Player Matchup

Zhong Kui
Zhong Kui
Alpha H0bo
Zhong Kui
Level 95
God Stats
43W - 39L
1,512 SR
Queue Stats
454W - 440L
1,470 Elo+
Party 3
Ah Puch
Ah Puch
Milojr56
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 225L
1,456 Elo+
Party 1
Set
Set
djdannyboylol
Set
Level 80
God Stats
2W - 2L
1,417 SR
Queue Stats
164W - 158L
1,506 Elo+
Party 1
Hercules
Hercules
malbc03
Hercules
Level 124
God Stats
12W - 14L
1,583 SR
Queue Stats
261W - 270L
1,451 Elo+
Party 1
Horus
Horus
zxBLADEMASTERzx
Horus
Level 100
God Stats
2W - 0L
1,828 SR
Queue Stats
430W - 408L
1,490 Elo+
Party 3
Team Averages
Level 102
1,568 SR
1,475 Elo+

VS

Team Averages
Level 123
1,415 SR
1,441 Elo+
Da Ji
Da Ji
Gurrilla_graN8T3
Da Ji
Level 148
God Stats
0W - 1L
1,268 SR
Queue Stats
48W - 52L
1,436 Elo+
Party 4
Neith
Neith
ITritonI
Neith
Level 117
God Stats
0W - 3L
1,227 SR
Queue Stats
13W - 23L
1,391 Elo+
Party 2
Raijin
Raijin
JONBY717
Raijin
Level 68
God Stats
1W - 2L
1,578 SR
Queue Stats
89W - 85L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Und3adAtlas
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,469 Elo+
Party 2
Charon
Charon
Zer0--N1ght
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alpha H0bo
Zhong Kui
13
1 / 4 / 1
6,972
498
5,235
9,564
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
Milojr56
Ah Puch
14
3 / 0 / 5
8,683
620
7,899
6,941
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 3
8,230
588
8,733
9,844
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
malbc03
Hercules
14
6 / 1 / 2
8,297
593
7,070
10,097
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
6,262
447
4,694
11,272
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,706
479
5,579
11,695
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
ITritonI
Neith
13
6 / 1 / 2
8,256
590
11,142
8,199
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
JONBY717
Raijin
8
0 / 5 / 0
5,704
407
1,880
5,282
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Und3adAtlas
Cliodhna
13
3 / 5 / 2
7,172
512
7,268
13,396
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
0 / 2 / 4
7,146
510
5,943
11,248
8,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
21
Kills
9
9
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alpha H0bo
Zhong Kui
1
4
1
0.38
L
0
8
0
0
L
Neith
ITritonI
Neith
6
1
2
7
L
Raijin
JONBY717
Raijin
0
5
0
0
W
Ah Puch
Milojr56
Ah Puch
3
0
5
5.5
L
Cliodhna
Und3adAtlas
Cliodhna
3
5
2
0.8
L
Charon
0
2
4
1
W
10
1
3
11.5
W
Hercules
malbc03
Hercules
6
1
2
7
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
31,812
47,718
Taken
49,820
31,086
Mitigated
20,725
14,171
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alpha H0bo
Zhong Kui
5,235
1,346
0
1,930
9,564
6,252
516
1,579
7,985
44,083
9,463
L
5,579
1,717
0
1,185
11,695
4,262
0
0
11,695
0
38,599
L
Neith
ITritonI
Neith
11,142
2,709
0
3,082
8,199
2,433
42
2,998
4,966
0
57,370
L
Raijin
JONBY717
Raijin
1,880
203
0
144
5,282
1,301
0
2,183
2,849
26,132
0
W
Ah Puch
Milojr56
Ah Puch
7,899
627
0
2,606
6,941
2,161
0
2,045
4,896
48,253
2,373
L
Cliodhna
Und3adAtlas
Cliodhna
7,268
1,892
0
5,498
13,396
4,262
0
4,019
9,123
0
58,245
L
Charon
5,943
1,522
0
1,455
11,248
8,467
36
2,877
8,054
28,920
0
W
8,733
4,250
0
1,648
9,844
4,580
0
1,091
8,753
0
54,679
W
Hercules
malbc03
Hercules
7,070
1,531
0
2,049
10,097
8,203
0
255
9,842
0
41,765
W
4,694
2,213
814
5,124
11,272
9,890
0
2,853
8,419
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
34,984
388
Minions Killed
360
0
Camps Cleared
0
1,340,272
Distance Traveled
1,199,751
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,972
498
94
7
0
238,895
0
L
Da Ji
6,706
479
73
5
0
244,555
0
L
Neith
8,256
590
88
6
0
256,542
0
L
Raijin
5,704
407
54
4
0
139,189
0
W
Ah Puch
8,683
620
107
8
0
262,112
1
L
Cliodhna
7,172
512
103
7
0
303,943
0
L
Charon
7,146
510
42
3
0
255,522
0
W
Set
8,230
588
72
5
0
318,568
0
W
Hercules
8,297
593
74
5
0
274,627
0
W
Horus
6,262
447
41
3
0
246,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role