Player Matchup

Sun Wukong
Sun Wukong
German_228
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,503 Elo+
Solo
Yu Huang
Yu Huang
JazUchiha91
Yu Huang
Level 76
God Stats
1W - 1L
1,135 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 1
Chang'e
Chang'e
Ramenman3950
Chang'e
Level 32
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 27L
1,531 Elo+
Party 1
Arachne
Arachne
SerenityUchiha5
Arachne
Level 107
God Stats
1W - 0L
1,459 SR
Queue Stats
89W - 91L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
robs1229
Tsukuyomi
Level 67
God Stats
3W - 1L
1,661 SR
Queue Stats
391W - 114L
1,720 Elo+
Solo
Team Averages
Level 78
1,492 SR
1,517 Elo+

VS

Team Averages
Level 113
1,481 SR
1,425 Elo+
Bastet
Bastet
FickleBanjo495
Bastet
Level 118
God Stats
5W - 6L
1,583 SR
Queue Stats
186W - 195L
1,447 Elo+
Solo
Hun Batz
Hun Batz
G4YM3RL33
Hun Batz
Level 95
God Stats
9W - 16L
1,318 SR
Queue Stats
252W - 319L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
JaxedoxELIT3x
Baba Yaga
Level 165
God Stats
11W - 13L
1,489 SR
Queue Stats
345W - 354L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Ragedale
Sylvanus
Level 65
God Stats
1W - 4L
1,274 SR
Queue Stats
249W - 266L
1,401 Elo+
Party 2
Khepri
Khepri
Tigerpanzer313
Khepri
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
243W - 260L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
German_228
Sun Wukong
20
6 / 1 / 16
12,285
819
14,459
21,583
15,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
JazUchiha91
Yu Huang
17
1 / 4 / 9
10,164
678
12,082
13,082
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
Ramenman3950
Chang'e
18
4 / 1 / 17
11,442
763
12,174
15,272
4,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 3 / 15
10,675
712
10,568
21,236
20,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
robs1229
Tsukuyomi
19
11 / 5 / 11
12,224
815
27,941
18,205
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
10,374
692
18,251
17,678
7,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
G4YM3RL33
Hun Batz
12
0 / 10 / 7
8,333
556
11,811
18,084
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
JaxedoxELIT3x
Baba Yaga
20
7 / 4 / 5
11,678
779
30,326
15,091
8,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Ragedale
Sylvanus
19
3 / 2 / 6
9,922
661
8,708
15,432
15,372
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 5 / 9
9,997
666
7,273
17,976
20,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
26
Kills
14
14
Deaths
26
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
Hun Batz
G4YM3RL33
Hun Batz
0
10
7
0.35
W
Sun Wukong
German_228
Sun Wukong
6
1
16
14
L
Baba Yaga
JaxedoxELIT3x
Baba Yaga
7
4
5
2.38
W
Yu Huang
JazUchiha91
Yu Huang
1
4
9
1.38
L
Sylvanus
Ragedale
Sylvanus
3
2
6
3
W
Chang'e
Ramenman3950
Chang'e
4
1
17
12.5
W
4
3
15
3.83
L
0
5
9
0.9
W
Tsukuyomi
robs1229
Tsukuyomi
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,224
Damage
76,369
89,378
Taken
84,261
51,925
Mitigated
61,175
50,784
Healing
33,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,251
3,085
878
2,905
17,678
7,885
0
5,505
12,173
0
31,263
L
Hun Batz
G4YM3RL33
Hun Batz
11,811
694
174
1,238
18,084
8,809
0
4,218
13,866
0
18,723
W
Sun Wukong
German_228
Sun Wukong
14,459
2,111
2,289
6,779
21,583
15,303
151
11,464
10,119
0
39,501
L
Baba Yaga
JaxedoxELIT3x
Baba Yaga
30,326
2,880
848
4,104
15,091
8,278
0
3,983
11,108
65,273
911
W
Yu Huang
JazUchiha91
Yu Huang
12,082
1,287
501
1,394
13,082
4,571
715
6,654
6,428
28,545
0
L
Sylvanus
Ragedale
Sylvanus
8,708
3,268
10,802
7,564
15,432
15,372
0
4,686
10,746
19,158
0
W
Chang'e
Ramenman3950
Chang'e
12,174
545
16,250
10,563
15,272
4,982
1,032
7,777
7,495
25,798
739
W
10,568
6,260
1,230
6,032
21,236
20,127
220
12,791
8,445
0
13,818
L
7,273
787
2,975
2,410
17,976
20,831
0
5,685
12,291
16,777
0
W
Tsukuyomi
robs1229
Tsukuyomi
27,941
7,009
1,253
4,493
18,205
6,942
1,505
7,419
10,786
0
45,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
50,304
204
Minions Killed
172
0
Camps Cleared
0
1,513,873
Distance Traveled
1,261,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,374
692
28
2
0
270,961
0
L
Hun Batz
8,333
556
18
1
0
243,936
4
W
Sun Wukong
12,285
819
65
4
0
333,324
0
L
Baba Yaga
11,678
779
77
5
0
254,568
0
W
Yu Huang
10,164
678
50
3
0
294,088
0
L
Sylvanus
9,922
661
27
2
0
233,136
0
W
Chang'e
11,442
763
53
4
0
337,626
0
W
Arachne
10,675
712
12
1
0
276,042
0
L
Khepri
9,997
666
22
1
0
258,942
0
W
Tsukuyomi
12,224
815
24
2
0
272,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role