Player Matchup

Chaac
Chaac
Chromicy
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,490 Elo+
Party 1
Anubis
Anubis
Fatfootballstar
Anubis
Level 69
God Stats
1W - 3L
1,449 SR
Queue Stats
47W - 39L
1,511 Elo+
Party 1
Nemesis
Nemesis
IHateSupporting
Nemesis
Level 126
God Stats
0W - 3L
1,445 SR
Queue Stats
81W - 85L
1,522 Elo+
Party 1
Team Averages
Level 95
1,465 SR
1,508 Elo+

VS

Team Averages
Level 108
1,453 SR
1,558 Elo+
Surtr
Surtr
Jtwavy24
Surtr
Level 74
God Stats
19W - 15L
1,564 SR
Queue Stats
107W - 110L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
XHerezX
Baron Samedi
Level 146
God Stats
1W - 0L
1,290 SR
Queue Stats
74W - 32L
1,743 Elo+
Solo
Kumbhakarna
Kumbhakarna
killerboy042820
Kumbhakarna
Level 105
God Stats
2W - 1L
1,506 SR
Queue Stats
176W - 180L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chromicy
Chaac
16
2 / 5 / 2
9,850
758
9,163
13,571
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 8 / 2
9,255
712
5,914
11,076
4,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 3
9,850
758
9,927
14,910
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jtwavy24
Surtr
16
1 / 3 / 15
10,189
784
8,481
14,800
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
XHerezX
Baron Samedi
19
12 / 3 / 7
13,149
1,011
19,182
11,624
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
killerboy042820
Kumbhakarna
18
6 / 0 / 13
11,234
864
4,495
10,552
11,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
19
19
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chromicy
Chaac
2
5
2
0.6
L
1
8
2
0.25
L
3
6
3
0.75
W
Surtr
Jtwavy24
Surtr
1
3
15
2.83
W
Baron Samedi
XHerezX
Baron Samedi
12
3
7
5.17
W
Kumbhakarna
killerboy042820
Kumbhakarna
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
32,158
39,557
Taken
36,976
32,695
Mitigated
27,489
5,109
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chromicy
Chaac
9,163
1,187
0
2,113
13,571
15,971
0
5,983
7,245
873
25,356
L
5,914
288
0
898
11,076
4,166
0
7,986
2,871
26,441
0
L
9,927
2,820
0
2,098
14,910
12,558
0
9,180
5,433
0
29,532
W
Surtr
Jtwavy24
Surtr
8,481
2,560
0
3,017
14,800
9,541
240
1,880
12,006
871
25,253
W
Baron Samedi
XHerezX
Baron Samedi
19,182
2,217
2,963
4,354
11,624
5,965
1,663
1,126
10,110
65,576
312
W
Kumbhakarna
killerboy042820
Kumbhakarna
4,495
419
0
589
10,552
11,983
368
3,120
6,893
11,754
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
34,572
124
Minions Killed
152
0
Camps Cleared
0
618,526
Distance Traveled
694,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,850
758
38
3
0
199,132
0
L
Anubis
9,255
712
55
4
0
178,064
0
L
Nemesis
9,850
758
31
2
0
241,330
0
W
Surtr
10,189
784
32
2
0
242,468
0
W
Baron Samedi
13,149
1,011
106
8
0
221,156
0
W
Kumbhakarna
11,234
864
14
1
0
230,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role