Player Matchup

Ares
Ares
Bick_Diggers
Ares
Level 24
God Stats
1W - 5L
1,275 SR
Queue Stats
32W - 35L
1,487 Elo+
Party 2
Charon
Charon
Eddy Cool99
Charon
Level 124
God Stats
4W - 2L
1,804 SR
Queue Stats
197W - 181L
1,571 Elo+
Party 1
Set
Set
RovaOmar
Set
Level 114
God Stats
5W - 6L
1,537 SR
Queue Stats
136W - 107L
1,497 Elo+
Party 1
Izanami
Izanami
Skaterkid307
Izanami
Level 127
God Stats
11W - 8L
1,645 SR
Queue Stats
470W - 442L
1,522 Elo+
Party 2
Surtr
Surtr
potato_joe69
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,527 Elo+
Party 2
Team Averages
Level 103
1,552 SR
1,521 Elo+

VS

Team Averages
Level 115
1,751 SR
1,457 Elo+
Danzaburou
Danzaburou
InxObey
Danzaburou
Level 118
God Stats
4W - 1L
1,821 SR
Queue Stats
50W - 60L
1,430 Elo+
Party 3
Hun Batz
Hun Batz
Marranete31
Hun Batz
Level 64
God Stats
9W - 7L
1,618 SR
Queue Stats
21W - 28L
1,341 Elo+
Solo
Ra
Ra
TheTrueMaui
Ra
Level 156
God Stats
3W - 0L
1,824 SR
Queue Stats
138W - 128L
1,523 Elo+
Solo
Ymir
Ymir
ghosty1114
Ymir
Level 108
God Stats
6W - 5L
1,637 SR
Queue Stats
73W - 74L
1,397 Elo+
Party 3
Bacchus
Bacchus
raheem_savage10
Bacchus
Level 128
God Stats
1W - 0L
1,856 SR
Queue Stats
52W - 37L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,237
530
1,726
7,897
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
8
0 / 1 / 0
4,761
595
3,563
5,338
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 3
5,091
636
2,829
6,702
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Skaterkid307
Izanami
10
2 / 0 / 0
5,472
684
3,130
3,312
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
3,994
499
1,772
4,890
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InxObey
Danzaburou
9
1 / 1 / 2
4,892
612
4,077
3,754
1,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Marranete31
Hun Batz
10
3 / 0 / 1
5,136
642
2,606
5,137
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,122
765
4,486
6,046
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 3
5,563
695
3,039
6,052
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 2
5,033
629
3,553
4,935
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Charon
0
1
0
0
W
Danzaburou
InxObey
Danzaburou
1
1
2
2
W
Hun Batz
Marranete31
Hun Batz
3
0
1
3.5
L
0
2
3
0.75
L
Izanami
Skaterkid307
Izanami
2
0
0
2
W
2
1
1
2.5
W
2
1
3
3.5
L
1
3
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,020
Damage
17,761
28,139
Taken
25,924
12,276
Mitigated
12,520
6,927
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,726
143
0
1,400
7,897
3,587
0
2,145
5,752
10,991
0
L
Charon
3,563
518
0
979
5,338
2,048
0
2,885
2,453
25,706
993
W
Danzaburou
InxObey
Danzaburou
4,077
2,243
0
1,534
3,754
1,112
0
266
3,472
0
30,942
W
Hun Batz
Marranete31
Hun Batz
2,606
304
0
2,764
5,137
1,405
0
923
4,124
0
32,706
L
2,829
1,331
0
1,432
6,702
2,807
0
1,716
4,986
0
39,175
L
Izanami
Skaterkid307
Izanami
3,130
2,198
0
2,096
3,312
999
0
784
2,528
0
42,748
W
4,486
468
46
4,331
6,046
4,089
0
56
5,797
40,479
534
W
3,039
802
0
1,695
6,052
3,325
0
1,291
4,761
17,560
1,000
L
1,772
473
0
1,020
4,890
2,835
0
3,247
1,556
83
12,089
W
3,553
657
0
2,273
4,935
2,589
0
2,114
2,486
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
26,746
258
Minions Killed
282
0
Camps Cleared
0
784,495
Distance Traveled
868,151
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,237
530
24
3
0
174,691
1
L
Charon
4,761
595
54
7
0
173,398
0
W
Danzaburou
4,892
612
60
8
0
173,059
0
W
Hun Batz
5,136
642
72
9
0
196,971
0
L
Set
5,091
636
76
10
0
182,786
0
L
Izanami
5,472
684
85
11
0
166,650
1
W
Ra
6,122
765
79
10
0
145,497
0
W
Ymir
5,563
695
18
2
0
162,039
0
L
Surtr
3,994
499
19
2
0
86,970
0
W
Bacchus
5,033
629
53
7
0
190,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role