Player Matchup

Athena
Athena
JoaoH
Athena
Level 64
God Stats
1W - 6L
1,174 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 1
Chiron
Chiron
KlonoaBR
Chiron
Level 215
God Stats
2W - 1L
1,584 SR
Queue Stats
133W - 109L
1,495 Elo+
Solo
Anubis
Anubis
NostalG
Anubis
Level 157
God Stats
5W - 3L
1,695 SR
Queue Stats
176W - 179L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Russel05
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Fenrir
Fenrir
Łoading
Fenrir
Level 142
God Stats
1W - 5L
1,474 SR
Queue Stats
183W - 193L
1,435 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,375 Elo+

VS

Team Averages
Level 118
1,562 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Patoamarillo3
Vulcan
Level 65
God Stats
6W - 2L
1,766 SR
Queue Stats
157W - 188L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
PsychoKv
Erlang Shen
Level 122
God Stats
4W - 2L
1,598 SR
Queue Stats
162W - 170L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Sm0ke82
Sun Wukong
Level 68
God Stats
12W - 10L
1,446 SR
Queue Stats
33W - 34L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JoaoH
Athena
6
0 / 4 / 0
4,503
409
1,056
6,853
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
KlonoaBR
Chiron
12
2 / 5 / 1
6,259
569
5,436
9,783
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
NostalG
Anubis
12
3 / 1 / 1
6,851
623
6,476
5,165
2,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Russel05
Kukulkan
7
1 / 4 / 0
4,759
433
3,431
6,337
1,664
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Łoading
Fenrir
12
6 / 5 / 0
6,811
619
7,940
9,113
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
7 / 2 / 2
7,467
679
5,352
6,650
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
13
3 / 4 / 1
7,046
641
4,334
10,105
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 4
6,379
580
4,018
6,542
2,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erlang Shen
PsychoKv
Erlang Shen
11
5 / 5 / 3
6,642
604
4,603
10,337
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Sm0ke82
Sun Wukong
11
3 / 1 / 2
6,761
615
7,335
7,643
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
12
Kills
19
19
Deaths
13
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
2
4
W
Chronos
 
Chronos
3
4
1
0.88
L
Athena
JoaoH
Athena
0
4
0
0
L
Chiron
KlonoaBR
Chiron
2
5
1
0.5
L
Anubis
NostalG
Anubis
3
1
1
3.5
W
1
1
4
3
W
Erlang Shen
PsychoKv
Erlang Shen
5
5
3
1.3
L
Kukulkan
Russel05
Kukulkan
1
4
0
0.25
W
Sun Wukong
Sm0ke82
Sun Wukong
3
1
2
4
L
Fenrir
Łoading
Fenrir
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
25,642
37,251
Taken
41,277
14,810
Mitigated
15,195
7,258
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,352
1,712
0
3,031
6,650
1,944
815
348
6,302
0
41,103
W
Chronos
 
Chronos
4,334
1,984
0
1,406
10,105
2,656
0
5,244
4,861
48,928
0
L
Athena
JoaoH
Athena
1,056
461
0
420
6,853
4,680
32
558
6,295
6,609
0
L
Chiron
KlonoaBR
Chiron
5,436
1,815
38
2,781
9,783
3,007
0
3,060
6,717
0
51,964
L
Anubis
NostalG
Anubis
6,476
163
0
2,801
5,165
2,025
0
2,688
2,265
47,788
1,225
W
4,018
88
0
2,565
6,542
2,203
0
57
6,485
38,673
2,062
W
Erlang Shen
PsychoKv
Erlang Shen
4,603
3,317
0
3,756
10,337
3,744
0
1,958
8,379
0
32,176
L
Kukulkan
Russel05
Kukulkan
3,431
960
0
0
6,337
1,664
0
0
6,337
16,934
426
W
Sun Wukong
Sm0ke82
Sun Wukong
7,335
1,560
0
1,802
7,643
4,648
270
3,332
4,311
0
36,691
L
Fenrir
Łoading
Fenrir
7,940
2,258
0
1,218
9,113
3,434
9
1,746
7,279
0
39,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
34,295
278
Minions Killed
335
0
Camps Cleared
0
1,062,680
Distance Traveled
1,081,330
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,467
679
73
7
0
210,963
4
W
Chronos
7,046
641
91
8
0
207,418
0
L
Athena
4,503
409
9
1
0
207,464
3
L
Chiron
6,259
569
91
8
0
210,770
2
L
Anubis
6,851
623
89
8
0
207,254
2
W
Vulcan
6,379
580
61
6
0
235,022
3
W
Erlang Shen
6,642
604
50
5
0
240,248
0
L
Kukulkan
4,759
433
29
3
0
197,311
0
W
Sun Wukong
6,761
615
60
5
0
187,679
0
L
Fenrir
6,811
619
60
5
0
239,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role