusSlapper
Cu Chulainn
1
5
2
0.4
L
Kuzenbo
6
5
5
1.7
W
14
1
6
17
L
Izanami
Excite Flame
Izanami
2
3
3
1.17
W
Horus
NafinDied
Horus
3
2
7
3.25
W
Medusa
3
2
3
2.25
L
Bellona
TimoryStart
Bellona
4
4
5
1.63
L
Baron Samedi
XGN Panda420842
Baron Samedi
2
5
2
0.6
W
Anubis
Yeiken
Anubis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
47,087
66,739
Taken
53,703
40,060
Mitigated
32,534
15,911
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
888
366
0
805
10,804
3,207
620
6,845
3,959
47,749
1,692
W
Cu Chulainn
CactusSlapper
Cu Chulainn
8,517
2,013
0
2,310
15,316
11,956
315
890
14,426
0
64,685
L
Kuzenbo
11,260
2,912
0
5,731
16,987
10,438
195
6,702
10,285
72,936
0
W
17,143
1,315
570
1,356
6,228
2,527
509
2,027
4,201
77,435
2,268
L
Izanami
Excite Flame
Izanami
4,145
3,295
0
2,370
10,652
2,759
35
4,109
6,543
0
74,237
W
Horus
NafinDied
Horus
3,522
1,392
1,063
5,502
13,851
12,214
272
2,803
11,048
0
25,356
W
Medusa
6,172
2,323
0
514
7,494
2,036
554
3,872
3,622
0
48,983
L
Bellona
TimoryStart
Bellona
12,285
5,317
0
4,927
17,250
16,659
0
4,349
12,901
0
61,349
L
Baron Samedi
XGN Panda420842
Baron Samedi
2,373
0
195
1,883
11,046
6,997
0
6,686
4,360
13,660
0
W
Anubis
Yeiken
Anubis
11,733
244
0
4,208
10,814
3,801
0
5,064
5,750
90,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
47,299
445
Minions Killed
454
0
Camps Cleared
0
1,496,435
Distance Traveled
1,606,227
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,593
475
88
6
0
280,498
0
W
Cu Chulainn
8,970
561
109
7
0
306,849
3
L
Kuzenbo
9,331
583
102
6
0
312,757
0
W
Eset
11,337
709
131
8
0
341,926
2
L
Izanami
8,625
539
133
8
0
286,380
0
W
Horus
9,282
580
21
1
0
329,011
3
W
Medusa
8,097
506
84
5
0
327,201
2
L
Bellona
9,160
573
97
6
0
301,143
0
L
Baron Samedi
8,351
522
25
2
0
315,657
0
W
Anubis
9,613
601
109
7
0
301,240
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role