Player Matchup

Mercury
Mercury
GONCHI1909
Mercury
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 105L
1,373 Elo+
Party 1
Athena
Athena
MarianoBS29
Athena
Level 105
God Stats
26W - 38L
1,518 SR
Queue Stats
296W - 352L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
antraxtor
Sylvanus
Level 159
God Stats
6W - 4L
1,720 SR
Queue Stats
651W - 734L
1,414 Elo+
Party 1
Neith
Neith
rapido_oscura943
Neith
Level 117
God Stats
25W - 24L
1,454 SR
Queue Stats
322W - 334L
1,470 Elo+
Solo
Nu Wa
Nu Wa
rubenseven7verde
Nu Wa
Level 157
God Stats
2W - 8L
1,474 SR
Queue Stats
451W - 539L
1,430 Elo+
Party 1
Team Averages
Level 136
1,533 SR
1,418 Elo+

VS

Team Averages
Level 112
1,537 SR
1,455 Elo+
Thanatos
Thanatos
AdmiralChungus
Thanatos
Level 66
God Stats
3W - 11L
1,319 SR
Queue Stats
112W - 114L
1,402 Elo+
Solo
Ra
Ra
DesignFury
Ra
Level 122
God Stats
0W - 2L
1,280 SR
Queue Stats
23W - 23L
1,451 Elo+
Solo
Charybdis
Charybdis
Lanonandek
Charybdis
Level 158
God Stats
1W - 1L
1,773 SR
Queue Stats
224W - 219L
1,417 Elo+
Solo
Artio
Artio
SUPERAMERICANCOW
Artio
Level 54
God Stats
34W - 33L
1,581 SR
Queue Stats
114W - 121L
1,562 Elo+
Solo
Apollo
Apollo
riikardo99
Apollo
Level 159
God Stats
3W - 2L
1,731 SR
Queue Stats
148W - 199L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GONCHI1909
Mercury
17
11 / 2 / 4
10,467
616
13,623
11,568
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
14
1 / 2 / 7
7,875
463
6,132
13,289
13,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
antraxtor
Sylvanus
15
1 / 3 / 6
8,493
500
6,211
14,564
11,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 7
8,260
486
8,189
8,214
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 6
10,378
610
9,355
3,242
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 5 / 2
9,069
533
8,816
15,985
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 6 / 1
6,743
397
1,396
7,287
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lanonandek
Charybdis
15
1 / 4 / 2
9,575
563
8,001
13,008
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 3
7,802
459
5,618
16,794
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
riikardo99
Apollo
13
2 / 3 / 3
7,793
458
6,850
11,350
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
10
10
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
5
2
1.4
L
0
6
1
0.08
W
Mercury
GONCHI1909
Mercury
11
2
4
6.5
L
Charybdis
Lanonandek
Charybdis
1
4
2
0.5
W
Athena
1
2
7
2.25
L
1
1
3
2.5
W
Sylvanus
antraxtor
Sylvanus
1
3
6
1.33
W
1
3
7
1.5
L
Apollo
riikardo99
Apollo
2
3
3
1.17
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
30,681
50,877
Taken
64,424
33,344
Mitigated
34,170
14,287
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,816
1,431
0
8,754
15,985
6,316
0
4,528
11,417
0
58,001
L
1,396
175
120
1,016
7,287
1,668
0
4,167
3,120
28,427
0
W
Mercury
GONCHI1909
Mercury
13,623
5,481
0
400
11,568
4,868
713
1,112
10,456
0
64,576
L
Charybdis
Lanonandek
Charybdis
8,001
4,363
0
2,584
13,008
5,456
728
3,544
8,929
0
76,544
W
Athena
6,132
2,037
0
3,303
13,289
13,448
62
3,309
9,980
29,258
0
L
5,618
449
620
7,581
16,794
15,845
0
5,059
11,581
27,076
2,419
W
Sylvanus
antraxtor
Sylvanus
6,211
1,586
263
7,843
14,564
11,193
276
417
14,147
43,434
0
W
8,189
2,037
0
1,284
8,214
2,866
1,120
972
7,242
0
66,006
L
Apollo
riikardo99
Apollo
6,850
4,656
0
2,998
11,350
4,885
178
4,126
7,104
0
58,012
W
9,355
3,133
0
1,194
3,242
969
3,652
725
2,517
71,831
22

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
40,982
416
Minions Killed
418
0
Camps Cleared
0
1,570,598
Distance Traveled
1,366,103
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,069
533
69
4
0
352,706
0
L
Ra
6,743
397
69
4
0
161,119
2
W
Mercury
10,467
616
88
5
0
425,437
3
L
Charybdis
9,575
563
140
8
0
259,310
0
W
Athena
7,875
463
36
2
0
346,512
5
L
Artio
7,802
459
39
2
0
333,938
8
W
Sylvanus
8,493
500
68
4
0
260,164
6
W
Neith
8,260
486
104
6
0
277,603
1
L
Apollo
7,793
458
101
6
0
259,030
0
W
Nu Wa
10,378
610
120
7
0
260,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role