Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CallMeB0ssman
Khepri
Level 83
God Stats
31W - 28L
1,582 SR
Queue Stats
309W - 306L
1,440 Elo+
Party 1
Vamana
Vamana
GamerNotFound404
Vamana
Level 99
God Stats
9W - 7L
1,508 SR
Queue Stats
264W - 231L
1,459 Elo+
Solo
Fenrir
Fenrir
Sh4dowSn4k3
Fenrir
Level 128
God Stats
16W - 12L
1,623 SR
Queue Stats
296W - 359L
1,446 Elo+
Party 2
Eset
Eset
WatermelonChamoy
Eset
Level 122
God Stats
14W - 16L
1,435 SR
Queue Stats
758W - 727L
1,454 Elo+
Party 1
Team Averages
Level 100
1,530 SR
1,460 Elo+

VS

Team Averages
Level 113
1,523 SR
1,486 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Labito12
Arachne
Level 128
God Stats
34W - 23L
1,623 SR
Queue Stats
75W - 77L
1,502 Elo+
Solo
Ganesha
Ganesha
ShineDivine
Ganesha
Level 122
God Stats
9W - 14L
1,494 SR
Queue Stats
105W - 97L
1,452 Elo+
Solo
Cernunnos
Cernunnos
i12bnu2
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,447 Elo+
Solo
Bacchus
Bacchus
vPhxntom2x
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 2
5,362
536
3,699
3,720
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 3
5,406
541
2,006
7,331
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 3
6,667
667
8,045
7,663
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
5 / 2 / 6
5,989
599
5,365
8,381
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 3
5,915
592
4,611
4,110
1,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
4 / 2 / 0
5,731
573
5,000
5,091
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Labito12
Arachne
9
0 / 3 / 2
4,946
495
1,985
7,167
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ShineDivine
Ganesha
8
0 / 2 / 4
5,310
531
3,548
7,957
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
i12bnu2
Cernunnos
7
1 / 2 / 0
4,577
458
3,886
5,072
1,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
vPhxntom2x
Bacchus
8
0 / 4 / 1
4,704
470
3,244
8,567
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
2
1
L
Baron Samedi
 
Baron Samedi
4
2
0
2
W
1
2
3
1.25
W
3
1
3
4.5
L
Arachne
Labito12
Arachne
0
3
2
0.33
W
Fenrir
5
2
6
4
L
Ganesha
ShineDivine
Ganesha
0
2
4
1
W
4
0
3
5.5
L
Cernunnos
i12bnu2
Cernunnos
1
2
0
0.5
L
Bacchus
vPhxntom2x
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
17,663
31,205
Taken
33,854
14,287
Mitigated
17,086
11,084
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,699
1,448
0
972
3,720
1,105
0
838
2,882
0
32,823
L
Baron Samedi
 
Baron Samedi
5,000
718
303
1,725
5,091
1,879
0
1,400
3,613
20,996
618
W
2,006
319
0
2,008
7,331
4,466
273
2,290
5,033
17,197
578
W
8,045
3,539
0
1,911
7,663
4,080
0
3,307
3,909
0
39,572
L
Arachne
Labito12
Arachne
1,985
1,576
0
1,822
7,167
2,074
0
1,294
5,799
0
26,174
W
Fenrir
5,365
1,985
0
4,500
8,381
2,734
0
2,547
5,794
0
36,400
L
Ganesha
ShineDivine
Ganesha
3,548
244
161
2,202
7,957
5,159
0
2,476
5,441
14,841
0
W
4,611
386
445
1,248
4,110
1,902
729
2,193
1,871
41,482
1,063
L
Cernunnos
i12bnu2
Cernunnos
3,886
1,810
0
1,373
5,072
1,656
0
484
4,588
0
23,310
L
Bacchus
vPhxntom2x
Bacchus
3,244
414
0
1,514
8,567
6,318
0
844
7,308
14,271
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,268
269
Minions Killed
175
0
Camps Cleared
0
937,748
Distance Traveled
871,016
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,362
536
57
6
0
188,278
0
L
Baron Samedi
5,731
573
47
5
0
143,722
0
W
Khepri
5,406
541
16
2
0
173,877
0
W
Vamana
6,667
667
62
6
0
159,984
0
L
Arachne
4,946
495
47
5
0
199,347
0
W
Fenrir
5,989
599
66
7
0
227,568
0
L
Ganesha
5,310
531
12
1
0
205,074
2
W
Eset
5,915
592
68
7
0
188,041
2
L
Cernunnos
4,577
458
46
5
0
143,410
0
L
Bacchus
4,704
470
23
2
0
179,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role